FlukyEngine
handed_coordinate_space.hpp
Go to the documentation of this file.
1 
13 #pragma once
14 
15 // Dependency:
16 #include "../glm.hpp"
17 
18 #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
19 # ifndef GLM_ENABLE_EXPERIMENTAL
20 # pragma message("GLM: GLM_GTX_handed_coordinate_space is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.")
21 # else
22 # pragma message("GLM: GLM_GTX_handed_coordinate_space extension included")
23 # endif
24 #endif
25 
26 namespace glm
27 {
30 
33  template<typename T, qualifier Q>
34  GLM_FUNC_DECL bool rightHanded(
35  vec<3, T, Q> const& tangent,
36  vec<3, T, Q> const& binormal,
37  vec<3, T, Q> const& normal);
38 
41  template<typename T, qualifier Q>
42  GLM_FUNC_DECL bool leftHanded(
43  vec<3, T, Q> const& tangent,
44  vec<3, T, Q> const& binormal,
45  vec<3, T, Q> const& normal);
46 
48 }// namespace glm
49 
50 #include "handed_coordinate_space.inl"
Core features
Definition: common.hpp:20
GLM_FUNC_DECL bool rightHanded(vec< 3, T, Q > const &tangent, vec< 3, T, Q > const &binormal, vec< 3, T, Q > const &normal)
Return if a trihedron right handed or not.
Definition: handed_coordinate_space.inl:7
GLM_FUNC_DECL bool leftHanded(vec< 3, T, Q > const &tangent, vec< 3, T, Q > const &binormal, vec< 3, T, Q > const &normal)
Return if a trihedron left handed or not.
Definition: handed_coordinate_space.inl:18