| addref() const | ParaEngine::CRefCounted | inline |
| AddToAutoReleasePool() | ParaEngine::CRefCounted | |
| CParticleElement() (defined in ParaEngine::CParticleElement) | ParaEngine::CParticleElement | inline |
| CRefCounted() (defined in ParaEngine::CRefCounted) | ParaEngine::CRefCounted | protected |
| delref() const | ParaEngine::CRefCounted | inline |
| Draw(SceneState *sceneState, CCameraFrustum *pFrustum, const Vector3 &vRenderOffset) | ParaEngine::WeatherParticle | virtual |
| FrameMove(float deltaTime) (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | virtual |
| GetMinY() const (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | inline |
| GetRefCount() const | ParaEngine::CRefCounted | inline |
| GetRenderOffset() const (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | inlineprotected |
| GetTexture() (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | inlinevirtual |
| GetType()=0 (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | pure virtual |
| GetWeatherSpawner() (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
| gravity (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
| height (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
| Init(float x, float y, float z) (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | virtual |
| IsAlphaTested() (defined in ParaEngine::CParticleElement) | ParaEngine::CParticleElement | inlinevirtual |
| IsDead() const (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | inline |
| IsPointTexture() (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | inlinevirtual |
| lifetime (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
| m_isDead (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
| m_pTexture (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
| m_pWeatherSpawner (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
| m_refcount (defined in ParaEngine::CRefCounted) | ParaEngine::CRefCounted | mutableprotected |
| m_vRenderOffset (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
| minY (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
| RecollectMe() | ParaEngine::WeatherParticle | virtual |
| Release() (defined in ParaEngine::CRefCounted) | ParaEngine::CRefCounted | virtual |
| RenderParticle(SPRITEVERTEX **pVertexBuffer, SceneState *pSceneState) | ParaEngine::WeatherParticle | virtual |
| Reset() (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | virtual |
| SetDead() (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | virtual |
| SetFallOnGround() (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | virtual |
| SetMinY(float val) (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | inline |
| SetParticleVertex(SPRITEVERTEX &vert, float x, float y, float z, float u, float v, DWORD color) (defined in ParaEngine::CParticleElement) | ParaEngine::CParticleElement | inlinestatic |
| SetRenderOffset(ParaEngine::Vector3 val) (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | inlineprotected |
| SetTexture(TextureEntity *val) (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | inlinevirtual |
| speed_x (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
| speed_y (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
| speed_z (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
| tileIndex (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
| WeatherParticle(WeatherParticleSpawner *pParent) (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | |
| width (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
| x (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
| y (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
| z (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | protected |
| ~CParticleElement() (defined in ParaEngine::CParticleElement) | ParaEngine::CParticleElement | inlinevirtual |
| ~CRefCounted() (defined in ParaEngine::CRefCounted) | ParaEngine::CRefCounted | protectedvirtual |
| ~WeatherParticle() (defined in ParaEngine::WeatherParticle) | ParaEngine::WeatherParticle | virtual |