BeginRecording() | ParaEngine::CAudioEngine | |
CAudioEngine(void) (defined in ParaEngine::CAudioEngine) | ParaEngine::CAudioEngine | |
CleanupAudioEngine() | ParaEngine::CAudioEngine | |
DisableAmbientSound() | ParaEngine::CAudioEngine | |
DisableAudioBank(const char *strBankName) | ParaEngine::CAudioEngine | |
DisableAudioEngine() | ParaEngine::CAudioEngine | |
DisableBGMusic() | ParaEngine::CAudioEngine | |
DisableDialog() | ParaEngine::CAudioEngine | |
DoWork() | ParaEngine::CAudioEngine | |
EnableAmbientSound() | ParaEngine::CAudioEngine | |
EnableAudioBank(const char *strBankName) | ParaEngine::CAudioEngine | |
EnableAudioEngine() | ParaEngine::CAudioEngine | |
EnableBGMusic() | ParaEngine::CAudioEngine | |
EnableDialog() | ParaEngine::CAudioEngine | |
Get3DSoundVolume() | ParaEngine::CAudioEngine | |
GetAmbientSoundVolume() | ParaEngine::CAudioEngine | |
GetAudioFormat() | ParaEngine::CAudioEngine | |
GetBGMusicVolume() | ParaEngine::CAudioEngine | |
GetCurrentAudioBankName() | ParaEngine::CAudioEngine | |
GetCurrentBGMusic() (defined in ParaEngine::CAudioEngine) | ParaEngine::CAudioEngine | |
GetCurrentDialog() (defined in ParaEngine::CAudioEngine) | ParaEngine::CAudioEngine | |
GetDialogVolume() | ParaEngine::CAudioEngine | |
GetInstance() | ParaEngine::CAudioEngine | static |
GetInteractiveSoundVolume() | ParaEngine::CAudioEngine | |
GetLastRecordedData(int nTimeLength) | ParaEngine::CAudioEngine | |
GetRecordingDeviceEnum() | ParaEngine::CAudioEngine | |
GetRecordingFormatEnum() | ParaEngine::CAudioEngine | |
GetUISoundVolume() | ParaEngine::CAudioEngine | |
GetVolume() | ParaEngine::CAudioEngine | |
GetWaveBankStream() (defined in ParaEngine::CAudioEngine) | ParaEngine::CAudioEngine | |
InitAudioEngine() | ParaEngine::CAudioEngine | |
IsAmbientSoundEnabled() | ParaEngine::CAudioEngine | |
IsAudioEngineEnabled() | ParaEngine::CAudioEngine | |
IsBGMusicEnabled() | ParaEngine::CAudioEngine | |
IsDialogEnabled() | ParaEngine::CAudioEngine | |
IsRecording() | ParaEngine::CAudioEngine | |
IsRecordingPaused() | ParaEngine::CAudioEngine | |
IsValid() | ParaEngine::CAudioEngine | |
IsValidAndEnabled() | ParaEngine::CAudioEngine | inline |
IsWaveFileInQueue(const string &filename) | ParaEngine::CAudioEngine | |
LoadInMemoryWaveBank(const char *filename) | ParaEngine::CAudioEngine | |
LoadSoundBank(const char *filename) | ParaEngine::CAudioEngine | |
LoadStreamWaveBank(const char *filename) | ParaEngine::CAudioEngine | |
PauseAmbientSound(const char *strAmbientSoundName) | ParaEngine::CAudioEngine | |
PauseBGMusic() | ParaEngine::CAudioEngine | |
PauseCategory(const char *strCategoryName) | ParaEngine::CAudioEngine | |
PauseDialog() | ParaEngine::CAudioEngine | |
PauseOrResumeRecording(int nState) | ParaEngine::CAudioEngine | |
PauseStatic3DSound(const char *assetName) | ParaEngine::CAudioEngine | |
PlayAmbientSound(const char *strAmbientSoundName) | ParaEngine::CAudioEngine | |
PlayBGMusic(const char *strBGMusicName) | ParaEngine::CAudioEngine | |
PlayDialog(const char *strDialogName, const char *strScript) | ParaEngine::CAudioEngine | |
PlayDynamic3DSound(const char *str3DSoundName, const char *objectName) | ParaEngine::CAudioEngine | |
PlayInteractiveSound(const char *strInteractiveSoundName) | ParaEngine::CAudioEngine | |
PlayStatic3DSound(const char *str3DSoundName, const char *assetName, float x, float y, float z) | ParaEngine::CAudioEngine | |
PlayUISound(const char *strUISoundName) | ParaEngine::CAudioEngine | |
PlayWaveFile(PCSTR szWavePath, XACTLOOPCOUNT nLoopCount, WORD wStreamingPacketSize=0, DWORD dwPlayOffset=0, DWORD dwAlignment=2048) | ParaEngine::CAudioEngine | |
POOL_3DCUE_TYPE typedef (defined in ParaEngine::CAudioEngine) | ParaEngine::CAudioEngine | |
ReleaseWaveFile(PCSTR szWavePath) | ParaEngine::CAudioEngine | |
ResumeAmbientSound(const char *strAmbientSoundName) | ParaEngine::CAudioEngine | |
ResumeBGMusic() | ParaEngine::CAudioEngine | |
ResumeCategory(const char *strCategoryName) | ParaEngine::CAudioEngine | |
ResumeDialog() | ParaEngine::CAudioEngine | |
ResumeStatic3DSound(const char *assetName) | ParaEngine::CAudioEngine | |
Set3DSoundVolume(const float fVolume) | ParaEngine::CAudioEngine | |
SetAmbientSoundVolume(const float fVolume) | ParaEngine::CAudioEngine | |
SetAudio5Point1() | ParaEngine::CAudioEngine | |
SetAudioStereo() | ParaEngine::CAudioEngine | |
SetBGMusicVolume(const float fVolume) | ParaEngine::CAudioEngine | |
SetDialogVolume(const float fVolume) | ParaEngine::CAudioEngine | |
SetHandleBGCuePrepared(bool bHandle) (defined in ParaEngine::CAudioEngine) | ParaEngine::CAudioEngine | |
SetHandleBGCueStop(bool bHandle) (defined in ParaEngine::CAudioEngine) | ParaEngine::CAudioEngine | |
SetHandleDialogCuePrepared(bool bHandle) (defined in ParaEngine::CAudioEngine) | ParaEngine::CAudioEngine | |
SetHandleDialogCueStop(bool bHandle) (defined in ParaEngine::CAudioEngine) | ParaEngine::CAudioEngine | |
SetHandleStreamingWaveBankPrepared(bool bHandle) (defined in ParaEngine::CAudioEngine) | ParaEngine::CAudioEngine | |
SetInteractiveSoundVolume(const float fVolume) | ParaEngine::CAudioEngine | |
SetRecordingOutput(const char *sOutputFile, int nDeviceIndex, int nWaveFormatIndex) | ParaEngine::CAudioEngine | |
SetUISoundVolume(const float fVolume) | ParaEngine::CAudioEngine | |
SetVolume(float fVolume) | ParaEngine::CAudioEngine | |
SkipDialog() | ParaEngine::CAudioEngine | |
StopAmbientSound(const char *strAmbientSoundName) | ParaEngine::CAudioEngine | |
StopBGMusic() | ParaEngine::CAudioEngine | |
StopCategory(const char *strCategoryName) | ParaEngine::CAudioEngine | |
StopDialog() | ParaEngine::CAudioEngine | |
StopRecording() | ParaEngine::CAudioEngine | |
StopStatic3DSound(const char *assetName) | ParaEngine::CAudioEngine | |
StopWaveFile(PCSTR szWavePath, DWORD dwFlags) | ParaEngine::CAudioEngine | |
UnLoadInMemoryWaveBank(const char *filename=NULL) | ParaEngine::CAudioEngine | |
UnLoadSoundBank(const char *filename=NULL) | ParaEngine::CAudioEngine | |
UnLoadStreamWaveBank(const char *filename=NULL) | ParaEngine::CAudioEngine | |
~CAudioEngine(void) (defined in ParaEngine::CAudioEngine) | ParaEngine::CAudioEngine | |