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ParaEngine::CMovieCtrler Member List

This is the complete list of members for ParaEngine::CMovieCtrler, including all inherited members.

AddLoopingFrame(float fLoopToTime=0.f)ParaEngine::CMovieCtrler
CBipedController(CAIBase *pAI) (defined in ParaEngine::CBipedController)ParaEngine::CBipedController
CBipedController(void) (defined in ParaEngine::CBipedController)ParaEngine::CBipedController
CMovieCtrler(void) (defined in ParaEngine::CMovieCtrler)ParaEngine::CMovieCtrler
CMovieCtrler(CAIBase *pAI) (defined in ParaEngine::CMovieCtrler)ParaEngine::CMovieCtrler
DisplayDialog(const string &sDialog)ParaEngine::CMovieCtrler
FindBiped(IGameObject *pInput, const std::string &searchString)ParaEngine::CBipedController
FrameMove(float fDeltaTime)ParaEngine::CMovieCtrlervirtual
GetBiped()ParaEngine::CBipedController
GetClosestBiped(IGameObject *pInput)ParaEngine::CBipedController
GetPosOffset()ParaEngine::CMovieCtrler
GetTime()ParaEngine::CBipedController
IsActive()ParaEngine::CBipedController
LoadFromFile(const std::string &filename)ParaEngine::CMovieCtrler
m_currentMode (defined in ParaEngine::CMovieCtrler)ParaEngine::CMovieCtrler
m_fTimeElapsedParaEngine::CBipedControllerprotected
MOVIE_PLAYING enum value (defined in ParaEngine::CMovieCtrler)ParaEngine::CMovieCtrler
MOVIE_RECORDING enum value (defined in ParaEngine::CMovieCtrler)ParaEngine::CMovieCtrler
MOVIE_SUSPENDED enum value (defined in ParaEngine::CMovieCtrler)ParaEngine::CMovieCtrler
MovieMode enum name (defined in ParaEngine::CMovieCtrler)ParaEngine::CMovieCtrler
RecordActionKey(const string &sActionName, float fTime=-1.0f)ParaEngine::CMovieCtrler
RecordActionKey(const ActionKey *actionKey, float fTime=-1.0f) (defined in ParaEngine::CMovieCtrler)ParaEngine::CMovieCtrler
RecordDialogKey(const string &sDialog, float fTime=-1.0f)ParaEngine::CMovieCtrler
RecordEffectKey(int effectID, const string &sTarget, float fTime=-1.0f)ParaEngine::CMovieCtrler
Resume()ParaEngine::CMovieCtrlervirtual
SaveToFile(const std::string &filename)ParaEngine::CMovieCtrler
SetAI(CAIBase *pAI)ParaEngine::CBipedController
SetMode(MovieMode mode)ParaEngine::CMovieCtrler
SetPosOffset(const Vector3 &vPos)ParaEngine::CMovieCtrler
SetTime(float fTime)ParaEngine::CMovieCtrlervirtual
Suspend()ParaEngine::CMovieCtrlervirtual
~CBipedController(void) (defined in ParaEngine::CBipedController)ParaEngine::CBipedControllervirtual
~CMovieCtrler(void) (defined in ParaEngine::CMovieCtrler)ParaEngine::CMovieCtrlervirtual