AddClear(const Color &color) | ParaEngine::CGDIGraphicsPath | |
AddLine(const Vector3 &point1, const Vector3 &point2, const CGDIPen &pen) | ParaEngine::CGDIGraphicsPath | |
AddLines(const Vector3 *points, int nNumPoints, const CGDIPen &pen) | ParaEngine::CGDIGraphicsPath | |
AddOperation(const GDIPathElement *pElement, byte operationtype) | ParaEngine::CGDIGraphicsPath | |
AddPoint(const Vector3 &point, const CGDIPen &pPen) | ParaEngine::CGDIGraphicsPath | |
AddRectangle(const Vector3 *points, const CGDIPen &pen) | ParaEngine::CGDIGraphicsPath | |
CalculateLineVertex(const Vector3 *points, int nNumPoints, vector< DXUT_SCREEN_VERTEX > &vertices, const CGDIPen &pPen) (defined in ParaEngine::CGDIGraphicsPath) | ParaEngine::CGDIGraphicsPath | protected |
CalculateRectVertex(const Vector3 *points, int nNumPoints, vector< DXUT_SCREEN_VERTEX > &vertices, const CGDIPen &pPen) (defined in ParaEngine::CGDIGraphicsPath) | ParaEngine::CGDIGraphicsPath | protected |
CGDIGraphicsPath() (defined in ParaEngine::CGDIGraphicsPath) | ParaEngine::CGDIGraphicsPath | |
CGDIGraphicsPath(const Vector3 *points, const BYTE *types, int count) (defined in ParaEngine::CGDIGraphicsPath) | ParaEngine::CGDIGraphicsPath | |
ClearFigures() (defined in ParaEngine::CGDIGraphicsPath) | ParaEngine::CGDIGraphicsPath | inlineprotected |
Clone() const (defined in ParaEngine::CGDIGraphicsPath) | ParaEngine::CGDIGraphicsPath | |
FigureBegin() | ParaEngine::CGDIGraphicsPath | inline |
FigureEnd() (defined in ParaEngine::CGDIGraphicsPath) | ParaEngine::CGDIGraphicsPath | inline |
GetClip() const (defined in ParaEngine::CGDIGraphicsPath) | ParaEngine::CGDIGraphicsPath | inline |
GetPointCount() const | ParaEngine::CGDIGraphicsPath | inline |
m_bNeedUpdate (defined in ParaEngine::CGDIGraphicsPath) | ParaEngine::CGDIGraphicsPath | protected |
m_elements (defined in ParaEngine::CGDIGraphicsPath) | ParaEngine::CGDIGraphicsPath | protected |
m_figures (defined in ParaEngine::CGDIGraphicsPath) | ParaEngine::CGDIGraphicsPath | protected |
m_pVB (defined in ParaEngine::CGDIGraphicsPath) | ParaEngine::CGDIGraphicsPath | protected |
m_region (defined in ParaEngine::CGDIGraphicsPath) | ParaEngine::CGDIGraphicsPath | protected |
operator[](int index) | ParaEngine::CGDIGraphicsPath | |
Optimize() | ParaEngine::CGDIGraphicsPath | |
PathBegin() | ParaEngine::CGDIGraphicsPath | inline |
PathEnd() (defined in ParaEngine::CGDIGraphicsPath) | ParaEngine::CGDIGraphicsPath | inline |
Redo(int nStep=1) | ParaEngine::CGDIGraphicsPath | |
Reset() | ParaEngine::CGDIGraphicsPath | |
SetClip(const CGDIRegion ®ion) | ParaEngine::CGDIGraphicsPath | |
Undo(int nStep=1) | ParaEngine::CGDIGraphicsPath | |
UpdateFigures(const GDIPathElement *pElement, D3DPRIMITIVETYPE PrimitiveType, const vector< DXUT_SCREEN_VERTEX > &vertices, const Matrix4 *matTransform, int nOption=0, int index=0) (defined in ParaEngine::CGDIGraphicsPath) | ParaEngine::CGDIGraphicsPath | protected |
UpdateVertices(int nOption=0) | ParaEngine::CGDIGraphicsPath | |
~CGDIGraphicsPath() (defined in ParaEngine::CGDIGraphicsPath) | ParaEngine::CGDIGraphicsPath | inline |