CalculateGeometry(Terrain *pTerrain) | ParaTerrain::TerrainBlock | |
EnableStrip(Terrain *pTerrain, bool bEnabled) (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
GetChunkType() (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | inline |
GetFrustumState() (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | inline |
GetHomeIndex() (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | inline |
GetLodLevel() (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | inline |
GetMaxElevation() (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | inline |
GetMaxError() | ParaTerrain::TerrainBlock | inline |
GetMinElevation() (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | inline |
GetStride() (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | inline |
IntersectRay(const CShapeRay &ray, Vector3 &intersectionPoint, float &lowestDistance, const Terrain *pTerrain) (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
IsActive() (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
IsHole() (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | inline |
m_chunkCountX (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
m_chunkType (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
m_indexInfo (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
m_lodLevel (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
m_useGeoMipmap (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
RepairCracks(Terrain *pTerrain, uint32 *pCountFans) | ParaTerrain::TerrainBlock | |
SetLod(int level, GeoMipmapChunkType type) (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
Terrain (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | friend |
TerrainBlock(TerrainBlock *pParent, bool useGeoMipmap=false) (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
TerrainBlock(int homeVertex, int stride, Terrain *pTerrain, TerrainBlock *pParent, bool useGeoMipmap=false) (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
Tessellate(uint32 *pCountStrips, Terrain *pTerrain) | ParaTerrain::TerrainBlock | |
UpdateHoles(Terrain *pTerrain) | ParaTerrain::TerrainBlock | |
VertexChanged(Terrain *pTerrain) (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
VertexChanged(Terrain *pTerrain, int index1) (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
VertexChanged(Terrain *pTerrain, int index1, int index2) (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |
~TerrainBlock() (defined in ParaTerrain::TerrainBlock) | ParaTerrain::TerrainBlock | |