This is the complete list of members for ParaTerrain::Texture, including all inherited members.
| DetailTexture (defined in ParaTerrain::Texture) | ParaTerrain::Texture | friend |
| FlipHorizontal() | ParaTerrain::Texture | |
| FlipVertical() | ParaTerrain::Texture | |
| GetBitsPerPixel() | ParaTerrain::Texture | |
| GetBorderSize() | ParaTerrain::Texture | |
| GetBuffer() | ParaTerrain::Texture | |
| GetBytesPerPixel() (defined in ParaTerrain::Texture) | ParaTerrain::Texture | |
| GetDevicePointer() | ParaTerrain::Texture | |
| GetFilename() | ParaTerrain::Texture | |
| GetFormat() | ParaTerrain::Texture | |
| GetHeight() | ParaTerrain::Texture | |
| GetSharedIndex() | ParaTerrain::Texture | |
| GetTextureEntity() | ParaTerrain::Texture | |
| GetWidth() | ParaTerrain::Texture | |
| IsBound() | ParaTerrain::Texture | |
| IsClamped() | ParaTerrain::Texture | |
| IsEqual(ParaEngine::TextureEntity *pEntity) (defined in ParaTerrain::Texture) | ParaTerrain::Texture | |
| SetAlphaTextureFormat(int GLTextureFormat) | ParaTerrain::Texture | static |
| SetBufferPersistent(bool persist) | ParaTerrain::Texture | |
| SetCompressedTextureFormat(int GLTextureFormat) | ParaTerrain::Texture | static |
| SetDefaultTextureFormat(int GLTextureFormat) | ParaTerrain::Texture | static |
| SetFilename(const char *szFilename) | ParaTerrain::Texture | |
| SetRgbaTextureFormat(int GLTextureFormat) | ParaTerrain::Texture | static |
| SetSharedIndex(int index) | ParaTerrain::Texture | |
| SetTextureEntity(TextureEntity *texture) | ParaTerrain::Texture | |
| SetWidth(int nWidth) | ParaTerrain::Texture | |
| Texture(const uint8 *pBuffer, int width, int height, int stride, int borderSize, bool bClamp, bool useCompression, bool useAlpha=false) | ParaTerrain::Texture | |
| Texture(const uint8 *pBuffer, int width, int height, int stride, int borderSize, bool bClamp, bool useCompression, int bytesPerPixel, int textureFormat) | ParaTerrain::Texture | |
| Texture(TextureEntity *pEntity) | ParaTerrain::Texture | |
| Texture() | ParaTerrain::Texture | |
| UnloadTexture() | ParaTerrain::Texture | |
| UploadTexture() | ParaTerrain::Texture | |
| UseCompression() | ParaTerrain::Texture | |
| ~Texture() | ParaTerrain::Texture | |