FlukyEngine
Functions
GLM_GTX_color_space

Include <glm/gtx/color_space.hpp> to use the features of this extension. More...

Collaboration diagram for GLM_GTX_color_space:

Functions

template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 3, T, Q > glm::rgbColor (vec< 3, T, Q > const &hsvValue)
 Converts a color from HSV color space to its color in RGB color space. More...
 
template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 3, T, Q > glm::hsvColor (vec< 3, T, Q > const &rgbValue)
 Converts a color from RGB color space to its color in HSV color space. More...
 
template<typename T >
GLM_FUNC_DECL mat< 4, 4, T, defaultp > glm::saturation (T const s)
 Build a saturation matrix. More...
 
template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 3, T, Q > glm::saturation (T const s, vec< 3, T, Q > const &color)
 Modify the saturation of a color. More...
 
template<typename T , qualifier Q>
GLM_FUNC_DECL vec< 4, T, Q > glm::saturation (T const s, vec< 4, T, Q > const &color)
 Modify the saturation of a color. More...
 
template<typename T , qualifier Q>
GLM_FUNC_DECL T glm::luminosity (vec< 3, T, Q > const &color)
 Compute color luminosity associating ratios (0.33, 0.59, 0.11) to RGB canals. More...
 

Detailed Description

Include <glm/gtx/color_space.hpp> to use the features of this extension.

Related to RGB to HSV conversions and operations.

Function Documentation

◆ hsvColor()

template<typename T , qualifier Q>
GLM_FUNC_DECL vec<3, T, Q> glm::hsvColor ( vec< 3, T, Q > const &  rgbValue)

Converts a color from RGB color space to its color in HSV color space.

See also
GLM_GTX_color_space

◆ luminosity()

template<typename T , qualifier Q>
GLM_FUNC_DECL T glm::luminosity ( vec< 3, T, Q > const &  color)

Compute color luminosity associating ratios (0.33, 0.59, 0.11) to RGB canals.

See also
GLM_GTX_color_space

◆ rgbColor()

template<typename T , qualifier Q>
GLM_FUNC_DECL vec<3, T, Q> glm::rgbColor ( vec< 3, T, Q > const &  hsvValue)

Converts a color from HSV color space to its color in RGB color space.

See also
GLM_GTX_color_space

◆ saturation() [1/3]

template<typename T >
GLM_FUNC_DECL mat<4, 4, T, defaultp> glm::saturation ( T const  s)

Build a saturation matrix.

See also
GLM_GTX_color_space

◆ saturation() [2/3]

template<typename T , qualifier Q>
GLM_FUNC_DECL vec<3, T, Q> glm::saturation ( T const  s,
vec< 3, T, Q > const &  color 
)

Modify the saturation of a color.

See also
GLM_GTX_color_space

◆ saturation() [3/3]

template<typename T , qualifier Q>
GLM_FUNC_DECL vec<4, T, Q> glm::saturation ( T const  s,
vec< 4, T, Q > const &  color 
)

Modify the saturation of a color.

See also
GLM_GTX_color_space