getCurrentAudioPosition() | ParaScripting::ParaAudioSource | |
getCurrentAudioTime() | ParaScripting::ParaAudioSource | |
getDirection(float &x, float &y, float &z) const | ParaScripting::ParaAudioSource | |
getInnerConeAngle() const | ParaScripting::ParaAudioSource | |
getMaxDistance() const | ParaScripting::ParaAudioSource | |
getMaxVolume() const | ParaScripting::ParaAudioSource | |
getMinDistance() const | ParaScripting::ParaAudioSource | |
getMinVolume() const | ParaScripting::ParaAudioSource | |
GetName() | ParaScripting::ParaAudioSource | |
getOuterConeAngle() const | ParaScripting::ParaAudioSource | |
getOuterConeVolume() const | ParaScripting::ParaAudioSource | |
getPitch() const | ParaScripting::ParaAudioSource | |
getPosition(float &x, float &y, float &z) const | ParaScripting::ParaAudioSource | |
getRolloffFactor() const | ParaScripting::ParaAudioSource | |
getStrength() const | ParaScripting::ParaAudioSource | |
getTotalAudioSize() | ParaScripting::ParaAudioSource | |
getTotalAudioTime() | ParaScripting::ParaAudioSource | |
getVelocity(float &x, float &y, float &z) const | ParaScripting::ParaAudioSource | |
getVolume() const | ParaScripting::ParaAudioSource | |
isLooping() const | ParaScripting::ParaAudioSource | |
isPaused() const | ParaScripting::ParaAudioSource | |
isPlaying() const | ParaScripting::ParaAudioSource | |
isStopped() const | ParaScripting::ParaAudioSource | |
isValid() const | ParaScripting::ParaAudioSource | |
IsValid() const | ParaScripting::ParaAudioSource | |
loop(bool toLoop) | ParaScripting::ParaAudioSource | |
m_pAudioSource (defined in ParaScripting::ParaAudioSource) | ParaScripting::ParaAudioSource | |
move(float x, float y, float z) | ParaScripting::ParaAudioSource | |
ParaAudioSource() (defined in ParaScripting::ParaAudioSource) | ParaScripting::ParaAudioSource | inline |
ParaAudioSource(CAudioSource2_ptr &pSource) (defined in ParaScripting::ParaAudioSource) | ParaScripting::ParaAudioSource | inline |
pause() | ParaScripting::ParaAudioSource | |
play() | ParaScripting::ParaAudioSource | |
play2d(bool toLoop) | ParaScripting::ParaAudioSource | |
play3d(float x, float y, float z, float soundstr, bool toLoop) | ParaScripting::ParaAudioSource | |
release() | ParaScripting::ParaAudioSource | |
seek(float seconds, bool relative) | ParaScripting::ParaAudioSource | |
setDirection(float x, float y, float z) | ParaScripting::ParaAudioSource | |
setInnerConeAngle(float innerAngle) | ParaScripting::ParaAudioSource | |
setMaxDistance(float maxDistance) | ParaScripting::ParaAudioSource | |
setMaxVolume(float maxVolume) | ParaScripting::ParaAudioSource | |
setMinDistance(float minDistance) | ParaScripting::ParaAudioSource | |
setMinVolume(float minVolume) | ParaScripting::ParaAudioSource | |
setOuterConeAngle(float outerAngle) | ParaScripting::ParaAudioSource | |
setOuterConeVolume(float outerVolume) | ParaScripting::ParaAudioSource | |
setPitch(float pitch) | ParaScripting::ParaAudioSource | |
setPosition(float x, float y, float z) | ParaScripting::ParaAudioSource | |
setRolloffFactor(float rolloff) | ParaScripting::ParaAudioSource | |
setStrength(float soundstrength) | ParaScripting::ParaAudioSource | |
setVelocity(float x, float y, float z) | ParaScripting::ParaAudioSource | |
setVolume(float volume) | ParaScripting::ParaAudioSource | |
stop() | ParaScripting::ParaAudioSource | |