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This is the complete list of members for ParaEngine::GL, including all inherited members.
bindTexture2D(GLuint textureId) (defined in ParaEngine::GL) | ParaEngine::GL | static |
bindTexture2DN(GLuint textureUnit, GLuint textureId) (defined in ParaEngine::GL) | ParaEngine::GL | static |
bindVAO(GLuint vaoId) (defined in ParaEngine::GL) | ParaEngine::GL | static |
deleteProgram(GLuint program) (defined in ParaEngine::GL) | ParaEngine::GL | static |
deleteTexture(GLuint textureId) (defined in ParaEngine::GL) | ParaEngine::GL | static |
enableVertexAttribs(uint32_t flags) (defined in ParaEngine::GL) | ParaEngine::GL | static |
useProgram(GLuint program) (defined in ParaEngine::GL) | ParaEngine::GL | static |