blockBrightness (defined in ParaEngine::BlockTessellatorBase) | ParaEngine::BlockTessellatorBase | |
BlockGeneralTessellator(CBlockWorld *pWorld) (defined in ParaEngine::BlockGeneralTessellator) | ParaEngine::BlockGeneralTessellator | |
BlockTessellatorBase(CBlockWorld *pWorld) (defined in ParaEngine::BlockTessellatorBase) | ParaEngine::BlockTessellatorBase | |
CalculateCubeAO() | ParaEngine::BlockTessellatorBase | |
FetchNearbyBlockInfo(BlockChunk *pChunk, const Uint16x3 &packedBlockId, int nNearbyBlockCount=27, int nNearbyLightCount=-1) | ParaEngine::BlockTessellatorBase | protected |
GetAvgVertexLight(int32_t v1, int32_t v2, int32_t v3, int32_t v4) (defined in ParaEngine::BlockTessellatorBase) | ParaEngine::BlockTessellatorBase | |
GetMaxVertexLight(int32_t v1, int32_t v2, int32_t v3, int32_t v4) | ParaEngine::BlockTessellatorBase | |
GetMeshBrightness(BlockTemplate *pBlockTemplate, uint8 *blockBrightness) | ParaEngine::BlockTessellatorBase | |
m_blockId_cs (defined in ParaEngine::BlockTessellatorBase) | ParaEngine::BlockTessellatorBase | protected |
m_blockId_ws (defined in ParaEngine::BlockTessellatorBase) | ParaEngine::BlockTessellatorBase | protected |
m_nBlockData (defined in ParaEngine::BlockTessellatorBase) | ParaEngine::BlockTessellatorBase | protected |
m_pChunk (defined in ParaEngine::BlockTessellatorBase) | ParaEngine::BlockTessellatorBase | protected |
m_pCurBlockModel (defined in ParaEngine::BlockTessellatorBase) | ParaEngine::BlockTessellatorBase | protected |
m_pCurBlockTemplate (defined in ParaEngine::BlockTessellatorBase) | ParaEngine::BlockTessellatorBase | protected |
m_pWorld (defined in ParaEngine::BlockTessellatorBase) | ParaEngine::BlockTessellatorBase | protected |
neighborBlocks (defined in ParaEngine::BlockTessellatorBase) | ParaEngine::BlockTessellatorBase | |
SetWorld(CBlockWorld *pWorld) (defined in ParaEngine::BlockTessellatorBase) | ParaEngine::BlockTessellatorBase | virtual |
TessellateBlock(BlockChunk *pChunk, uint16 packedBlockId, BlockRenderMethod dwShaderID, BlockVertexCompressed **pOutputData) | ParaEngine::BlockGeneralTessellator | virtual |
tessellatedModel (defined in ParaEngine::BlockTessellatorBase) | ParaEngine::BlockTessellatorBase | |
TessellateLiquidOrIce(BlockRenderMethod dwShaderID) (defined in ParaEngine::BlockGeneralTessellator) | ParaEngine::BlockGeneralTessellator | protected |
TessellateSelfLightingCustomModel(BlockRenderMethod dwShaderID) (defined in ParaEngine::BlockGeneralTessellator) | ParaEngine::BlockGeneralTessellator | protected |
TessellateStdCube(BlockRenderMethod dwShaderID) (defined in ParaEngine::BlockGeneralTessellator) | ParaEngine::BlockGeneralTessellator | protected |
TessellateUniformLightingCustomModel(BlockRenderMethod dwShaderID) (defined in ParaEngine::BlockGeneralTessellator) | ParaEngine::BlockGeneralTessellator | protected |
UpdateCurrentBlock(BlockChunk *pChunk, uint16 packedBlockId) | ParaEngine::BlockTessellatorBase | protected |