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ParaEngine::CAudioEngine Member List

This is the complete list of members for ParaEngine::CAudioEngine, including all inherited members.

BeginRecording()ParaEngine::CAudioEngine
CAudioEngine(void) (defined in ParaEngine::CAudioEngine)ParaEngine::CAudioEngine
CleanupAudioEngine()ParaEngine::CAudioEngine
DisableAmbientSound()ParaEngine::CAudioEngine
DisableAudioBank(const char *strBankName)ParaEngine::CAudioEngine
DisableAudioEngine()ParaEngine::CAudioEngine
DisableBGMusic()ParaEngine::CAudioEngine
DisableDialog()ParaEngine::CAudioEngine
DoWork()ParaEngine::CAudioEngine
EnableAmbientSound()ParaEngine::CAudioEngine
EnableAudioBank(const char *strBankName)ParaEngine::CAudioEngine
EnableAudioEngine()ParaEngine::CAudioEngine
EnableBGMusic()ParaEngine::CAudioEngine
EnableDialog()ParaEngine::CAudioEngine
Get3DSoundVolume()ParaEngine::CAudioEngine
GetAmbientSoundVolume()ParaEngine::CAudioEngine
GetAudioFormat()ParaEngine::CAudioEngine
GetBGMusicVolume()ParaEngine::CAudioEngine
GetCurrentAudioBankName()ParaEngine::CAudioEngine
GetCurrentBGMusic() (defined in ParaEngine::CAudioEngine)ParaEngine::CAudioEngine
GetCurrentDialog() (defined in ParaEngine::CAudioEngine)ParaEngine::CAudioEngine
GetDialogVolume()ParaEngine::CAudioEngine
GetInstance()ParaEngine::CAudioEnginestatic
GetInteractiveSoundVolume()ParaEngine::CAudioEngine
GetLastRecordedData(int nTimeLength)ParaEngine::CAudioEngine
GetRecordingDeviceEnum()ParaEngine::CAudioEngine
GetRecordingFormatEnum()ParaEngine::CAudioEngine
GetUISoundVolume()ParaEngine::CAudioEngine
GetVolume()ParaEngine::CAudioEngine
GetWaveBankStream() (defined in ParaEngine::CAudioEngine)ParaEngine::CAudioEngine
InitAudioEngine()ParaEngine::CAudioEngine
IsAmbientSoundEnabled()ParaEngine::CAudioEngine
IsAudioEngineEnabled()ParaEngine::CAudioEngine
IsBGMusicEnabled()ParaEngine::CAudioEngine
IsDialogEnabled()ParaEngine::CAudioEngine
IsRecording()ParaEngine::CAudioEngine
IsRecordingPaused()ParaEngine::CAudioEngine
IsValid()ParaEngine::CAudioEngine
IsValidAndEnabled()ParaEngine::CAudioEngineinline
IsWaveFileInQueue(const string &filename)ParaEngine::CAudioEngine
LoadInMemoryWaveBank(const char *filename)ParaEngine::CAudioEngine
LoadSoundBank(const char *filename)ParaEngine::CAudioEngine
LoadStreamWaveBank(const char *filename)ParaEngine::CAudioEngine
PauseAmbientSound(const char *strAmbientSoundName)ParaEngine::CAudioEngine
PauseBGMusic()ParaEngine::CAudioEngine
PauseCategory(const char *strCategoryName)ParaEngine::CAudioEngine
PauseDialog()ParaEngine::CAudioEngine
PauseOrResumeRecording(int nState)ParaEngine::CAudioEngine
PauseStatic3DSound(const char *assetName)ParaEngine::CAudioEngine
PlayAmbientSound(const char *strAmbientSoundName)ParaEngine::CAudioEngine
PlayBGMusic(const char *strBGMusicName)ParaEngine::CAudioEngine
PlayDialog(const char *strDialogName, const char *strScript)ParaEngine::CAudioEngine
PlayDynamic3DSound(const char *str3DSoundName, const char *objectName)ParaEngine::CAudioEngine
PlayInteractiveSound(const char *strInteractiveSoundName)ParaEngine::CAudioEngine
PlayStatic3DSound(const char *str3DSoundName, const char *assetName, float x, float y, float z)ParaEngine::CAudioEngine
PlayUISound(const char *strUISoundName)ParaEngine::CAudioEngine
PlayWaveFile(PCSTR szWavePath, XACTLOOPCOUNT nLoopCount, WORD wStreamingPacketSize=0, DWORD dwPlayOffset=0, DWORD dwAlignment=2048)ParaEngine::CAudioEngine
POOL_3DCUE_TYPE typedef (defined in ParaEngine::CAudioEngine)ParaEngine::CAudioEngine
ReleaseWaveFile(PCSTR szWavePath)ParaEngine::CAudioEngine
ResumeAmbientSound(const char *strAmbientSoundName)ParaEngine::CAudioEngine
ResumeBGMusic()ParaEngine::CAudioEngine
ResumeCategory(const char *strCategoryName)ParaEngine::CAudioEngine
ResumeDialog()ParaEngine::CAudioEngine
ResumeStatic3DSound(const char *assetName)ParaEngine::CAudioEngine
Set3DSoundVolume(const float fVolume)ParaEngine::CAudioEngine
SetAmbientSoundVolume(const float fVolume)ParaEngine::CAudioEngine
SetAudio5Point1()ParaEngine::CAudioEngine
SetAudioStereo()ParaEngine::CAudioEngine
SetBGMusicVolume(const float fVolume)ParaEngine::CAudioEngine
SetDialogVolume(const float fVolume)ParaEngine::CAudioEngine
SetHandleBGCuePrepared(bool bHandle) (defined in ParaEngine::CAudioEngine)ParaEngine::CAudioEngine
SetHandleBGCueStop(bool bHandle) (defined in ParaEngine::CAudioEngine)ParaEngine::CAudioEngine
SetHandleDialogCuePrepared(bool bHandle) (defined in ParaEngine::CAudioEngine)ParaEngine::CAudioEngine
SetHandleDialogCueStop(bool bHandle) (defined in ParaEngine::CAudioEngine)ParaEngine::CAudioEngine
SetHandleStreamingWaveBankPrepared(bool bHandle) (defined in ParaEngine::CAudioEngine)ParaEngine::CAudioEngine
SetInteractiveSoundVolume(const float fVolume)ParaEngine::CAudioEngine
SetRecordingOutput(const char *sOutputFile, int nDeviceIndex, int nWaveFormatIndex)ParaEngine::CAudioEngine
SetUISoundVolume(const float fVolume)ParaEngine::CAudioEngine
SetVolume(float fVolume)ParaEngine::CAudioEngine
SkipDialog()ParaEngine::CAudioEngine
StopAmbientSound(const char *strAmbientSoundName)ParaEngine::CAudioEngine
StopBGMusic()ParaEngine::CAudioEngine
StopCategory(const char *strCategoryName)ParaEngine::CAudioEngine
StopDialog()ParaEngine::CAudioEngine
StopRecording()ParaEngine::CAudioEngine
StopStatic3DSound(const char *assetName)ParaEngine::CAudioEngine
StopWaveFile(PCSTR szWavePath, DWORD dwFlags)ParaEngine::CAudioEngine
UnLoadInMemoryWaveBank(const char *filename=NULL)ParaEngine::CAudioEngine
UnLoadSoundBank(const char *filename=NULL)ParaEngine::CAudioEngine
UnLoadStreamWaveBank(const char *filename=NULL)ParaEngine::CAudioEngine
~CAudioEngine(void) (defined in ParaEngine::CAudioEngine)ParaEngine::CAudioEngine