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CD3DSettings Class Reference

Public Member Functions

D3DAdapterInfo * PAdapterInfo ()
 
D3DDeviceInfo * PDeviceInfo ()
 
D3DDeviceCombo * PDeviceCombo ()
 
int AdapterOrdinal ()
 
D3DDEVTYPE DevType ()
 
D3DFORMAT BackBufferFormat ()
 
D3DDISPLAYMODE DisplayMode ()
 
void SetDisplayMode (D3DDISPLAYMODE value)
 
D3DFORMAT DepthStencilBufferFormat ()
 
void SetDepthStencilBufferFormat (D3DFORMAT value)
 
D3DMULTISAMPLE_TYPE MultisampleType ()
 
void SetMultisampleType (D3DMULTISAMPLE_TYPE value)
 
DWORD MultisampleQuality ()
 
void SetMultisampleQuality (DWORD value)
 
VertexProcessingType GetVertexProcessingType ()
 
void SetVertexProcessingType (VertexProcessingType value)
 
UINT PresentInterval ()
 
void SetPresentInterval (UINT value)
 
bool DeviceClip ()
 
void SetDeviceClip (bool bClip)
 

Public Attributes

bool IsWindowed
 
D3DAdapterInfo * pWindowed_AdapterInfo
 
D3DDeviceInfo * pWindowed_DeviceInfo
 
D3DDeviceCombo * pWindowed_DeviceCombo
 
D3DDISPLAYMODE Windowed_DisplayMode
 
D3DFORMAT Windowed_DepthStencilBufferFormat
 
D3DMULTISAMPLE_TYPE Windowed_MultisampleType
 
DWORD Windowed_MultisampleQuality
 
VertexProcessingType Windowed_VertexProcessingType
 
UINT Windowed_PresentInterval
 
bool bDeviceClip
 
int Windowed_Width
 
int Windowed_Height
 
D3DAdapterInfo * pFullscreen_AdapterInfo
 
D3DDeviceInfo * pFullscreen_DeviceInfo
 
D3DDeviceCombo * pFullscreen_DeviceCombo
 
D3DDISPLAYMODE Fullscreen_DisplayMode
 
D3DFORMAT Fullscreen_DepthStencilBufferFormat
 
D3DMULTISAMPLE_TYPE Fullscreen_MultisampleType
 
DWORD Fullscreen_MultisampleQuality
 
VertexProcessingType Fullscreen_VertexProcessingType
 
UINT Fullscreen_PresentInterval
 

The documentation for this class was generated from the following file: