6 #define PLANE_EPSILON (1.0e-7f) 13 CShapePlane& Set(
float nx,
float ny,
float nz,
float _d);
28 Side getSide (
const Vector3& rkPoint)
const;
45 Side getSide (
const Vector3& centre,
const Vector3& halfSize)
const;
48 float Distance(
const Vector3& p)
const;
49 bool Belongs(
const Vector3& p)
const;
4-dimensional homogeneous vector.
Definition: ParaVector4.h:10
plane
Definition: ShapePlane.h:9
different physics engine has different winding order.
Definition: EventBinding.h:32
Standard 3-dimensional vector.
Definition: ParaVector3.h:16
AABB-related code.
Definition: ShapeAABB.h:11
Class encapsulating a standard 4x4 homogeneous matrix.
Definition: ParaMatrix4.h:23
Defines a plane in 3D space.
Definition: ParaPlane.h:23