Begin(DWORD Flags) | ParaEngine::CSpriteRendererDirectX | virtual |
BeginCustomShader() | ParaEngine::CSpriteRenderer | inlinevirtual |
Create() (defined in ParaEngine::CSpriteRenderer) | ParaEngine::CSpriteRenderer | static |
CSpriteRenderer() (defined in ParaEngine::CSpriteRenderer) | ParaEngine::CSpriteRenderer | |
CSpriteRendererDirectX() (defined in ParaEngine::CSpriteRendererDirectX) | ParaEngine::CSpriteRendererDirectX | |
DeleteDeviceObjects() (defined in ParaEngine::CSpriteRendererDirectX) | ParaEngine::CSpriteRendererDirectX | virtual |
DrawLine(TextureEntity *pTexture, const RECT *pSrcRect, const Vector3 &vStart, const Vector3 &vEnd, float thickness, Color c) (defined in ParaEngine::CSpriteRenderer) | ParaEngine::CSpriteRenderer | virtual |
DrawQuad(TextureEntity *pTexture, const RECT *pSrcRect, const Vector3 *vCenter, const Vector3 *pPosition, Color c) (defined in ParaEngine::CSpriteRendererDirectX) | ParaEngine::CSpriteRendererDirectX | virtual |
DrawRect(const RECT *pRect, Color color, float depth) (defined in ParaEngine::CSpriteRendererDirectX) | ParaEngine::CSpriteRendererDirectX | virtual |
DrawTriangleList(TextureEntity *pTexture, const RECT *pSrcRect, const Vector3 *pVertices, int nTriangleCount, Color c) | ParaEngine::CSpriteRenderer | virtual |
DrawTriangles(const sprite_vertex *pVertices, int nTriangleCount) (defined in ParaEngine::CSpriteRenderer) | ParaEngine::CSpriteRenderer | protectedvirtual |
End() (defined in ParaEngine::CSpriteRendererDirectX) | ParaEngine::CSpriteRendererDirectX | virtual |
EndCustomShader() (defined in ParaEngine::CSpriteRenderer) | ParaEngine::CSpriteRenderer | inlinevirtual |
Flush() (defined in ParaEngine::CSpriteRenderer) | ParaEngine::CSpriteRenderer | virtual |
FlushQuads() (defined in ParaEngine::CSpriteRendererDirectX) | ParaEngine::CSpriteRendererDirectX | virtual |
FlushThickLines() (defined in ParaEngine::CSpriteRenderer) | ParaEngine::CSpriteRenderer | protectedvirtual |
FlushTriangles() (defined in ParaEngine::CSpriteRenderer) | ParaEngine::CSpriteRenderer | protectedvirtual |
GetFontScaling() const (defined in ParaEngine::CSpriteRenderer) | ParaEngine::CSpriteRenderer | virtual |
GetSprite() const (defined in ParaEngine::CSpriteRendererDirectX) | ParaEngine::CSpriteRendererDirectX | inline |
GetTransform(Matrix4 &transform) (defined in ParaEngine::CSpriteRenderer) | ParaEngine::CSpriteRenderer | virtual |
GetTransform() const (defined in ParaEngine::CSpriteRenderer) | ParaEngine::CSpriteRenderer | virtual |
InitDeviceObjects() (defined in ParaEngine::CSpriteRendererDirectX) | ParaEngine::CSpriteRendererDirectX | virtual |
InvalidateDeviceObjects() (defined in ParaEngine::CSpriteRendererDirectX) | ParaEngine::CSpriteRendererDirectX | virtual |
IsUseObjectSpaceTransform() (defined in ParaEngine::CSpriteRenderer) | ParaEngine::CSpriteRenderer | protected |
m_flags (defined in ParaEngine::CSpriteRenderer) | ParaEngine::CSpriteRenderer | protected |
m_pLastDecl (defined in ParaEngine::CSpriteRendererDirectX) | ParaEngine::CSpriteRendererDirectX | protected |
m_pSprite (defined in ParaEngine::CSpriteRendererDirectX) | ParaEngine::CSpriteRendererDirectX | protected |
m_thickline_count (defined in ParaEngine::CSpriteRenderer) | ParaEngine::CSpriteRenderer | protected |
m_thickLines (defined in ParaEngine::CSpriteRenderer) | ParaEngine::CSpriteRenderer | protected |
m_transform (defined in ParaEngine::CSpriteRenderer) | ParaEngine::CSpriteRenderer | protected |
m_triangles (defined in ParaEngine::CSpriteRenderer) | ParaEngine::CSpriteRenderer | protected |
m_triangles_count (defined in ParaEngine::CSpriteRenderer) | ParaEngine::CSpriteRenderer | protected |
m_vertices (defined in ParaEngine::CSpriteRenderer) | ParaEngine::CSpriteRenderer | protected |
PrepareDraw() (defined in ParaEngine::CSpriteRenderer) | ParaEngine::CSpriteRenderer | inlinevirtual |
RestoreDeviceObjects() (defined in ParaEngine::CSpriteRendererDirectX) | ParaEngine::CSpriteRendererDirectX | virtual |
SetNeedUpdateShader(bool bNeedUpdate) (defined in ParaEngine::CSpriteRenderer) | ParaEngine::CSpriteRenderer | inlinevirtual |
SetTextMode(bool bIsTextMode=true) | ParaEngine::CSpriteRenderer | inlinevirtual |
SetTransform(const Matrix4 &mat) (defined in ParaEngine::CSpriteRendererDirectX) | ParaEngine::CSpriteRendererDirectX | virtual |
UpdateShader(bool bForceUpdate=false) (defined in ParaEngine::CSpriteRenderer) | ParaEngine::CSpriteRenderer | inlinevirtual |
~CSpriteRenderer() (defined in ParaEngine::CSpriteRenderer) | ParaEngine::CSpriteRenderer | inlinevirtual |
~CSpriteRendererDirectX() (defined in ParaEngine::CSpriteRendererDirectX) | ParaEngine::CSpriteRendererDirectX | virtual |