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ParaScripting::ParaTerrain Member List

This is the complete list of members for ParaScripting::ParaTerrain, including all inherited members.

AddHeightField(float x, float y, const char *filename, int nSmoothPixels)ParaScripting::ParaTerrainstatic
ApplyMapChunkData(uint32_t chunkX, uint32_t chunkZ, uint32_t verticalSectionFilter, const std::string &chunkData, const object &out) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
DeleteAllBlocks() (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
DeselectAllBlock() (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
DeselectAllBlock1(int nGroupID)ParaScripting::ParaTerrainstatic
DigCircleFlat(float x, float y, float radius, float fFlatPercentage, float factor)ParaScripting::ParaTerrainstatic
EnableLighting(bool bEnable)ParaScripting::ParaTerrainstatic
EnterBlockWorld(float x, float y, float z) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
FindFirstBlock(uint16_t x, uint16_t y, uint16_t z, uint16_t nSide=4, uint32_t max_dist=32, uint32_t attrFilter=0xffffffff, int nCategoryID=-1)ParaScripting::ParaTerrainstatic
Flatten(float x, float y, float radius, int flatten_op, float elevation, float factor)ParaScripting::ParaTerrainstatic
GaussianHill(float x, float y, float radius, float hscale, float standard_deviation, float smooth_factor) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
GetAttributeObject()ParaScripting::ParaTerrainstatic
GetAttributeObject_(ParaAttributeObject &output)ParaScripting::ParaTerrainstatic
GetAttributeObjectAt(float x, float y)ParaScripting::ParaTerrainstatic
GetAttributeObjectAt_(ParaAttributeObject &output, float x, float y)ParaScripting::ParaTerrainstatic
GetBlockAttributeObject()ParaScripting::ParaTerrainstatic
GetBlockFullData(uint16_t x, uint16_t y, uint16_t z, uint16_t *pId, uint32_t *pUserData)ParaScripting::ParaTerrainstatic
GetBlocksInRegion(int32_t startChunkX, int32_t startChunkY, int32_t startChunkZ, int32_t endChunkX, int32_t endChunkY, int32_t endChunkZ, uint32_t matchType, const object &result)ParaScripting::ParaTerrainstatic
GetBlockTemplateId(float x, float y, float z) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
GetBlockTemplateIdByIdx(uint16_t x, uint16_t y, uint16_t z) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
GetBlockUserData(float x, float y, float z) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
GetBlockUserDataByIdx(uint16_t x, uint16_t y, uint16_t z) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
GetChunkColumnTimeStamp(uint32_t chunkX, uint32_t chunkZ)ParaScripting::ParaTerrainstatic
GetElevation(float x, float y)ParaScripting::ParaTerrainstatic
GetFirstBlock(uint16_t x, uint16_t y, uint16_t z, int nBlockId, uint16_t nSide=4, uint32_t max_dist=32)ParaScripting::ParaTerrainstatic
GetMapChunkData(uint32_t chunkX, uint32_t chunkZ, bool bIncludeInit, uint32_t verticalSectionFilter)ParaScripting::ParaTerrainstatic
GetRegionValue(const char *sLayerName, float x, float y)ParaScripting::ParaTerrainstatic
GetRegionValue4(const char *sLayerName, float x, float y, const char *argb)ParaScripting::ParaTerrainstatic
GetTerrainData(float x, float y, uint32 dataMask, byte bitOffset) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
GetTerrainElevFile(float x, float y)ParaScripting::ParaTerrainstatic
GetTerrainElevFile__(float x, float y)ParaScripting::ParaTerrainstatic
GetTerrainOnloadScript(float x, float y)ParaScripting::ParaTerrainstatic
GetTerrainOnloadScript__(float x, float y)ParaScripting::ParaTerrainstatic
GetTexture(float x, float y, int nIndex)ParaScripting::ParaTerrainstatic
GetTexture__(ParaAssetObject *pOut, float x, float y, int nIndex)ParaScripting::ParaTerrainstatic
GetTextureCount(float x, float y)ParaScripting::ParaTerrainstatic
GetTexturesInCell(float x, float y, const object &out)ParaScripting::ParaTerrainstatic
GetVertexSpacing()ParaScripting::ParaTerrainstatic
GetVisibleChunkRegion(const object &result) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
IsHole(float x, float y)ParaScripting::ParaTerrainstatic
IsInBlockWorld() (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
IsModified()ParaScripting::ParaTerrainstatic
LeaveBlockWorld() (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
MergeHeightField(float x, float y, const char *filename, int mergeOperation=0, float weight1=1.0, float weight2=1.0, int nSmoothPixels=7)ParaScripting::ParaTerrainstatic
MousePick(float fMaxDistance, const object &result, uint32_t filter=0xffffffff) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
Paint(const char *detailTexture, float brushRadius, float brushIntensity, float maxIntensity, bool erase, float x, float y)ParaScripting::ParaTerrainstatic
Paint_(int nDetailTextureID, float brushRadius, float brushIntensity, float maxIntensity, bool erase, float x, float y)ParaScripting::ParaTerrainstatic
PaintTerrainData(float x, float y, float radius, unsigned int data, unsigned int dataMask, unsigned int bitOffset) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
ParaTerrain(void) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrain
Pick(float rayX, float rayY, float rayZ, float dirX, float dirY, float dirZ, float fMaxDistance, const object &result, uint32_t filter=0xffffffff) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
RadialScale(float x, float y, float scale_factor, float min_dist, float max_dist, float smooth_factor)ParaScripting::ParaTerrainstatic
Ramp(float x1, float y1, float x2, float y2, float radius, float borderpercentage, float factor)ParaScripting::ParaTerrainstatic
RegisterBlockTemplate(uint16_t templateId, const object &params)ParaScripting::ParaTerrainstatic
ReloadTerrain(bool bHeightMap, bool bTextures)ParaScripting::ParaTerrainstatic
RemoveTextureInCell(float x, float y, int nIndex)ParaScripting::ParaTerrainstatic
ReplaceTexture(float x, float y, int nIndex, ParaAssetObject &TextureAsset)ParaScripting::ParaTerrainstatic
ReplaceTexture_(float x, float y, int nIndex, const object &sTextureAsset) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
Roughen_Smooth(float x, float y, float radius, bool roughen, bool big_grid, float factor)ParaScripting::ParaTerrainstatic
SaveBlockWorld(bool saveToTemp) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
SaveTerrain(bool bHeightMap, bool bTextures)ParaScripting::ParaTerrainstatic
SelectBlock(uint16_t x, uint16_t y, uint16_t z, bool isSelect)ParaScripting::ParaTerrainstatic
SelectBlock1(uint16_t x, uint16_t y, uint16_t z, bool isSelect, int nGroupID) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
SetAllLoadedModified(bool bIsModified, DWORD dwModifiedBits)ParaScripting::ParaTerrainstatic
SetBlockTemplateId(float x, float y, float z, uint16_t templateId) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
SetBlockTemplateIdByIdx(uint16_t x, uint16_t y, uint16_t z, uint32_t templateId) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
SetBlockUserData(float x, float y, float z, uint32_t data) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
SetBlockUserDataByIdx(uint16_t x, uint16_t y, uint16_t z, uint32_t data) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
SetBlockWorldSunIntensity(float value) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
SetBlockWorldYOffset(float offset) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
SetChunkColumnTimeStamp(uint32_t chunkX, uint32_t chunkZ, uint32_t nTimeStamp)ParaScripting::ParaTerrainstatic
SetContentModified(float x, float y, bool bIsModified)ParaScripting::ParaTerrainstatic
SetContentModified4(float x, float y, bool bIsModified, DWORD dwModifiedBits)ParaScripting::ParaTerrainstatic
SetDamagedBlock(uint16_t x, uint16_t y, uint16_t z) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
SetDamageDegree(float damagedDegree) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
SetHole(float x, float y, bool bIsHold)ParaScripting::ParaTerrainstatic
SetTemplateTexture(uint16_t templateId, const char *fileName) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
SetVisibleDataMask(uint32 mask, byte bitOffset) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
SnapPointToVertexGrid(float x, float y, float *vertex_x, float *vertex_y)ParaScripting::ParaTerrainstatic
Spherical(float x, float y, float radius, float offset)ParaScripting::ParaTerrainstatic
UpdateHoles(float x, float y)ParaScripting::ParaTerrainstatic
UpdateTerrain()ParaScripting::ParaTerrainstatic
UpdateTerrain1(bool bForceUpdate) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrainstatic
~ParaTerrain(void) (defined in ParaScripting::ParaTerrain)ParaScripting::ParaTerrain