Kodi Documentation  18.0
Kodi is an open source media player and entertainment hub.
CWinSystemGbmGLContext Member List

This is the complete list of members for CWinSystemGbmGLContext, including all inherited members.

ApplyStateBlock() overrideCRenderSystemGLvirtual
BeginRender() overrideCRenderSystemGLvirtual
CalculateMaxTexturesize()CRenderSystemGLprotected
CanDoWindowed() overrideCWinSystemGbminlinevirtual
CaptureStateBlock() overrideCRenderSystemGLvirtual
CenterWindow()CWinSystemBaseinlinevirtual
ClearBuffers(UTILS::Color color) overrideCRenderSystemGLvirtual
ClipRectToScissorRect(const CRect &rect) overrideCRenderSystemGLvirtual
CreateContext() overrideCWinSystemGbmGLContextprotectedvirtual
CreateNewWindow(const std::string &name, bool fullScreen, RESOLUTION_INFO &res) overrideCWinSystemGbmEGLContextvirtual
CreateWinSystem()CWinSystemBasestatic
CRenderSystemBase()CRenderSystemBase
CRenderSystemGL()CRenderSystemGL
CWinSystemBase()CWinSystemBase
CWinSystemGbm()CWinSystemGbm
CWinSystemGbmEGLContext(EGLenum platform, std::string const &platformExtension)CWinSystemGbmEGLContextinlineprotected
CWinSystemGbmGLContext()CWinSystemGbmGLContext
DefaultRefreshRate(std::vector< REFRESHRATE > rates)CWinSystemBase
DestroyRenderSystem() overrideCRenderSystemGLvirtual
DestroyWindow() overrideCWinSystemGbmvirtual
DestroyWindowSystem() overrideCWinSystemGbmEGLContextvirtual
DisableShader()CRenderSystemGL
DriveRenderLoop()CWinSystemBase
EnableShader(ESHADERMETHOD method)CRenderSystemGL
EndRender() overrideCRenderSystemGLvirtual
FinishModeChange(RESOLUTION res)CWinSystemBaseinlinevirtual
FinishWindowResize(int newWidth, int newHeight)CWinSystemBaseinlinevirtual
FlipPage(bool rendered, bool videoLayer)CWinSystemGbm
GetClipboardText(void)CWinSystemBasevirtual
GetDevicePath() constCWinSystemGbminline
GetDisplayLatency()CWinSystemBaseinlinevirtual
GetDrm() constCWinSystemGbminline
GetEGLConfig() constCWinSystemGbmEGLContext
GetEGLContext() constCWinSystemGbmEGLContext
GetEGLDisplay() constCWinSystemGbmEGLContext
GetEGLSurface() constCWinSystemGbmEGLContext
GetFrameLatencyAdjustment()CWinSystemBaseinlinevirtual
GetGBMDevice() constCWinSystemGbminline
GetGfxContext()CWinSystemBase
GetGLSLVersion(int &major, int &minor)CRenderSystemGL
GetGLVersion(int &major, int &minor)CRenderSystemGL
GetHeight()CWinSystemBaseinline
GetMaxTextureSize() constCRenderSystemBaseinline
GetMinDXTPitch() constCRenderSystemBaseinline
GetModule() constCWinSystemGbminline
GetOSScreenSaver()CWinSystemBase
GetOSScreenSaverImpl()CWinSystemBaseinlineprotectedvirtual
GetRenderRenderer() constCRenderSystemBaseinline
GetRenderSystem() overrideCWinSystemGbmGLContextinlinevirtual
GetRenderVendor() constCRenderSystemBaseinline
GetRenderVersion(unsigned int &major, unsigned int &minor) constCRenderSystemBase
GetRenderVersionString() constCRenderSystemBaseinline
GetShaderPath(const std::string &filename) overrideCRenderSystemGLvirtual
GetVideoLayerBridge() constCWinSystemGbminline
GetVideoSync(void *clock)CWinSystemBaseinlinevirtual
GetViewPort(CRect &viewPort) overrideCRenderSystemGLvirtual
GetWidth()CWinSystemBaseinline
HasCalibration(const RESOLUTION_INFO &resInfo)CWinSystemBaseinlinevirtual
HasCursor()CWinSystemBaseinlinevirtual
HasInertialGestures()CWinSystemBaseinlinevirtual
Hide() overrideCWinSystemGbmvirtual
InitialiseShaders()CRenderSystemGLprotected
InitRenderSystem() overrideCRenderSystemGLvirtual
InitWindowSystem() overrideCWinSystemGbmGLContextvirtual
InitWindowSystemEGL(EGLint renderableType, EGLint apiType)CWinSystemGbmEGLContextprotected
IsCreated()CWinSystemBaseinlinevirtual
IsExtSupported(const char *extension) const overrideCRenderSystemGLvirtual
IsFullScreen()CWinSystemBaseinline
m_bBlankOtherDisplayCWinSystemBaseprotected
m_bFullScreenCWinSystemBaseprotected
m_bRenderCreatedCRenderSystemBaseprotected
m_bVSyncCRenderSystemBaseprotected
m_bVsyncInitCRenderSystemGLprotected
m_bWindowCreatedCWinSystemBaseprotected
m_delayDispResetCWinSystemGbmprotected
m_dispResetTimerCWinSystemGbmprotected
m_DRMCWinSystemGbmprotected
m_eglContextCWinSystemGbmEGLContextprotected
m_fRefreshRateCWinSystemBaseprotected
m_GBMCWinSystemGbmprotected
m_gfxContextCWinSystemBaseprotected
m_glslMajorCRenderSystemGLprotected
m_glslMinorCRenderSystemGLprotected
m_heightCRenderSystemGLprotected
m_libinputCWinSystemGbmprotected
m_limitedColorRangeCRenderSystemBaseprotected
m_lircCWinSystemGbmprotected
m_maxTextureSizeCRenderSystemBaseprotected
m_methodCRenderSystemGLprotected
m_minDXTPitchCRenderSystemBaseprotected
m_nHeightCWinSystemBaseprotected
m_nLeftCWinSystemBaseprotected
m_nTopCWinSystemBaseprotected
m_nWidthCWinSystemBaseprotected
m_pShaderCRenderSystemGLprotected
m_RenderExtensionsCRenderSystemGLprotected
m_renderLoopClientsCWinSystemBaseprotected
m_renderLoopSectionCWinSystemBaseprotected
m_RenderRendererCRenderSystemBaseprotected
m_RenderVendorCRenderSystemBaseprotected
m_RenderVersionCRenderSystemBaseprotected
m_RenderVersionMajorCRenderSystemBaseprotected
m_RenderVersionMinorCRenderSystemBaseprotected
m_resourcesCWinSystemGbmprotected
m_resourceSectionCWinSystemGbmprotected
m_screenSaverManagerCWinSystemBaseprotected
m_splashImageCRenderSystemBaseprotected
m_splashMessageLayoutCRenderSystemBaseprotected
m_stereoModeCRenderSystemBaseprotected
m_stereoViewCRenderSystemBaseprotected
m_supportsNPOTCRenderSystemGLprotected
m_vaapiProxyCWinSystemGbmEGLContextprotected
m_vertexArrayCRenderSystemGLprotected
m_videoLayerBridgeCWinSystemGbmprotected
m_viewPortCRenderSystemGLprotected
m_widthCRenderSystemGLprotected
m_winEventsCWinSystemBaseprotected
MessagePump()CWinSystemBaseinlinevirtual
Minimize()CWinSystemBaseinlinevirtual
MoveWindow(int topLeft, int topRight)CWinSystemBaseinlinevirtual
NoOfBuffers()CWinSystemBasevirtual
NotifyAppActiveChange(bool bActivated)CWinSystemBaseinlinevirtual
NotifyAppFocusChange(bool bGaining)CWinSystemBaseinlinevirtual
OnLostDevice()CWinSystemGbmprotected
OnMove(int x, int y)CWinSystemBaseinlinevirtual
PresentRender(bool rendered, bool videoLayer) overrideCWinSystemGbmGLContextvirtual
PresentRenderImpl(bool rendered) overrideCWinSystemGbmGLContextinlineprotectedvirtual
Project(float &x, float &y, float &z) overrideCRenderSystemGLvirtual
RefreshRates(int width, int height, uint32_t dwFlags)CWinSystemBase
Register(IDispResource *resource)CWinSystemGbmvirtual
RegisterRenderLoop(IRenderLoop *client)CWinSystemBase
RegisterVideoLayerBridge(std::shared_ptr< CVideoLayerBridge > bridge)CWinSystemGbminline
ReleaseShaders()CRenderSystemGLprotected
ResetGLErrors()CRenderSystemGL
ResetRenderSystem(int width, int height) overrideCRenderSystemGLvirtual
ResetScissors() overrideCRenderSystemGLvirtual
ResetVSync()CRenderSystemGLinline
ResizeWindow(int newWidth, int newHeight, int newLeft, int newTop) overrideCWinSystemGbmvirtual
Restore()CWinSystemBaseinlinevirtual
RestoreViewPort()CRenderSystemBaseinlinevirtual
ScissorsCanEffectClipping() overrideCRenderSystemGLvirtual
ScreenResolutions(float refreshrate)CWinSystemBase
SetCameraPosition(const CPoint &camera, int screenWidth, int screenHeight, float stereoFactor=0.0f) overrideCRenderSystemGLvirtual
SetFullScreen(bool fullScreen, RESOLUTION_INFO &res, bool blankOtherDisplays) overrideCWinSystemGbmGLContextvirtual
SetScissors(const CRect &rect) overrideCRenderSystemGLvirtual
SetStereoMode(RENDER_STEREO_MODE mode, RENDER_STEREO_VIEW view) overrideCRenderSystemGLvirtual
SetViewPort(const CRect &viewPort) overrideCRenderSystemGLvirtual
SetVSync(bool vsync)CRenderSystemGL
SetVSyncImpl(bool enable) overrideCWinSystemGbmGLContextinlineprotectedvirtual
SetWindowResolution(int width, int height)CWinSystemBase
ShaderGetCol()CRenderSystemGL
ShaderGetCoord0()CRenderSystemGL
ShaderGetCoord1()CRenderSystemGL
ShaderGetModel()CRenderSystemGL
ShaderGetPos()CRenderSystemGL
ShaderGetUniCol()CRenderSystemGL
Show(bool raise=true) overrideCWinSystemGbmvirtual
ShowOSMouse(bool show)CWinSystemBaseinlinevirtual
ShowSplash(const std::string &message)CRenderSystemBasevirtual
SupportsNPOT(bool dxt) const overrideCRenderSystemGLvirtual
SupportsStereo(RENDER_STEREO_MODE mode) const overrideCRenderSystemGLvirtual
Unregister(IDispResource *resource)CWinSystemGbmvirtual
UnregisterRenderLoop(IRenderLoop *client)CWinSystemBase
UpdateDesktopResolution(RESOLUTION_INFO &newRes, int width, int height, float refreshRate, uint32_t dwFlags)CWinSystemBaseprotected
UpdateResolutions() overrideCWinSystemGbmvirtual
UseLimitedColor() overrideCWinSystemGbmvirtual
~CRenderSystemBase()CRenderSystemBasevirtual
~CRenderSystemGL() overrideCRenderSystemGL
~CWinSystemBase()CWinSystemBasevirtual
~CWinSystemGbm()=defaultCWinSystemGbmvirtual
~CWinSystemGbmEGLContext()=defaultCWinSystemGbmEGLContextvirtual
~CWinSystemGbmGLContext()=defaultCWinSystemGbmGLContextvirtual