addref() const | ParaEngine::CRefCounted | inline |
AddToAutoReleasePool() | ParaEngine::CRefCounted | |
CParticleElement() (defined in ParaEngine::CParticleElement) | ParaEngine::CParticleElement | inline |
CRefCounted() (defined in ParaEngine::CRefCounted) | ParaEngine::CRefCounted | protected |
delref() const | ParaEngine::CRefCounted | inline |
Draw(SceneState *sceneState, CCameraFrustum *pFrustum, const Vector3 &vRenderOffset) | ParaEngine::WeatherParticle | virtual |
FrameMove(float deltaTime) (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | virtual |
GetMinY() const (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | inline |
GetRefCount() const | ParaEngine::CRefCounted | inline |
GetRenderOffset() const (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | inlineprotected |
GetTexture() (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | inlinevirtual |
GetType() (defined in ParaEngine::RainParticle) | ParaEngine::RainParticle | inlinevirtual |
GetWeatherSpawner() (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
gravity (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
height (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
Init(float x, float y, float z) (defined in ParaEngine::RainParticle) | ParaEngine::RainParticle | virtual |
IsAlphaTested() (defined in ParaEngine::CParticleElement) | ParaEngine::CParticleElement | inlinevirtual |
IsDead() const (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | inline |
IsPointTexture() (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | inlinevirtual |
lifetime (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
m_isDead (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
m_pTexture (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
m_pWeatherSpawner (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
m_refcount (defined in ParaEngine::CRefCounted) | ParaEngine::CRefCounted | mutableprotected |
m_vRenderOffset (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
minY (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
RainParticle(WeatherParticleSpawner *pParent) (defined in ParaEngine::RainParticle) | ParaEngine::RainParticle | inline |
RecollectMe() | ParaEngine::WeatherParticle | virtual |
Release() (defined in ParaEngine::CRefCounted) | ParaEngine::CRefCounted | virtual |
RenderParticle(SPRITEVERTEX **pVertexBuffer, SceneState *pSceneState) | ParaEngine::WeatherParticle | virtual |
Reset() (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | virtual |
SetDead() (defined in ParaEngine::RainParticle) | ParaEngine::RainParticle | virtual |
SetFallOnGround() (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | virtual |
SetMinY(float val) (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | inline |
SetParticleVertex(SPRITEVERTEX &vert, float x, float y, float z, float u, float v, DWORD color) (defined in ParaEngine::CParticleElement) | ParaEngine::CParticleElement | inlinestatic |
SetRenderOffset(ParaEngine::Vector3 val) (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | inlineprotected |
SetTexture(TextureEntity *val) (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | inlinevirtual |
speed_x (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
speed_y (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
speed_z (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
tileIndex (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
WeatherParticle(WeatherParticleSpawner *pParent) (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | |
width (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
x (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
y (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
z (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
~CParticleElement() (defined in ParaEngine::CParticleElement) | ParaEngine::CParticleElement | inlinevirtual |
~CRefCounted() (defined in ParaEngine::CRefCounted) | ParaEngine::CRefCounted | protectedvirtual |
~RainParticle() (defined in ParaEngine::RainParticle) | ParaEngine::RainParticle | inlinevirtual |
~WeatherParticle() (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | virtual |