16 enum VertexProcessingType
32 D3DADAPTER_IDENTIFIER9 AdapterIdentifier;
62 D3DMULTISAMPLE_TYPE MSType;
75 D3DFORMAT AdapterFormat;
76 D3DFORMAT BackBufferFormat;
90 typedef bool(* CONFIRMDEVICECALLBACK)( D3DCAPS9* pCaps, VertexProcessingType vertexProcessingType,
91 D3DFORMAT adapterFormat, D3DFORMAT backBufferFormat );
117 CONFIRMDEVICECALLBACK ConfirmDeviceCallback;
118 UINT AppMinFullscreenWidth;
119 UINT AppMinFullscreenHeight;
120 UINT AppMinColorChannelBits;
121 UINT AppMinAlphaChannelBits;
122 UINT AppMinDepthBits;
123 UINT AppMinStencilBits;
124 bool AppUsesDepthBuffer;
126 bool AppRequiresWindowed;
127 bool AppRequiresFullscreen;
132 void SetD3D(IDirect3D9* pD3D) { m_pD3D = pD3D; }
133 IDirect3D9 *GetD3D() {
if( m_pD3D ) m_pD3D->AddRef();
return m_pD3D; }
Definition: d3denumeration.h:98
Definition: d3denumeration.h:59
Definition: d3denumeration.h:29
Definition: d3denumeration.h:44
Definition: d3denumeration.h:71