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This is the complete list of members for ParaTerrain::TextureFactory, including all inherited members.
GenerateTextureCell(Terrain *pTerrain, TextureCell *pCell, float originX, float originY, float width, float height) | ParaTerrain::TextureFactory | virtual |
GetTexture(int index, float originX, float originY, float width, float height)=0 | ParaTerrain::TextureFactory | pure virtual |
UnloadTexture(int index)=0 | ParaTerrain::TextureFactory | pure virtual |