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Chess
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Handles all SDL2 functionalities require to visualize the game. More...
#include "graphics.h"#include <SDL_image.h>#include <fstream>#include <iostream>#include <stdexcept>#include "chessboard.h"#include "piece.h"
Handles all SDL2 functionalities require to visualize the game.
The Graphics class is responsible for handling everything you see on the screen. It loads the sprites stored in /assets, draws them and any other changes of the board state to the screen using SDL2 functionalities.
1.8.13