
GLM_FUNC_DECL uint8  glm::packUnorm1x8 (float v) 
 First, converts the normalized floatingpoint value v into a 8bit integer value. More...


GLM_FUNC_DECL float  glm::unpackUnorm1x8 (uint8 p) 
 Convert a single 8bit integer to a normalized floatingpoint value. More...


GLM_FUNC_DECL uint16  glm::packUnorm2x8 (vec2 const &v) 
 First, converts each component of the normalized floatingpoint value v into 8bit integer values. More...


GLM_FUNC_DECL vec2  glm::unpackUnorm2x8 (uint16 p) 
 First, unpacks a single 16bit unsigned integer p into a pair of 8bit unsigned integers. More...


GLM_FUNC_DECL uint8  glm::packSnorm1x8 (float s) 
 First, converts the normalized floatingpoint value v into 8bit integer value. More...


GLM_FUNC_DECL float  glm::unpackSnorm1x8 (uint8 p) 
 First, unpacks a single 8bit unsigned integer p into a single 8bit signed integers. More...


GLM_FUNC_DECL uint16  glm::packSnorm2x8 (vec2 const &v) 
 First, converts each component of the normalized floatingpoint value v into 8bit integer values. More...


GLM_FUNC_DECL vec2  glm::unpackSnorm2x8 (uint16 p) 
 First, unpacks a single 16bit unsigned integer p into a pair of 8bit signed integers. More...


GLM_FUNC_DECL uint16  glm::packUnorm1x16 (float v) 
 First, converts the normalized floatingpoint value v into a 16bit integer value. More...


GLM_FUNC_DECL float  glm::unpackUnorm1x16 (uint16 p) 
 First, unpacks a single 16bit unsigned integer p into a of 16bit unsigned integers. More...


GLM_FUNC_DECL uint64  glm::packUnorm4x16 (vec4 const &v) 
 First, converts each component of the normalized floatingpoint value v into 16bit integer values. More...


GLM_FUNC_DECL vec4  glm::unpackUnorm4x16 (uint64 p) 
 First, unpacks a single 64bit unsigned integer p into four 16bit unsigned integers. More...


GLM_FUNC_DECL uint16  glm::packSnorm1x16 (float v) 
 First, converts the normalized floatingpoint value v into 16bit integer value. More...


GLM_FUNC_DECL float  glm::unpackSnorm1x16 (uint16 p) 
 First, unpacks a single 16bit unsigned integer p into a single 16bit signed integers. More...


GLM_FUNC_DECL uint64  glm::packSnorm4x16 (vec4 const &v) 
 First, converts each component of the normalized floatingpoint value v into 16bit integer values. More...


GLM_FUNC_DECL vec4  glm::unpackSnorm4x16 (uint64 p) 
 First, unpacks a single 64bit unsigned integer p into four 16bit signed integers. More...


GLM_FUNC_DECL uint16  glm::packHalf1x16 (float v) 
 Returns an unsigned integer obtained by converting the components of a floatingpoint scalar to the 16bit floatingpoint representation found in the OpenGL Specification, and then packing this 16bit value into a 16bit unsigned integer. More...


GLM_FUNC_DECL float  glm::unpackHalf1x16 (uint16 v) 
 Returns a floatingpoint scalar with components obtained by unpacking a 16bit unsigned integer into a 16bit value, interpreted as a 16bit floatingpoint number according to the OpenGL Specification, and converting it to 32bit floatingpoint values. More...


GLM_FUNC_DECL uint64  glm::packHalf4x16 (vec4 const &v) 
 Returns an unsigned integer obtained by converting the components of a fourcomponent floatingpoint vector to the 16bit floatingpoint representation found in the OpenGL Specification, and then packing these four 16bit values into a 64bit unsigned integer. More...


GLM_FUNC_DECL vec4  glm::unpackHalf4x16 (uint64 p) 
 Returns a fourcomponent floatingpoint vector with components obtained by unpacking a 64bit unsigned integer into four 16bit values, interpreting those values as 16bit floatingpoint numbers according to the OpenGL Specification, and converting them to 32bit floatingpoint values. More...


GLM_FUNC_DECL uint32  glm::packI3x10_1x2 (ivec4 const &v) 
 Returns an unsigned integer obtained by converting the components of a fourcomponent signed integer vector to the 1010102bit signed integer representation found in the OpenGL Specification, and then packing these four values into a 32bit unsigned integer. More...


GLM_FUNC_DECL ivec4  glm::unpackI3x10_1x2 (uint32 p) 
 Unpacks a single 32bit unsigned integer p into three 10bit and one 2bit signed integers. More...


GLM_FUNC_DECL uint32  glm::packU3x10_1x2 (uvec4 const &v) 
 Returns an unsigned integer obtained by converting the components of a fourcomponent unsigned integer vector to the 1010102bit unsigned integer representation found in the OpenGL Specification, and then packing these four values into a 32bit unsigned integer. More...


GLM_FUNC_DECL uvec4  glm::unpackU3x10_1x2 (uint32 p) 
 Unpacks a single 32bit unsigned integer p into three 10bit and one 2bit unsigned integers. More...


GLM_FUNC_DECL uint32  glm::packSnorm3x10_1x2 (vec4 const &v) 
 First, converts the first three components of the normalized floatingpoint value v into 10bit signed integer values. More...


GLM_FUNC_DECL vec4  glm::unpackSnorm3x10_1x2 (uint32 p) 
 First, unpacks a single 32bit unsigned integer p into four 16bit signed integers. More...


GLM_FUNC_DECL uint32  glm::packUnorm3x10_1x2 (vec4 const &v) 
 First, converts the first three components of the normalized floatingpoint value v into 10bit unsigned integer values. More...


GLM_FUNC_DECL vec4  glm::unpackUnorm3x10_1x2 (uint32 p) 
 First, unpacks a single 32bit unsigned integer p into four 16bit signed integers. More...


GLM_FUNC_DECL uint32  glm::packF2x11_1x10 (vec3 const &v) 
 First, converts the first two components of the normalized floatingpoint value v into 11bit signless floatingpoint values. More...


GLM_FUNC_DECL vec3  glm::unpackF2x11_1x10 (uint32 p) 
 First, unpacks a single 32bit unsigned integer p into two 11bit signless floatingpoint values and one 10bit signless floatingpoint value . More...


GLM_FUNC_DECL uint32  glm::packF3x9_E1x5 (vec3 const &v) 
 First, converts the first two components of the normalized floatingpoint value v into 11bit signless floatingpoint values. More...


GLM_FUNC_DECL vec3  glm::unpackF3x9_E1x5 (uint32 p) 
 First, unpacks a single 32bit unsigned integer p into two 11bit signless floatingpoint values and one 10bit signless floatingpoint value . More...


template<length_t L, typename T , qualifier Q> 
GLM_FUNC_DECL vec< 4, T, Q >  glm::packRGBM (vec< 3, T, Q > const &rgb) 
 Returns an unsigned integer vector obtained by converting the components of a floatingpoint vector to the 16bit floatingpoint representation found in the OpenGL Specification. More...


template<length_t L, typename T , qualifier Q> 
GLM_FUNC_DECL vec< 3, T, Q >  glm::unpackRGBM (vec< 4, T, Q > const &rgbm) 
 Returns a floatingpoint vector with components obtained by reinterpreting an integer vector as 16bit floatingpoint numbers and converting them to 32bit floatingpoint values. More...


template<length_t L, qualifier Q> 
GLM_FUNC_DECL vec< L, uint16, Q >  glm::packHalf (vec< L, float, Q > const &v) 
 Returns an unsigned integer vector obtained by converting the components of a floatingpoint vector to the 16bit floatingpoint representation found in the OpenGL Specification. More...


template<length_t L, qualifier Q> 
GLM_FUNC_DECL vec< L, float, Q >  glm::unpackHalf (vec< L, uint16, Q > const &p) 
 Returns a floatingpoint vector with components obtained by reinterpreting an integer vector as 16bit floatingpoint numbers and converting them to 32bit floatingpoint values. More...


template<typename uintType , length_t L, typename floatType , qualifier Q> 
GLM_FUNC_DECL vec< L, uintType, Q >  glm::packUnorm (vec< L, floatType, Q > const &v) 
 Convert each component of the normalized floatingpoint vector into unsigned integer values. More...


template<typename floatType , length_t L, typename uintType , qualifier Q> 
GLM_FUNC_DECL vec< L, floatType, Q >  glm::unpackUnorm (vec< L, uintType, Q > const &v) 
 Convert a packed integer to a normalized floatingpoint vector. More...


template<typename intType , length_t L, typename floatType , qualifier Q> 
GLM_FUNC_DECL vec< L, intType, Q >  glm::packSnorm (vec< L, floatType, Q > const &v) 
 Convert each component of the normalized floatingpoint vector into signed integer values. More...


template<typename floatType , length_t L, typename intType , qualifier Q> 
GLM_FUNC_DECL vec< L, floatType, Q >  glm::unpackSnorm (vec< L, intType, Q > const &v) 
 Convert a packed integer to a normalized floatingpoint vector. More...


GLM_FUNC_DECL uint8  glm::packUnorm2x4 (vec2 const &v) 
 Convert each component of the normalized floatingpoint vector into unsigned integer values. More...


GLM_FUNC_DECL vec2  glm::unpackUnorm2x4 (uint8 p) 
 Convert a packed integer to a normalized floatingpoint vector. More...


GLM_FUNC_DECL uint16  glm::packUnorm4x4 (vec4 const &v) 
 Convert each component of the normalized floatingpoint vector into unsigned integer values. More...


GLM_FUNC_DECL vec4  glm::unpackUnorm4x4 (uint16 p) 
 Convert a packed integer to a normalized floatingpoint vector. More...


GLM_FUNC_DECL uint16  glm::packUnorm1x5_1x6_1x5 (vec3 const &v) 
 Convert each component of the normalized floatingpoint vector into unsigned integer values. More...


GLM_FUNC_DECL vec3  glm::unpackUnorm1x5_1x6_1x5 (uint16 p) 
 Convert a packed integer to a normalized floatingpoint vector. More...


GLM_FUNC_DECL uint16  glm::packUnorm3x5_1x1 (vec4 const &v) 
 Convert each component of the normalized floatingpoint vector into unsigned integer values. More...


GLM_FUNC_DECL vec4  glm::unpackUnorm3x5_1x1 (uint16 p) 
 Convert a packed integer to a normalized floatingpoint vector. More...


GLM_FUNC_DECL uint8  glm::packUnorm2x3_1x2 (vec3 const &v) 
 Convert each component of the normalized floatingpoint vector into unsigned integer values. More...


GLM_FUNC_DECL vec3  glm::unpackUnorm2x3_1x2 (uint8 p) 
 Convert a packed integer to a normalized floatingpoint vector. More...


GLM_FUNC_DECL int16  glm::packInt2x8 (i8vec2 const &v) 
 Convert each component from an integer vector into a packed integer. More...


GLM_FUNC_DECL i8vec2  glm::unpackInt2x8 (int16 p) 
 Convert a packed integer into an integer vector. More...


GLM_FUNC_DECL uint16  glm::packUint2x8 (u8vec2 const &v) 
 Convert each component from an integer vector into a packed unsigned integer. More...


GLM_FUNC_DECL u8vec2  glm::unpackUint2x8 (uint16 p) 
 Convert a packed integer into an integer vector. More...


GLM_FUNC_DECL int32  glm::packInt4x8 (i8vec4 const &v) 
 Convert each component from an integer vector into a packed integer. More...


GLM_FUNC_DECL i8vec4  glm::unpackInt4x8 (int32 p) 
 Convert a packed integer into an integer vector. More...


GLM_FUNC_DECL uint32  glm::packUint4x8 (u8vec4 const &v) 
 Convert each component from an integer vector into a packed unsigned integer. More...


GLM_FUNC_DECL u8vec4  glm::unpackUint4x8 (uint32 p) 
 Convert a packed integer into an integer vector. More...


GLM_FUNC_DECL int  glm::packInt2x16 (i16vec2 const &v) 
 Convert each component from an integer vector into a packed integer. More...


GLM_FUNC_DECL i16vec2  glm::unpackInt2x16 (int p) 
 Convert a packed integer into an integer vector. More...


GLM_FUNC_DECL int64  glm::packInt4x16 (i16vec4 const &v) 
 Convert each component from an integer vector into a packed integer. More...


GLM_FUNC_DECL i16vec4  glm::unpackInt4x16 (int64 p) 
 Convert a packed integer into an integer vector. More...


GLM_FUNC_DECL uint  glm::packUint2x16 (u16vec2 const &v) 
 Convert each component from an integer vector into a packed unsigned integer. More...


GLM_FUNC_DECL u16vec2  glm::unpackUint2x16 (uint p) 
 Convert a packed integer into an integer vector. More...


GLM_FUNC_DECL uint64  glm::packUint4x16 (u16vec4 const &v) 
 Convert each component from an integer vector into a packed unsigned integer. More...


GLM_FUNC_DECL u16vec4  glm::unpackUint4x16 (uint64 p) 
 Convert a packed integer into an integer vector. More...


GLM_FUNC_DECL int64  glm::packInt2x32 (i32vec2 const &v) 
 Convert each component from an integer vector into a packed integer. More...


GLM_FUNC_DECL i32vec2  glm::unpackInt2x32 (int64 p) 
 Convert a packed integer into an integer vector. More...


GLM_FUNC_DECL uint64  glm::packUint2x32 (u32vec2 const &v) 
 Convert each component from an integer vector into a packed unsigned integer. More...


GLM_FUNC_DECL u32vec2  glm::unpackUint2x32 (uint64 p) 
 Convert a packed integer into an integer vector. More...

