AbortableWait(CEvent &event, int timeoutMillis=-1) | CThread | inlineprivate |
AllocSoundSample(SampleConfig &config, int &samples, int &bytes_per_sample, int &planes, int &linesize) | ActiveAE::CActiveAE | protectedstatic |
ApplySettingsToFormat(AEAudioFormat &format, AudioSettings &settings, int *mode=NULL) | ActiveAE::CActiveAE | protected |
CActiveAE() | ActiveAE::CActiveAE | |
CActiveAEBufferPoolResample class | ActiveAE::CActiveAE | friend |
CActiveAESound class | ActiveAE::CActiveAE | friend |
CActiveAEStream class | ActiveAE::CActiveAE | friend |
ChangeResamplers() | ActiveAE::CActiveAE | protected |
ClearDiscardedBuffers() | ActiveAE::CActiveAE | protected |
CompareFormat(AEAudioFormat &lhs, AEAudioFormat &rhs) | ActiveAE::CActiveAE | protected |
Configure(AEAudioFormat *desiredFmt=NULL) | ActiveAE::CActiveAE | protected |
Create(bool bAutoDelete=false, unsigned stacksize=0) | CThread | private |
CreateStream(MsgStreamNew *streamMsg) | ActiveAE::CActiveAE | protected |
CSoundPacket class | ActiveAE::CActiveAE | friend |
CThread(const char *ThreadName) | CThread | explicitprivate |
CThread(IRunnable *pRunnable, const char *ThreadName) | CThread | private |
Deamplify(CSoundPacket &dstSample) | ActiveAE::CActiveAE | protected |
DeviceChange() override | ActiveAE::CActiveAE | virtual |
DiscardSound(CActiveAESound *sound) | ActiveAE::CActiveAE | protected |
DiscardStream(CActiveAEStream *stream) | ActiveAE::CActiveAE | protected |
Dispose() | ActiveAE::CActiveAE | protected |
DrainSink() | ActiveAE::CActiveAE | protected |
EnumerateOutputDevices(AEDeviceList &devices, bool passthrough) override | ActiveAE::CActiveAE | virtual |
FlushEngine() | ActiveAE::CActiveAE | protected |
FlushStream(CActiveAEStream *stream) | ActiveAE::CActiveAE | protected |
FreeSound(IAESound *sound) override | ActiveAE::CActiveAE | virtual |
FreeSoundSample(uint8_t **data) | ActiveAE::CActiveAE | protectedstatic |
FreeStream(IAEStream *stream, bool finish) override | ActiveAE::CActiveAE | virtual |
GetAbsoluteUsage() | CThread | private |
GetCacheTime(CActiveAEStream *stream) | ActiveAE::CActiveAE | inlineprotected |
GetCacheTotal() | ActiveAE::CActiveAE | inlineprotected |
GetCurrentSinkFormat(AEAudioFormat &SinkFormat) override | ActiveAE::CActiveAE | virtual |
GetCurrentThread() | CThread | privatestatic |
GetCurrentThreadId() | CThread | privatestatic |
GetDelay(AEDelayStatus &status, CActiveAEStream *stream) | ActiveAE::CActiveAE | inlineprotected |
GetInputFormat(AEAudioFormat *desiredFmt=NULL) | ActiveAE::CActiveAE | protected |
GetMaxDelay() | ActiveAE::CActiveAE | inlineprotected |
GetMaxPriority(void) | CThread | private |
GetMinPriority(void) | CThread | private |
GetNormalPriority(void) | CThread | private |
GetPriority(void) | CThread | private |
GetRelativeUsage() | CThread | private |
GetSchedRRPriority(void) | CThread | private |
GetSyncInfo(CAESyncInfo &info, CActiveAEStream *stream) | ActiveAE::CActiveAE | inlineprotected |
GetVolume() override | ActiveAE::CActiveAE | virtual |
HasHDAudioChannelCount() override | ActiveAE::CActiveAE | virtual |
HasStereoAudioChannelCount() override | ActiveAE::CActiveAE | virtual |
HasWork() | ActiveAE::CActiveAE | protected |
IAE()=default | IAE | protected |
InitSink() | ActiveAE::CActiveAE | protected |
IsAutoDelete() const | CThread | private |
IsCurrentThread() const | CThread | private |
IsCurrentThread(const ThreadIdentifier tid) | CThread | privatestatic |
IsMuted() override | ActiveAE::CActiveAE | virtual |
IsRunning() const | CThread | private |
IsSettingVisible(const std::string &settingId) override | ActiveAE::CActiveAE | virtual |
IsSuspended() override | ActiveAE::CActiveAE | virtual |
KeepConfiguration(unsigned int millis) override | ActiveAE::CActiveAE | virtual |
LoadSettings() | ActiveAE::CActiveAE | protected |
m_aeGUISoundForce | ActiveAE::CActiveAE | protected |
m_aeMuted | ActiveAE::CActiveAE | protected |
m_aeVolume | ActiveAE::CActiveAE | protected |
m_audioCallback | ActiveAE::CActiveAE | protected |
m_bStateMachineSelfTrigger | ActiveAE::CActiveAE | protected |
m_bStop | CThread | private |
m_controlPort | ActiveAE::CActiveAE | protected |
m_currDevice | ActiveAE::CActiveAE | protected |
m_dataPort | ActiveAE::CActiveAE | protected |
m_discardBufferPools | ActiveAE::CActiveAE | protected |
m_encoder | ActiveAE::CActiveAE | protected |
m_encoderBuffers | ActiveAE::CActiveAE | protected |
m_encoderFormat | ActiveAE::CActiveAE | protected |
m_extDeferData | ActiveAE::CActiveAE | protected |
m_extDrain | ActiveAE::CActiveAE | protected |
m_extDrainTimer | ActiveAE::CActiveAE | protected |
m_extError | ActiveAE::CActiveAE | protected |
m_extKeepConfig | ActiveAE::CActiveAE | protected |
m_extLastDeviceChange | ActiveAE::CActiveAE | protected |
m_extTimeout | ActiveAE::CActiveAE | protected |
m_inMsgEvent | ActiveAE::CActiveAE | protected |
m_inputFormat | ActiveAE::CActiveAE | protected |
m_internalFormat | ActiveAE::CActiveAE | protected |
m_isWinSysReg | ActiveAE::CActiveAE | protected |
m_mode | ActiveAE::CActiveAE | protected |
m_muted | ActiveAE::CActiveAE | protected |
m_outMsgEvent | ActiveAE::CActiveAE | protected |
m_settings | ActiveAE::CActiveAE | protected |
m_settingsHandler | ActiveAE::CActiveAE | protected |
m_silenceBuffers | ActiveAE::CActiveAE | protected |
m_sink | ActiveAE::CActiveAE | protected |
m_sinkBuffers | ActiveAE::CActiveAE | protected |
m_sinkFormat | ActiveAE::CActiveAE | protected |
m_sinkHasVolume | ActiveAE::CActiveAE | protected |
m_sinkRequestFormat | ActiveAE::CActiveAE | protected |
m_sounds | ActiveAE::CActiveAE | protected |
m_sounds_playing | ActiveAE::CActiveAE | protected |
m_state | ActiveAE::CActiveAE | protected |
m_stats | ActiveAE::CActiveAE | protected |
m_streamIdGen | ActiveAE::CActiveAE | protected |
m_streams | ActiveAE::CActiveAE | protected |
m_vizBuffers | ActiveAE::CActiveAE | protected |
m_vizBuffersInput | ActiveAE::CActiveAE | protected |
m_vizInitialized | ActiveAE::CActiveAE | protected |
m_vizLock | ActiveAE::CActiveAE | protected |
m_volume | ActiveAE::CActiveAE | protected |
m_volumeScaled | ActiveAE::CActiveAE | protected |
MakeSound(const std::string &file) override | ActiveAE::CActiveAE | virtual |
MakeStream(AEAudioFormat &audioFormat, unsigned int options=0, IAEClockCallback *clock=NULL) override | ActiveAE::CActiveAE | virtual |
MixSounds(CSoundPacket &dstSample) | ActiveAE::CActiveAE | protected |
MODE_PCM enum value | ActiveAE::CActiveAE | protected |
MODE_RAW enum value | ActiveAE::CActiveAE | protected |
MODE_TRANSCODE enum value | ActiveAE::CActiveAE | protected |
NeedReconfigureBuffers() | ActiveAE::CActiveAE | protected |
NeedReconfigureSink() | ActiveAE::CActiveAE | protected |
OnAppFocusChange(bool focus) override | ActiveAE::CActiveAE | virtual |
OnException() | CThread | inlineprivatevirtual |
OnExit() | CThread | inlineprivatevirtual |
OnLostDisplay() override | ActiveAE::CActiveAE | virtual |
OnResetDisplay() override | ActiveAE::CActiveAE | virtual |
OnSettingsChange() | ActiveAE::CActiveAE | |
OnStartup() | CThread | inlineprivatevirtual |
PauseStream(CActiveAEStream *stream, bool pause) | ActiveAE::CActiveAE | protected |
PlaySound(CActiveAESound *sound) | ActiveAE::CActiveAE | protected |
Process() override | ActiveAE::CActiveAE | protectedvirtual |
RegisterAudioCallback(IAudioCallback *pCallback) override | ActiveAE::CActiveAE | virtual |
ResampleSound(CActiveAESound *sound) | ActiveAE::CActiveAE | protected |
ResampleSounds() | ActiveAE::CActiveAE | protected |
Resume() override | ActiveAE::CActiveAE | virtual |
RunStages() | ActiveAE::CActiveAE | protected |
SetMute(const bool enabled) override | ActiveAE::CActiveAE | virtual |
SetPriority(const int iPriority) | CThread | private |
SetPrioritySched_RR(int iPriority) | CThread | private |
SetStreamAmplification(CActiveAEStream *stream, float amplify) | ActiveAE::CActiveAE | protected |
SetStreamFade(CActiveAEStream *stream, float from, float target, unsigned int millis) | ActiveAE::CActiveAE | protected |
SetStreamFFmpegInfo(CActiveAEStream *stream, int profile, enum AVMatrixEncoding matrix_encoding, enum AVAudioServiceType audio_service_type) | ActiveAE::CActiveAE | protected |
SetStreamReplaygain(CActiveAEStream *stream, float rgain) | ActiveAE::CActiveAE | protected |
SetStreamResampleMode(CActiveAEStream *stream, int mode) | ActiveAE::CActiveAE | protected |
SetStreamResampleRatio(CActiveAEStream *stream, double ratio) | ActiveAE::CActiveAE | protected |
SetStreamVolume(CActiveAEStream *stream, float volume) | ActiveAE::CActiveAE | protected |
SetVolume(const float volume) override | ActiveAE::CActiveAE | virtual |
SFlushStream(CActiveAEStream *stream) | ActiveAE::CActiveAE | protected |
Shutdown() override | ActiveAE::CActiveAE | virtual |
Sleep(unsigned int milliseconds) | CThread | private |
SStopSound(CActiveAESound *sound) | ActiveAE::CActiveAE | protected |
Start() override | ActiveAE::CActiveAE | virtual |
StateMachine(int signal, Protocol *port, Message *msg) | ActiveAE::CActiveAE | protected |
StopSound(CActiveAESound *sound) | ActiveAE::CActiveAE | protected |
StopThread(bool bWait=true) | CThread | privatevirtual |
SupportsQualityLevel(enum AEQuality level) override | ActiveAE::CActiveAE | virtual |
SupportsRaw(AEAudioFormat &format) override | ActiveAE::CActiveAE | virtual |
SupportsSilenceTimeout() override | ActiveAE::CActiveAE | virtual |
Suspend() override | ActiveAE::CActiveAE | virtual |
SyncStream(CActiveAEStream *stream) | ActiveAE::CActiveAE | protected |
UnconfigureSink() | ActiveAE::CActiveAE | protected |
UnregisterAudioCallback(IAudioCallback *pCallback) override | ActiveAE::CActiveAE | virtual |
WAIT_INTERRUPTED enum value | CThread | private |
WAIT_SIGNALED enum value | CThread | private |
WAIT_TIMEDOUT enum value | CThread | private |
WaitForThreadExit(unsigned int milliseconds) | CThread | private |
WaitResponse enum name | CThread | private |
~CActiveAE() override | ActiveAE::CActiveAE | |
~CThread() | CThread | privatevirtual |
~IAE()=default | IAE | protectedvirtual |