ApplyStateBlock() override | CRenderSystemGL | virtual |
BeginRender() override | CRenderSystemGL | virtual |
CalculateMaxTexturesize() | CRenderSystemGL | protected |
CanDoWindowed() override | CWinSystemGbm | inlinevirtual |
CaptureStateBlock() override | CRenderSystemGL | virtual |
CenterWindow() | CWinSystemBase | inlinevirtual |
ClearBuffers(UTILS::Color color) override | CRenderSystemGL | virtual |
ClipRectToScissorRect(const CRect &rect) override | CRenderSystemGL | virtual |
CreateContext() override | CWinSystemGbmGLContext | protectedvirtual |
CreateNewWindow(const std::string &name, bool fullScreen, RESOLUTION_INFO &res) override | CWinSystemGbmEGLContext | virtual |
CreateWinSystem() | CWinSystemBase | static |
CRenderSystemBase() | CRenderSystemBase | |
CRenderSystemGL() | CRenderSystemGL | |
CWinSystemBase() | CWinSystemBase | |
CWinSystemGbm() | CWinSystemGbm | |
CWinSystemGbmEGLContext(EGLenum platform, std::string const &platformExtension) | CWinSystemGbmEGLContext | inlineprotected |
CWinSystemGbmGLContext() | CWinSystemGbmGLContext | |
DefaultRefreshRate(std::vector< REFRESHRATE > rates) | CWinSystemBase | |
DestroyRenderSystem() override | CRenderSystemGL | virtual |
DestroyWindow() override | CWinSystemGbm | virtual |
DestroyWindowSystem() override | CWinSystemGbmEGLContext | virtual |
DisableShader() | CRenderSystemGL | |
DriveRenderLoop() | CWinSystemBase | |
EnableShader(ESHADERMETHOD method) | CRenderSystemGL | |
EndRender() override | CRenderSystemGL | virtual |
FinishModeChange(RESOLUTION res) | CWinSystemBase | inlinevirtual |
FinishWindowResize(int newWidth, int newHeight) | CWinSystemBase | inlinevirtual |
FlipPage(bool rendered, bool videoLayer) | CWinSystemGbm | |
GetClipboardText(void) | CWinSystemBase | virtual |
GetDevicePath() const | CWinSystemGbm | inline |
GetDisplayLatency() | CWinSystemBase | inlinevirtual |
GetDrm() const | CWinSystemGbm | inline |
GetEGLConfig() const | CWinSystemGbmEGLContext | |
GetEGLContext() const | CWinSystemGbmEGLContext | |
GetEGLDisplay() const | CWinSystemGbmEGLContext | |
GetEGLSurface() const | CWinSystemGbmEGLContext | |
GetFrameLatencyAdjustment() | CWinSystemBase | inlinevirtual |
GetGBMDevice() const | CWinSystemGbm | inline |
GetGfxContext() | CWinSystemBase | |
GetGLSLVersion(int &major, int &minor) | CRenderSystemGL | |
GetGLVersion(int &major, int &minor) | CRenderSystemGL | |
GetHeight() | CWinSystemBase | inline |
GetMaxTextureSize() const | CRenderSystemBase | inline |
GetMinDXTPitch() const | CRenderSystemBase | inline |
GetModule() const | CWinSystemGbm | inline |
GetOSScreenSaver() | CWinSystemBase | |
GetOSScreenSaverImpl() | CWinSystemBase | inlineprotectedvirtual |
GetRenderRenderer() const | CRenderSystemBase | inline |
GetRenderSystem() override | CWinSystemGbmGLContext | inlinevirtual |
GetRenderVendor() const | CRenderSystemBase | inline |
GetRenderVersion(unsigned int &major, unsigned int &minor) const | CRenderSystemBase | |
GetRenderVersionString() const | CRenderSystemBase | inline |
GetShaderPath(const std::string &filename) override | CRenderSystemGL | virtual |
GetVideoLayerBridge() const | CWinSystemGbm | inline |
GetVideoSync(void *clock) | CWinSystemBase | inlinevirtual |
GetViewPort(CRect &viewPort) override | CRenderSystemGL | virtual |
GetWidth() | CWinSystemBase | inline |
HasCalibration(const RESOLUTION_INFO &resInfo) | CWinSystemBase | inlinevirtual |
HasCursor() | CWinSystemBase | inlinevirtual |
HasInertialGestures() | CWinSystemBase | inlinevirtual |
Hide() override | CWinSystemGbm | virtual |
InitialiseShaders() | CRenderSystemGL | protected |
InitRenderSystem() override | CRenderSystemGL | virtual |
InitWindowSystem() override | CWinSystemGbmGLContext | virtual |
InitWindowSystemEGL(EGLint renderableType, EGLint apiType) | CWinSystemGbmEGLContext | protected |
IsCreated() | CWinSystemBase | inlinevirtual |
IsExtSupported(const char *extension) const override | CRenderSystemGL | virtual |
IsFullScreen() | CWinSystemBase | inline |
m_bBlankOtherDisplay | CWinSystemBase | protected |
m_bFullScreen | CWinSystemBase | protected |
m_bRenderCreated | CRenderSystemBase | protected |
m_bVSync | CRenderSystemBase | protected |
m_bVsyncInit | CRenderSystemGL | protected |
m_bWindowCreated | CWinSystemBase | protected |
m_delayDispReset | CWinSystemGbm | protected |
m_dispResetTimer | CWinSystemGbm | protected |
m_DRM | CWinSystemGbm | protected |
m_eglContext | CWinSystemGbmEGLContext | protected |
m_fRefreshRate | CWinSystemBase | protected |
m_GBM | CWinSystemGbm | protected |
m_gfxContext | CWinSystemBase | protected |
m_glslMajor | CRenderSystemGL | protected |
m_glslMinor | CRenderSystemGL | protected |
m_height | CRenderSystemGL | protected |
m_libinput | CWinSystemGbm | protected |
m_limitedColorRange | CRenderSystemBase | protected |
m_lirc | CWinSystemGbm | protected |
m_maxTextureSize | CRenderSystemBase | protected |
m_method | CRenderSystemGL | protected |
m_minDXTPitch | CRenderSystemBase | protected |
m_nHeight | CWinSystemBase | protected |
m_nLeft | CWinSystemBase | protected |
m_nTop | CWinSystemBase | protected |
m_nWidth | CWinSystemBase | protected |
m_pShader | CRenderSystemGL | protected |
m_RenderExtensions | CRenderSystemGL | protected |
m_renderLoopClients | CWinSystemBase | protected |
m_renderLoopSection | CWinSystemBase | protected |
m_RenderRenderer | CRenderSystemBase | protected |
m_RenderVendor | CRenderSystemBase | protected |
m_RenderVersion | CRenderSystemBase | protected |
m_RenderVersionMajor | CRenderSystemBase | protected |
m_RenderVersionMinor | CRenderSystemBase | protected |
m_resources | CWinSystemGbm | protected |
m_resourceSection | CWinSystemGbm | protected |
m_screenSaverManager | CWinSystemBase | protected |
m_splashImage | CRenderSystemBase | protected |
m_splashMessageLayout | CRenderSystemBase | protected |
m_stereoMode | CRenderSystemBase | protected |
m_stereoView | CRenderSystemBase | protected |
m_supportsNPOT | CRenderSystemGL | protected |
m_vaapiProxy | CWinSystemGbmEGLContext | protected |
m_vertexArray | CRenderSystemGL | protected |
m_videoLayerBridge | CWinSystemGbm | protected |
m_viewPort | CRenderSystemGL | protected |
m_width | CRenderSystemGL | protected |
m_winEvents | CWinSystemBase | protected |
MessagePump() | CWinSystemBase | inlinevirtual |
Minimize() | CWinSystemBase | inlinevirtual |
MoveWindow(int topLeft, int topRight) | CWinSystemBase | inlinevirtual |
NoOfBuffers() | CWinSystemBase | virtual |
NotifyAppActiveChange(bool bActivated) | CWinSystemBase | inlinevirtual |
NotifyAppFocusChange(bool bGaining) | CWinSystemBase | inlinevirtual |
OnLostDevice() | CWinSystemGbm | protected |
OnMove(int x, int y) | CWinSystemBase | inlinevirtual |
PresentRender(bool rendered, bool videoLayer) override | CWinSystemGbmGLContext | virtual |
PresentRenderImpl(bool rendered) override | CWinSystemGbmGLContext | inlineprotectedvirtual |
Project(float &x, float &y, float &z) override | CRenderSystemGL | virtual |
RefreshRates(int width, int height, uint32_t dwFlags) | CWinSystemBase | |
Register(IDispResource *resource) | CWinSystemGbm | virtual |
RegisterRenderLoop(IRenderLoop *client) | CWinSystemBase | |
RegisterVideoLayerBridge(std::shared_ptr< CVideoLayerBridge > bridge) | CWinSystemGbm | inline |
ReleaseShaders() | CRenderSystemGL | protected |
ResetGLErrors() | CRenderSystemGL | |
ResetRenderSystem(int width, int height) override | CRenderSystemGL | virtual |
ResetScissors() override | CRenderSystemGL | virtual |
ResetVSync() | CRenderSystemGL | inline |
ResizeWindow(int newWidth, int newHeight, int newLeft, int newTop) override | CWinSystemGbm | virtual |
Restore() | CWinSystemBase | inlinevirtual |
RestoreViewPort() | CRenderSystemBase | inlinevirtual |
ScissorsCanEffectClipping() override | CRenderSystemGL | virtual |
ScreenResolutions(float refreshrate) | CWinSystemBase | |
SetCameraPosition(const CPoint &camera, int screenWidth, int screenHeight, float stereoFactor=0.0f) override | CRenderSystemGL | virtual |
SetFullScreen(bool fullScreen, RESOLUTION_INFO &res, bool blankOtherDisplays) override | CWinSystemGbmGLContext | virtual |
SetScissors(const CRect &rect) override | CRenderSystemGL | virtual |
SetStereoMode(RENDER_STEREO_MODE mode, RENDER_STEREO_VIEW view) override | CRenderSystemGL | virtual |
SetViewPort(const CRect &viewPort) override | CRenderSystemGL | virtual |
SetVSync(bool vsync) | CRenderSystemGL | |
SetVSyncImpl(bool enable) override | CWinSystemGbmGLContext | inlineprotectedvirtual |
SetWindowResolution(int width, int height) | CWinSystemBase | |
ShaderGetCol() | CRenderSystemGL | |
ShaderGetCoord0() | CRenderSystemGL | |
ShaderGetCoord1() | CRenderSystemGL | |
ShaderGetModel() | CRenderSystemGL | |
ShaderGetPos() | CRenderSystemGL | |
ShaderGetUniCol() | CRenderSystemGL | |
Show(bool raise=true) override | CWinSystemGbm | virtual |
ShowOSMouse(bool show) | CWinSystemBase | inlinevirtual |
ShowSplash(const std::string &message) | CRenderSystemBase | virtual |
SupportsNPOT(bool dxt) const override | CRenderSystemGL | virtual |
SupportsStereo(RENDER_STEREO_MODE mode) const override | CRenderSystemGL | virtual |
Unregister(IDispResource *resource) | CWinSystemGbm | virtual |
UnregisterRenderLoop(IRenderLoop *client) | CWinSystemBase | |
UpdateDesktopResolution(RESOLUTION_INFO &newRes, int width, int height, float refreshRate, uint32_t dwFlags) | CWinSystemBase | protected |
UpdateResolutions() override | CWinSystemGbm | virtual |
UseLimitedColor() override | CWinSystemGbm | virtual |
~CRenderSystemBase() | CRenderSystemBase | virtual |
~CRenderSystemGL() override | CRenderSystemGL | |
~CWinSystemBase() | CWinSystemBase | virtual |
~CWinSystemGbm()=default | CWinSystemGbm | virtual |
~CWinSystemGbmEGLContext()=default | CWinSystemGbmEGLContext | virtual |
~CWinSystemGbmGLContext()=default | CWinSystemGbmGLContext | virtual |