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ParaScripting::ParaAsset Member List

This is the complete list of members for ParaScripting::ParaAsset, including all inherited members.

AddFontName(const string &sLocalName, const string &sTypeFaceName)ParaScripting::ParaAssetstatic
CloseArchive(const string &path)ParaScripting::ParaAssetstatic
CreateBoneAnimProvider(int nAnimID, const char *name, const char *filename, bool bOverwrite)ParaScripting::ParaAssetstatic
DeleteBoneAnimProvider(int nAnimID)ParaScripting::ParaAssetstatic
GarbageCollect()ParaScripting::ParaAssetstatic
GeneratePkgFile(const char *srcZip, const char *destPkg)ParaScripting::ParaAssetstatic
GeneratePkgFile_(const char *srcZip, const char *destPkg, int nVersion)ParaScripting::ParaAssetstatic
GetAssetServerUrl()ParaScripting::ParaAssetstatic
GetBoneAnimProviderFileNameByID(int nAnimID)ParaScripting::ParaAssetstatic
GetBoneAnimProviderIDByName(const char *sName)ParaScripting::ParaAssetstatic
GetEffectFile(const char *strAssetName)ParaScripting::ParaAssetstatic
Init()ParaScripting::ParaAssetstatic
LoadDatabase(const char *strAssetName, const char *strFilePath)ParaScripting::ParaAssetstatic
LoadEffectFile(const char *strAssetName, const char *strFilePath)ParaScripting::ParaAssetstatic
LoadFont(const char *strAssetName, const char *FontName, int nFontSize)ParaScripting::ParaAssetstatic
LoadImageFont(const char *strAssetName, const char *TextureName, int nSize, int nTxtColumns)ParaScripting::ParaAssetstatic
LoadParaX(const char *strAssetName, const char *strFilePath)ParaScripting::ParaAssetstatic
LoadPickingBuffer(const char *strAssetName)ParaScripting::ParaAssetstatic
LoadRenderTarget(const char *strAssetName, int width, int height) (defined in ParaScripting::ParaAsset)ParaScripting::ParaAssetstatic
LoadSound(const char *strAssetName, const char *strFilePath, bool bInit)ParaScripting::ParaAssetstatic
LoadSpriteFrame(const char *strAssetName, int nFrames, int nRow, int nCol)ParaScripting::ParaAssetstatic
LoadStaticMesh(const char *strAssetName, const char *strFilePath)ParaScripting::ParaAssetstatic
LoadTexture(const char *strAssetName, const char *strFilePath, int nSurfaceType)ParaScripting::ParaAssetstatic
OpenArchive(const char *strFileName)ParaScripting::ParaAssetstatic
OpenArchive2(const char *strFileName, bool bUseRelativePath)ParaScripting::ParaAssetstatic
OpenArchiveEx(const char *strFileName, const char *sRootDir)ParaScripting::ParaAssetstatic
PrintToFile(const char *strFileName, DWORD dwSelection)ParaScripting::ParaAssetstatic
Refresh(const char *filename)ParaScripting::ParaAssetstatic
SetAssetServerUrl(const char *path)ParaScripting::ParaAssetstatic
Unload(const char *assettype)ParaScripting::ParaAssetstatic
UnloadAll()ParaScripting::ParaAssetstatic
UnloadDatabase()ParaScripting::ParaAssetstatic