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This is the complete list of members for ParaEngine::CGDIRegion, including all inherited members.
CalculateClipX(const GDISimpleEdge &edge1, const GDISimpleEdge &edge2, float &pointx) const (defined in ParaEngine::CGDIRegion) | ParaEngine::CGDIRegion | protected |
CGDIRegion() | ParaEngine::CGDIRegion | |
CGDIRegion(const RECT &rect) | ParaEngine::CGDIRegion | |
Clone() (defined in ParaEngine::CGDIRegion) | ParaEngine::CGDIRegion | |
EdgeIntersect(const GDISimpleEdge &edge1, const GDISimpleEdge &edge2, Vector3 &point) | ParaEngine::CGDIRegion | static |
GenerateEdge() (defined in ParaEngine::CGDIRegion) | ParaEngine::CGDIRegion | protected |
GetEdge(int index) const (defined in ParaEngine::CGDIRegion) | ParaEngine::CGDIRegion | |
GetPoint(int index) const (defined in ParaEngine::CGDIRegion) | ParaEngine::CGDIRegion | |
InsideTest(const Vector3 &point) const | ParaEngine::CGDIRegion | |
IsEmpty() const | ParaEngine::CGDIRegion | |
IsInfinite() const | ParaEngine::CGDIRegion | inline |
IsPoint1Closer(const Vector3 &point, const Vector3 &point1, const Vector3 &point2, int relation=0) | ParaEngine::CGDIRegion | protected |
LineIntersect(const Vector3 &point1, const Vector3 &point2, Vector3 &outpoint) const | ParaEngine::CGDIRegion | |
LineIntersect(const GDISimpleEdge &edge, vector< Vector3 > &outpoint, vector< int > &outedge) const (defined in ParaEngine::CGDIRegion) | ParaEngine::CGDIRegion | |
m_edges (defined in ParaEngine::CGDIRegion) | ParaEngine::CGDIRegion | protected |
m_nodes (defined in ParaEngine::CGDIRegion) | ParaEngine::CGDIRegion | protected |
m_points (defined in ParaEngine::CGDIRegion) | ParaEngine::CGDIRegion | protected |
m_shape (defined in ParaEngine::CGDIRegion) | ParaEngine::CGDIRegion | protected |
MakeEmpty() (defined in ParaEngine::CGDIRegion) | ParaEngine::CGDIRegion | |
MakeInifinite() (defined in ParaEngine::CGDIRegion) | ParaEngine::CGDIRegion | |
operator RECT() (defined in ParaEngine::CGDIRegion) | ParaEngine::CGDIRegion | |
operator==(const CGDIRegion ®ion) (defined in ParaEngine::CGDIRegion) | ParaEngine::CGDIRegion | |
operator==(const RECT &rect) (defined in ParaEngine::CGDIRegion) | ParaEngine::CGDIRegion | |
PointCount() const (defined in ParaEngine::CGDIRegion) | ParaEngine::CGDIRegion | inline |
PolygonClip(const CGDIRegion ®ion, vector< CGDIRegion > &outregions) | ParaEngine::CGDIRegion | |
Preprocessing() (defined in ParaEngine::CGDIRegion) | ParaEngine::CGDIRegion | protected |
RectClip(const CGDIRegion ®ion, CGDIRegion &outregion) | ParaEngine::CGDIRegion | |
Translate(float dx, float dy, float dz=0) | ParaEngine::CGDIRegion | |
Translate(const Vector3 &v) (defined in ParaEngine::CGDIRegion) | ParaEngine::CGDIRegion |