CDynamicRenderable(void) (defined in ParaEngine::CDynamicRenderable) | ParaEngine::CDynamicRenderable | |
createVertexDeclaration() (defined in ParaEngine::IsoSurfaceRenderable) | ParaEngine::IsoSurfaceRenderable | |
deleteGeometry() | ParaEngine::IsoSurfaceRenderable | |
DrawIndexedPrimitive(D3DPRIMITIVETYPE Type, INT BaseVertexIndex, UINT MinIndex, UINT NumVertices, UINT StartIndex, UINT PrimitiveCount) | ParaEngine::CDynamicRenderable | |
DrawPrimitive(D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) (defined in ParaEngine::CDynamicRenderable) | ParaEngine::CDynamicRenderable | |
fillHardwareBuffers(IsoSurfaceBuilder *surf) (defined in ParaEngine::IsoSurfaceRenderable) | ParaEngine::IsoSurfaceRenderable | virtual |
getBoundingBox(void) const (defined in ParaEngine::IsoSurfaceRenderable) | ParaEngine::IsoSurfaceRenderable | inlinevirtual |
getNormaliseNormals(void) const (defined in ParaEngine::IsoSurfaceRenderable) | ParaEngine::IsoSurfaceRenderable | inlinevirtual |
initialize(IsoSurfaceBuilder *builder) (defined in ParaEngine::IsoSurfaceRenderable) | ParaEngine::IsoSurfaceRenderable | |
IsoSurfaceRenderable() (defined in ParaEngine::IsoSurfaceRenderable) | ParaEngine::IsoSurfaceRenderable | |
lock() | ParaEngine::CDynamicRenderable | |
m_Colors (defined in ParaEngine::CDynamicRenderable) | ParaEngine::CDynamicRenderable | |
m_indices (defined in ParaEngine::CDynamicRenderable) | ParaEngine::CDynamicRenderable | |
m_nFVF (defined in ParaEngine::CDynamicRenderable) | ParaEngine::CDynamicRenderable | |
m_nIndexBufSize (defined in ParaEngine::CDynamicRenderable) | ParaEngine::CDynamicRenderable | |
m_Normals (defined in ParaEngine::CDynamicRenderable) | ParaEngine::CDynamicRenderable | |
m_nVertexBufSize (defined in ParaEngine::CDynamicRenderable) | ParaEngine::CDynamicRenderable | |
m_Positions (defined in ParaEngine::CDynamicRenderable) | ParaEngine::CDynamicRenderable | |
m_texture (defined in ParaEngine::IsoSurfaceRenderable) | ParaEngine::IsoSurfaceRenderable | protected |
m_UVs (defined in ParaEngine::CDynamicRenderable) | ParaEngine::CDynamicRenderable | |
mAABB (defined in ParaEngine::IsoSurfaceRenderable) | ParaEngine::IsoSurfaceRenderable | protected |
mSurfaceFlags | ParaEngine::IsoSurfaceRenderable | protected |
PrepareBuffers(int nVertexCount, int nIndexCount) | ParaEngine::CDynamicRenderable | |
Render(SceneState *pSceneState, LPDIRECT3DDEVICE9 pd3dDevice) (defined in ParaEngine::IsoSurfaceRenderable) | ParaEngine::IsoSurfaceRenderable | |
Render(SceneState *pSceneState, CEffectFile *pEffect) | ParaEngine::IsoSurfaceRenderable | |
SetTexture(TextureEntity *pTexture) | ParaEngine::IsoSurfaceRenderable | |
unlock() | ParaEngine::CDynamicRenderable | |
~CDynamicRenderable(void) (defined in ParaEngine::CDynamicRenderable) | ParaEngine::CDynamicRenderable | virtual |
~IsoSurfaceRenderable() (defined in ParaEngine::IsoSurfaceRenderable) | ParaEngine::IsoSurfaceRenderable | inlinevirtual |