My Project
ParaTerrain
Settings
ParaTerrain::Settings Member List
This is the complete list of members for
ParaTerrain::Settings
, including all inherited members.
GetHighResTextureRadius
()
ParaTerrain::Settings
GetImageLoader
() (defined in
ParaTerrain::Settings
)
ParaTerrain::Settings
GetInstance
()
ParaTerrain::Settings
static
GetMediaPath
(char **szPath)
ParaTerrain::Settings
GetMediaPath
()
ParaTerrain::Settings
GetPickThreshold
()
ParaTerrain::Settings
GetPreloadTextures
()
ParaTerrain::Settings
GetProperty
(const char *szProperty, char *szValue)
ParaTerrain::Settings
GetScreenHeight
()
ParaTerrain::Settings
GetScreenWidth
()
ParaTerrain::Settings
GetTessellateMethod
()
ParaTerrain::Settings
GetTessellateZWeight
()
ParaTerrain::Settings
GetTextureMaskHeight
() (defined in
ParaTerrain::Settings
)
ParaTerrain::Settings
GetTextureMaskWidth
() (defined in
ParaTerrain::Settings
)
ParaTerrain::Settings
IsBackupFilesOnSave
()
ParaTerrain::Settings
IsBaseTextureEnabled
() (defined in
ParaTerrain::Settings
)
ParaTerrain::Settings
IsCompilerOnly
()
ParaTerrain::Settings
IsDiagnostic
()
ParaTerrain::Settings
IsEditor
()
ParaTerrain::Settings
IsHeadless
()
ParaTerrain::Settings
IsMaskReloadQueueActive
() (defined in
ParaTerrain::Settings
)
ParaTerrain::Settings
IsMediaPathSet
()
ParaTerrain::Settings
IsTextureCompression
()
ParaTerrain::Settings
IsVerbose
()
ParaTerrain::Settings
PrependMediaPath
(const char *szFilename, char *szFullFilename)
ParaTerrain::Settings
PrependMediaPath
(const char *szFilename, char *szFullFilename, int bufferLength)
ParaTerrain::Settings
SetBackupFilesOnSave
(bool bBackupOnSave)
ParaTerrain::Settings
SetBaseTextureEnabled
(bool enabled) (defined in
ParaTerrain::Settings
)
ParaTerrain::Settings
SetCompilerOnly
(bool bIsCompilerOnly)
ParaTerrain::Settings
SetDiagnostic
(bool bDiagnostic)
ParaTerrain::Settings
SetEditor
(bool isEditor)
ParaTerrain::Settings
SetHeadless
(bool isHeadless)
ParaTerrain::Settings
SetHighResTextureRadius
(float radius)
ParaTerrain::Settings
SetImageLoader
(ParaTerrain::ImageLoader *pLoader) (defined in
ParaTerrain::Settings
)
ParaTerrain::Settings
SetMaskReloadQueueActive
(bool isQueueActive) (defined in
ParaTerrain::Settings
)
ParaTerrain::Settings
SetMediaPath
(const char *szPath)
ParaTerrain::Settings
SetPickThreshold
(float threshold)
ParaTerrain::Settings
SetPreloadTextures
(bool bPreload)
ParaTerrain::Settings
SetProperty
(const char *szProperty, const char *szValue)
ParaTerrain::Settings
SetScreenHeight
(int height)
ParaTerrain::Settings
SetScreenWidth
(int width)
ParaTerrain::Settings
SetTessellateMethod
(int method)
ParaTerrain::Settings
SetTessellateZWeight
(float method)
ParaTerrain::Settings
SetTextureCompression
(bool bCompress)
ParaTerrain::Settings
SetTextureMaskHeight
(int height) (defined in
ParaTerrain::Settings
)
ParaTerrain::Settings
SetTextureMaskWidth
(int width)
ParaTerrain::Settings
SetUseBorders
(bool bUseBorders)
ParaTerrain::Settings
SetUseDynamicTextures
(bool useDynamic)
ParaTerrain::Settings
SetUseNormals
(bool bUseNormals)
ParaTerrain::Settings
SetUseVertexLocking
(bool bUseVertexLocking)
ParaTerrain::Settings
SetVerbose
(bool bVerbose)
ParaTerrain::Settings
TESSELLATEMETHOD
enum name
ParaTerrain::Settings
TextureMaskBitsPerPixel
(defined in
ParaTerrain::Settings
)
ParaTerrain::Settings
static
TM_2D_ROLLONLY
enum value
ParaTerrain::Settings
TM_NEW
enum value
ParaTerrain::Settings
TM_OLD_NEW
enum value
ParaTerrain::Settings
TM_OLD_UPRIGHTONLY
enum value
ParaTerrain::Settings
TM_SCREEN_RECT
enum value
ParaTerrain::Settings
UseBorders
()
ParaTerrain::Settings
UseDynamicTextures
()
ParaTerrain::Settings
UseNormals
()
ParaTerrain::Settings
UseVertexLocking
()
ParaTerrain::Settings
~Settings
() (defined in
ParaTerrain::Settings
)
ParaTerrain::Settings
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