| CalculateGeometry(Terrain *pTerrain) | ParaTerrain::TerrainBlock | |
| EnableStrip(Terrain *pTerrain, bool bEnabled) (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
| GetChunkType() (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | inline |
| GetFrustumState() (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | inline |
| GetHomeIndex() (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | inline |
| GetLodLevel() (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | inline |
| GetMaxElevation() (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | inline |
| GetMaxError() | ParaTerrain::TerrainBlock | inline |
| GetMinElevation() (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | inline |
| GetStride() (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | inline |
| IntersectRay(const CShapeRay &ray, Vector3 &intersectionPoint, float &lowestDistance, const Terrain *pTerrain) (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
| IsActive() (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
| IsHole() (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | inline |
| m_chunkCountX (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
| m_chunkType (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
| m_indexInfo (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
| m_lodLevel (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
| m_useGeoMipmap (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
| RepairCracks(Terrain *pTerrain, uint32 *pCountFans) | ParaTerrain::TerrainBlock | |
| SetLod(int level, GeoMipmapChunkType type) (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
| Terrain (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | friend |
| TerrainBlock(TerrainBlock *pParent, bool useGeoMipmap=false) (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
| TerrainBlock(int homeVertex, int stride, Terrain *pTerrain, TerrainBlock *pParent, bool useGeoMipmap=false) (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
| Tessellate(uint32 *pCountStrips, Terrain *pTerrain) | ParaTerrain::TerrainBlock | |
| UpdateHoles(Terrain *pTerrain) | ParaTerrain::TerrainBlock | |
| VertexChanged(Terrain *pTerrain) (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
| VertexChanged(Terrain *pTerrain, int index1) (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
| VertexChanged(Terrain *pTerrain, int index1, int index2) (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
| ~TerrainBlock() (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |