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ParaTerrain::Texture Member List

This is the complete list of members for ParaTerrain::Texture, including all inherited members.

DetailTexture (defined in ParaTerrain::Texture)ParaTerrain::Texturefriend
FlipHorizontal()ParaTerrain::Texture
FlipVertical()ParaTerrain::Texture
GetBitsPerPixel()ParaTerrain::Texture
GetBorderSize()ParaTerrain::Texture
GetBuffer()ParaTerrain::Texture
GetBytesPerPixel() (defined in ParaTerrain::Texture)ParaTerrain::Texture
GetDevicePointer()ParaTerrain::Texture
GetFilename()ParaTerrain::Texture
GetFormat()ParaTerrain::Texture
GetHeight()ParaTerrain::Texture
GetSharedIndex()ParaTerrain::Texture
GetTextureEntity()ParaTerrain::Texture
GetWidth()ParaTerrain::Texture
IsBound()ParaTerrain::Texture
IsClamped()ParaTerrain::Texture
IsEqual(ParaEngine::TextureEntity *pEntity) (defined in ParaTerrain::Texture)ParaTerrain::Texture
SetAlphaTextureFormat(int GLTextureFormat)ParaTerrain::Texturestatic
SetBufferPersistent(bool persist)ParaTerrain::Texture
SetCompressedTextureFormat(int GLTextureFormat)ParaTerrain::Texturestatic
SetDefaultTextureFormat(int GLTextureFormat)ParaTerrain::Texturestatic
SetFilename(const char *szFilename)ParaTerrain::Texture
SetRgbaTextureFormat(int GLTextureFormat)ParaTerrain::Texturestatic
SetSharedIndex(int index)ParaTerrain::Texture
SetTextureEntity(TextureEntity *texture)ParaTerrain::Texture
SetWidth(int nWidth)ParaTerrain::Texture
Texture(const uint8 *pBuffer, int width, int height, int stride, int borderSize, bool bClamp, bool useCompression, bool useAlpha=false)ParaTerrain::Texture
Texture(const uint8 *pBuffer, int width, int height, int stride, int borderSize, bool bClamp, bool useCompression, int bytesPerPixel, int textureFormat)ParaTerrain::Texture
Texture(TextureEntity *pEntity)ParaTerrain::Texture
Texture()ParaTerrain::Texture
UnloadTexture()ParaTerrain::Texture
UploadTexture()ParaTerrain::Texture
UseCompression()ParaTerrain::Texture
~Texture()ParaTerrain::Texture