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ParaEngine::IParaAudioSource Member List

This is the complete list of members for ParaEngine::IParaAudioSource, including all inherited members.

getCompressedAudioSize()=0ParaEngine::IParaAudioSourcepure virtual
getCurrentAudioPosition()=0ParaEngine::IParaAudioSourcepure virtual
getCurrentAudioTime()=0ParaEngine::IParaAudioSourcepure virtual
getCurrentCompressedAudioPosition()=0ParaEngine::IParaAudioSourcepure virtual
getDirection() const =0ParaEngine::IParaAudioSourcepure virtual
getDopplerStrength() const =0ParaEngine::IParaAudioSourcepure virtual
getDopplerVelocity() const =0ParaEngine::IParaAudioSourcepure virtual
getInnerConeAngle() const =0ParaEngine::IParaAudioSourcepure virtual
getMaxDistance() const =0ParaEngine::IParaAudioSourcepure virtual
getMaxVolume() const =0ParaEngine::IParaAudioSourcepure virtual
getMinDistance() const =0ParaEngine::IParaAudioSourcepure virtual
getMinVolume() const =0ParaEngine::IParaAudioSourcepure virtual
getOuterConeAngle() const =0ParaEngine::IParaAudioSourcepure virtual
getOuterConeVolume() const =0ParaEngine::IParaAudioSourcepure virtual
getPitch() const =0ParaEngine::IParaAudioSourcepure virtual
getPosition() const =0ParaEngine::IParaAudioSourcepure virtual
getRolloffFactor() const =0ParaEngine::IParaAudioSourcepure virtual
getStrength() const =0ParaEngine::IParaAudioSourcepure virtual
getTotalAudioSize()=0ParaEngine::IParaAudioSourcepure virtual
getTotalAudioTime()=0ParaEngine::IParaAudioSourcepure virtual
getVelocity() const =0ParaEngine::IParaAudioSourcepure virtual
getVolume() const =0ParaEngine::IParaAudioSourcepure virtual
isLooping() const =0ParaEngine::IParaAudioSourcepure virtual
isPaused() const =0ParaEngine::IParaAudioSourcepure virtual
isPlaying() const =0ParaEngine::IParaAudioSourcepure virtual
isStopped() const =0ParaEngine::IParaAudioSourcepure virtual
isValid() const =0ParaEngine::IParaAudioSourcepure virtual
loop(const bool &toLoop)=0ParaEngine::IParaAudioSourcepure virtual
move(const PARAVECTOR3 &position)=0ParaEngine::IParaAudioSourcepure virtual
pause()=0ParaEngine::IParaAudioSourcepure virtual
play()=0ParaEngine::IParaAudioSourcepure virtual
play2d(const bool &toLoop=false)=0ParaEngine::IParaAudioSourcepure virtual
play3d(const PARAVECTOR3 &position, const float &soundstr=1.0, const bool &toLoop=false)=0ParaEngine::IParaAudioSourcepure virtual
registerEventHandler(IAudioSourceEventHandler *handler)=0ParaEngine::IParaAudioSourcepure virtual
release()=0ParaEngine::IParaAudioSourcepure virtual
seek(const float &seconds, bool relative=false)=0ParaEngine::IParaAudioSourcepure virtual
setDirection(const PARAVECTOR3 &direction)=0ParaEngine::IParaAudioSourcepure virtual
setDopplerStrength(const float &dstrength)=0ParaEngine::IParaAudioSourcepure virtual
setDopplerVelocity(const PARAVECTOR3 &dvelocity)=0ParaEngine::IParaAudioSourcepure virtual
setInnerConeAngle(const float &innerAngle)=0ParaEngine::IParaAudioSourcepure virtual
setMaxDistance(const float &maxDistance)=0ParaEngine::IParaAudioSourcepure virtual
setMaxVolume(const float &maxVolume)=0ParaEngine::IParaAudioSourcepure virtual
setMinDistance(const float &minDistance)=0ParaEngine::IParaAudioSourcepure virtual
setMinVolume(const float &minVolume)=0ParaEngine::IParaAudioSourcepure virtual
setOuterConeAngle(const float &outerAngle)=0ParaEngine::IParaAudioSourcepure virtual
setOuterConeVolume(const float &outerVolume)=0ParaEngine::IParaAudioSourcepure virtual
setPitch(const float &pitch)=0ParaEngine::IParaAudioSourcepure virtual
setPosition(const PARAVECTOR3 &position)=0ParaEngine::IParaAudioSourcepure virtual
setRolloffFactor(const float &rolloff)=0ParaEngine::IParaAudioSourcepure virtual
setStrength(const float &soundstrength)=0ParaEngine::IParaAudioSourcepure virtual
setVelocity(const PARAVECTOR3 &velocity)=0ParaEngine::IParaAudioSourcepure virtual
setVolume(const float &volume)=0ParaEngine::IParaAudioSourcepure virtual
stop()=0ParaEngine::IParaAudioSourcepure virtual
unRegisterAllEventHandlers()=0ParaEngine::IParaAudioSourcepure virtual
update()=0ParaEngine::IParaAudioSourcepure virtual