FlukyEngine
GLM_GTX_matrix_interpolation

Include <glm/gtx/matrix_interpolation.hpp> to use the features of this extension. More...

Collaboration diagram for GLM_GTX_matrix_interpolation:

## Functions

template<typename T , qualifier Q>
GLM_FUNC_DECL void glm::axisAngle (mat< 4, 4, T, Q > const &Mat, vec< 3, T, Q > &Axis, T &Angle)
Get the axis and angle of the rotation from a matrix. More...

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > glm::axisAngleMatrix (vec< 3, T, Q > const &Axis, T const Angle)
Build a matrix from axis and angle. More...

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > glm::extractMatrixRotation (mat< 4, 4, T, Q > const &Mat)
Extracts the rotation part of a matrix. More...

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > glm::interpolate (mat< 4, 4, T, Q > const &m1, mat< 4, 4, T, Q > const &m2, T const Delta)
Build a interpolation of 4 * 4 matrixes. More...

## Detailed Description

Include <glm/gtx/matrix_interpolation.hpp> to use the features of this extension.

Allows to directly interpolate two matrices.

## ◆ axisAngle()

template<typename T , qualifier Q>
 GLM_FUNC_DECL void glm::axisAngle ( mat< 4, 4, T, Q > const & Mat, vec< 3, T, Q > & Axis, T & Angle )

Get the axis and angle of the rotation from a matrix.

From GLM_GTX_matrix_interpolation extension.

## ◆ axisAngleMatrix()

template<typename T , qualifier Q>
 GLM_FUNC_DECL mat<4, 4, T, Q> glm::axisAngleMatrix ( vec< 3, T, Q > const & Axis, T const Angle )

Build a matrix from axis and angle.

From GLM_GTX_matrix_interpolation extension.

## ◆ extractMatrixRotation()

template<typename T , qualifier Q>
 GLM_FUNC_DECL mat<4, 4, T, Q> glm::extractMatrixRotation ( mat< 4, 4, T, Q > const & Mat )

Extracts the rotation part of a matrix.

From GLM_GTX_matrix_interpolation extension.

## ◆ interpolate()

template<typename T , qualifier Q>
 GLM_FUNC_DECL mat<4, 4, T, Q> glm::interpolate ( mat< 4, 4, T, Q > const & m1, mat< 4, 4, T, Q > const & m2, T const Delta )

Build a interpolation of 4 * 4 matrixes.

From GLM_GTX_matrix_interpolation extension. Warning! works only with rotation and/or translation matrixes, scale will generate unexpected results.