|
D3DAdapterInfo * | PAdapterInfo () |
|
D3DDeviceInfo * | PDeviceInfo () |
|
D3DDeviceCombo * | PDeviceCombo () |
|
int | AdapterOrdinal () |
|
D3DDEVTYPE | DevType () |
|
D3DFORMAT | BackBufferFormat () |
|
D3DDISPLAYMODE | DisplayMode () |
|
void | SetDisplayMode (D3DDISPLAYMODE value) |
|
D3DFORMAT | DepthStencilBufferFormat () |
|
void | SetDepthStencilBufferFormat (D3DFORMAT value) |
|
D3DMULTISAMPLE_TYPE | MultisampleType () |
|
void | SetMultisampleType (D3DMULTISAMPLE_TYPE value) |
|
DWORD | MultisampleQuality () |
|
void | SetMultisampleQuality (DWORD value) |
|
VertexProcessingType | GetVertexProcessingType () |
|
void | SetVertexProcessingType (VertexProcessingType value) |
|
UINT | PresentInterval () |
|
void | SetPresentInterval (UINT value) |
|
bool | DeviceClip () |
|
void | SetDeviceClip (bool bClip) |
|
|
bool | IsWindowed |
|
D3DAdapterInfo * | pWindowed_AdapterInfo |
|
D3DDeviceInfo * | pWindowed_DeviceInfo |
|
D3DDeviceCombo * | pWindowed_DeviceCombo |
|
D3DDISPLAYMODE | Windowed_DisplayMode |
|
D3DFORMAT | Windowed_DepthStencilBufferFormat |
|
D3DMULTISAMPLE_TYPE | Windowed_MultisampleType |
|
DWORD | Windowed_MultisampleQuality |
|
VertexProcessingType | Windowed_VertexProcessingType |
|
UINT | Windowed_PresentInterval |
|
bool | bDeviceClip |
|
int | Windowed_Width |
|
int | Windowed_Height |
|
D3DAdapterInfo * | pFullscreen_AdapterInfo |
|
D3DDeviceInfo * | pFullscreen_DeviceInfo |
|
D3DDeviceCombo * | pFullscreen_DeviceCombo |
|
D3DDISPLAYMODE | Fullscreen_DisplayMode |
|
D3DFORMAT | Fullscreen_DepthStencilBufferFormat |
|
D3DMULTISAMPLE_TYPE | Fullscreen_MultisampleType |
|
DWORD | Fullscreen_MultisampleQuality |
|
VertexProcessingType | Fullscreen_VertexProcessingType |
|
UINT | Fullscreen_PresentInterval |
|
The documentation for this class was generated from the following file: