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This is the complete list of members for ParaScripting::ParaTerrain, including all inherited members.
| AddHeightField(float x, float y, const char *filename, int nSmoothPixels) | ParaScripting::ParaTerrain | static |
| ApplyMapChunkData(uint32_t chunkX, uint32_t chunkZ, uint32_t verticalSectionFilter, const std::string &chunkData, const object &out) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| DeleteAllBlocks() (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| DeselectAllBlock() (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| DeselectAllBlock1(int nGroupID) | ParaScripting::ParaTerrain | static |
| DigCircleFlat(float x, float y, float radius, float fFlatPercentage, float factor) | ParaScripting::ParaTerrain | static |
| EnableLighting(bool bEnable) | ParaScripting::ParaTerrain | static |
| EnterBlockWorld(float x, float y, float z) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| FindFirstBlock(uint16_t x, uint16_t y, uint16_t z, uint16_t nSide=4, uint32_t max_dist=32, uint32_t attrFilter=0xffffffff, int nCategoryID=-1) | ParaScripting::ParaTerrain | static |
| Flatten(float x, float y, float radius, int flatten_op, float elevation, float factor) | ParaScripting::ParaTerrain | static |
| GaussianHill(float x, float y, float radius, float hscale, float standard_deviation, float smooth_factor) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| GetAttributeObject() | ParaScripting::ParaTerrain | static |
| GetAttributeObject_(ParaAttributeObject &output) | ParaScripting::ParaTerrain | static |
| GetAttributeObjectAt(float x, float y) | ParaScripting::ParaTerrain | static |
| GetAttributeObjectAt_(ParaAttributeObject &output, float x, float y) | ParaScripting::ParaTerrain | static |
| GetBlockAttributeObject() | ParaScripting::ParaTerrain | static |
| GetBlockFullData(uint16_t x, uint16_t y, uint16_t z, uint16_t *pId, uint32_t *pUserData) | ParaScripting::ParaTerrain | static |
| GetBlocksInRegion(int32_t startChunkX, int32_t startChunkY, int32_t startChunkZ, int32_t endChunkX, int32_t endChunkY, int32_t endChunkZ, uint32_t matchType, const object &result) | ParaScripting::ParaTerrain | static |
| GetBlockTemplateId(float x, float y, float z) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| GetBlockTemplateIdByIdx(uint16_t x, uint16_t y, uint16_t z) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| GetBlockUserData(float x, float y, float z) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| GetBlockUserDataByIdx(uint16_t x, uint16_t y, uint16_t z) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| GetChunkColumnTimeStamp(uint32_t chunkX, uint32_t chunkZ) | ParaScripting::ParaTerrain | static |
| GetElevation(float x, float y) | ParaScripting::ParaTerrain | static |
| GetFirstBlock(uint16_t x, uint16_t y, uint16_t z, int nBlockId, uint16_t nSide=4, uint32_t max_dist=32) | ParaScripting::ParaTerrain | static |
| GetMapChunkData(uint32_t chunkX, uint32_t chunkZ, bool bIncludeInit, uint32_t verticalSectionFilter) | ParaScripting::ParaTerrain | static |
| GetRegionValue(const char *sLayerName, float x, float y) | ParaScripting::ParaTerrain | static |
| GetRegionValue4(const char *sLayerName, float x, float y, const char *argb) | ParaScripting::ParaTerrain | static |
| GetTerrainData(float x, float y, uint32 dataMask, byte bitOffset) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| GetTerrainElevFile(float x, float y) | ParaScripting::ParaTerrain | static |
| GetTerrainElevFile__(float x, float y) | ParaScripting::ParaTerrain | static |
| GetTerrainOnloadScript(float x, float y) | ParaScripting::ParaTerrain | static |
| GetTerrainOnloadScript__(float x, float y) | ParaScripting::ParaTerrain | static |
| GetTexture(float x, float y, int nIndex) | ParaScripting::ParaTerrain | static |
| GetTexture__(ParaAssetObject *pOut, float x, float y, int nIndex) | ParaScripting::ParaTerrain | static |
| GetTextureCount(float x, float y) | ParaScripting::ParaTerrain | static |
| GetTexturesInCell(float x, float y, const object &out) | ParaScripting::ParaTerrain | static |
| GetVertexSpacing() | ParaScripting::ParaTerrain | static |
| GetVisibleChunkRegion(const object &result) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| IsHole(float x, float y) | ParaScripting::ParaTerrain | static |
| IsInBlockWorld() (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| IsModified() | ParaScripting::ParaTerrain | static |
| LeaveBlockWorld() (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| MergeHeightField(float x, float y, const char *filename, int mergeOperation=0, float weight1=1.0, float weight2=1.0, int nSmoothPixels=7) | ParaScripting::ParaTerrain | static |
| MousePick(float fMaxDistance, const object &result, uint32_t filter=0xffffffff) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| Paint(const char *detailTexture, float brushRadius, float brushIntensity, float maxIntensity, bool erase, float x, float y) | ParaScripting::ParaTerrain | static |
| Paint_(int nDetailTextureID, float brushRadius, float brushIntensity, float maxIntensity, bool erase, float x, float y) | ParaScripting::ParaTerrain | static |
| PaintTerrainData(float x, float y, float radius, unsigned int data, unsigned int dataMask, unsigned int bitOffset) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| ParaTerrain(void) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | |
| Pick(float rayX, float rayY, float rayZ, float dirX, float dirY, float dirZ, float fMaxDistance, const object &result, uint32_t filter=0xffffffff) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| RadialScale(float x, float y, float scale_factor, float min_dist, float max_dist, float smooth_factor) | ParaScripting::ParaTerrain | static |
| Ramp(float x1, float y1, float x2, float y2, float radius, float borderpercentage, float factor) | ParaScripting::ParaTerrain | static |
| RegisterBlockTemplate(uint16_t templateId, const object ¶ms) | ParaScripting::ParaTerrain | static |
| ReloadTerrain(bool bHeightMap, bool bTextures) | ParaScripting::ParaTerrain | static |
| RemoveTextureInCell(float x, float y, int nIndex) | ParaScripting::ParaTerrain | static |
| ReplaceTexture(float x, float y, int nIndex, ParaAssetObject &TextureAsset) | ParaScripting::ParaTerrain | static |
| ReplaceTexture_(float x, float y, int nIndex, const object &sTextureAsset) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| Roughen_Smooth(float x, float y, float radius, bool roughen, bool big_grid, float factor) | ParaScripting::ParaTerrain | static |
| SaveBlockWorld(bool saveToTemp) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| SaveTerrain(bool bHeightMap, bool bTextures) | ParaScripting::ParaTerrain | static |
| SelectBlock(uint16_t x, uint16_t y, uint16_t z, bool isSelect) | ParaScripting::ParaTerrain | static |
| SelectBlock1(uint16_t x, uint16_t y, uint16_t z, bool isSelect, int nGroupID) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| SetAllLoadedModified(bool bIsModified, DWORD dwModifiedBits) | ParaScripting::ParaTerrain | static |
| SetBlockTemplateId(float x, float y, float z, uint16_t templateId) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| SetBlockTemplateIdByIdx(uint16_t x, uint16_t y, uint16_t z, uint32_t templateId) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| SetBlockUserData(float x, float y, float z, uint32_t data) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| SetBlockUserDataByIdx(uint16_t x, uint16_t y, uint16_t z, uint32_t data) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| SetBlockWorldSunIntensity(float value) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| SetBlockWorldYOffset(float offset) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| SetChunkColumnTimeStamp(uint32_t chunkX, uint32_t chunkZ, uint32_t nTimeStamp) | ParaScripting::ParaTerrain | static |
| SetContentModified(float x, float y, bool bIsModified) | ParaScripting::ParaTerrain | static |
| SetContentModified4(float x, float y, bool bIsModified, DWORD dwModifiedBits) | ParaScripting::ParaTerrain | static |
| SetDamagedBlock(uint16_t x, uint16_t y, uint16_t z) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| SetDamageDegree(float damagedDegree) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| SetHole(float x, float y, bool bIsHold) | ParaScripting::ParaTerrain | static |
| SetTemplateTexture(uint16_t templateId, const char *fileName) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| SetVisibleDataMask(uint32 mask, byte bitOffset) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| SnapPointToVertexGrid(float x, float y, float *vertex_x, float *vertex_y) | ParaScripting::ParaTerrain | static |
| Spherical(float x, float y, float radius, float offset) | ParaScripting::ParaTerrain | static |
| UpdateHoles(float x, float y) | ParaScripting::ParaTerrain | static |
| UpdateTerrain() | ParaScripting::ParaTerrain | static |
| UpdateTerrain1(bool bForceUpdate) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain | static |
| ~ParaTerrain(void) (defined in ParaScripting::ParaTerrain) | ParaScripting::ParaTerrain |
1.8.12