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transform2.hpp File Reference

GLM_GTX_transform2 More...

#include "../glm.hpp"
#include "../gtx/transform.hpp"
#include "transform2.inl"
Include dependency graph for transform2.hpp:

Go to the source code of this file.

Namespaces

 glm
 Core features
 

Functions

template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 3, 3, T, Q > glm::shearX2D (mat< 3, 3, T, Q > const &m, T y)
 Transforms a matrix with a shearing on X axis. More...
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 3, 3, T, Q > glm::shearY2D (mat< 3, 3, T, Q > const &m, T x)
 Transforms a matrix with a shearing on Y axis. More...
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > glm::shearX3D (mat< 4, 4, T, Q > const &m, T y, T z)
 Transforms a matrix with a shearing on X axis From GLM_GTX_transform2 extension. More...
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > glm::shearY3D (mat< 4, 4, T, Q > const &m, T x, T z)
 Transforms a matrix with a shearing on Y axis. More...
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > glm::shearZ3D (mat< 4, 4, T, Q > const &m, T x, T y)
 Transforms a matrix with a shearing on Z axis. More...
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 3, 3, T, Q > glm::proj2D (mat< 3, 3, T, Q > const &m, vec< 3, T, Q > const &normal)
 Build planar projection matrix along normal axis. More...
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > glm::proj3D (mat< 4, 4, T, Q > const &m, vec< 3, T, Q > const &normal)
 Build planar projection matrix along normal axis. More...
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > glm::scaleBias (T scale, T bias)
 Build a scale bias matrix. More...
 
template<typename T , qualifier Q>
GLM_FUNC_DECL mat< 4, 4, T, Q > glm::scaleBias (mat< 4, 4, T, Q > const &m, T scale, T bias)
 Build a scale bias matrix. More...
 

Detailed Description

GLM_GTX_transform2

See also
Core features (dependence)
GLM_GTX_transform (dependence)