| ApplyStateBlock() override | CRenderSystemGL | virtual |
| BeginRender() override | CRenderSystemGL | virtual |
| CalculateMaxTexturesize() | CRenderSystemGL | protected |
| CanDoWindowed() override | CWinSystemGbm | inlinevirtual |
| CaptureStateBlock() override | CRenderSystemGL | virtual |
| CenterWindow() | CWinSystemBase | inlinevirtual |
| ClearBuffers(UTILS::Color color) override | CRenderSystemGL | virtual |
| ClipRectToScissorRect(const CRect &rect) override | CRenderSystemGL | virtual |
| CreateContext() override | CWinSystemGbmGLContext | protectedvirtual |
| CreateNewWindow(const std::string &name, bool fullScreen, RESOLUTION_INFO &res) override | CWinSystemGbmEGLContext | virtual |
| CreateWinSystem() | CWinSystemBase | static |
| CRenderSystemBase() | CRenderSystemBase | |
| CRenderSystemGL() | CRenderSystemGL | |
| CWinSystemBase() | CWinSystemBase | |
| CWinSystemGbm() | CWinSystemGbm | |
| CWinSystemGbmEGLContext(EGLenum platform, std::string const &platformExtension) | CWinSystemGbmEGLContext | inlineprotected |
| CWinSystemGbmGLContext() | CWinSystemGbmGLContext | |
| DefaultRefreshRate(std::vector< REFRESHRATE > rates) | CWinSystemBase | |
| DestroyRenderSystem() override | CRenderSystemGL | virtual |
| DestroyWindow() override | CWinSystemGbm | virtual |
| DestroyWindowSystem() override | CWinSystemGbmEGLContext | virtual |
| DisableShader() | CRenderSystemGL | |
| DriveRenderLoop() | CWinSystemBase | |
| EnableShader(ESHADERMETHOD method) | CRenderSystemGL | |
| EndRender() override | CRenderSystemGL | virtual |
| FinishModeChange(RESOLUTION res) | CWinSystemBase | inlinevirtual |
| FinishWindowResize(int newWidth, int newHeight) | CWinSystemBase | inlinevirtual |
| FlipPage(bool rendered, bool videoLayer) | CWinSystemGbm | |
| GetClipboardText(void) | CWinSystemBase | virtual |
| GetDevicePath() const | CWinSystemGbm | inline |
| GetDisplayLatency() | CWinSystemBase | inlinevirtual |
| GetDrm() const | CWinSystemGbm | inline |
| GetEGLConfig() const | CWinSystemGbmEGLContext | |
| GetEGLContext() const | CWinSystemGbmEGLContext | |
| GetEGLDisplay() const | CWinSystemGbmEGLContext | |
| GetEGLSurface() const | CWinSystemGbmEGLContext | |
| GetFrameLatencyAdjustment() | CWinSystemBase | inlinevirtual |
| GetGBMDevice() const | CWinSystemGbm | inline |
| GetGfxContext() | CWinSystemBase | |
| GetGLSLVersion(int &major, int &minor) | CRenderSystemGL | |
| GetGLVersion(int &major, int &minor) | CRenderSystemGL | |
| GetHeight() | CWinSystemBase | inline |
| GetMaxTextureSize() const | CRenderSystemBase | inline |
| GetMinDXTPitch() const | CRenderSystemBase | inline |
| GetModule() const | CWinSystemGbm | inline |
| GetOSScreenSaver() | CWinSystemBase | |
| GetOSScreenSaverImpl() | CWinSystemBase | inlineprotectedvirtual |
| GetRenderRenderer() const | CRenderSystemBase | inline |
| GetRenderSystem() override | CWinSystemGbmGLContext | inlinevirtual |
| GetRenderVendor() const | CRenderSystemBase | inline |
| GetRenderVersion(unsigned int &major, unsigned int &minor) const | CRenderSystemBase | |
| GetRenderVersionString() const | CRenderSystemBase | inline |
| GetShaderPath(const std::string &filename) override | CRenderSystemGL | virtual |
| GetVideoLayerBridge() const | CWinSystemGbm | inline |
| GetVideoSync(void *clock) | CWinSystemBase | inlinevirtual |
| GetViewPort(CRect &viewPort) override | CRenderSystemGL | virtual |
| GetWidth() | CWinSystemBase | inline |
| HasCalibration(const RESOLUTION_INFO &resInfo) | CWinSystemBase | inlinevirtual |
| HasCursor() | CWinSystemBase | inlinevirtual |
| HasInertialGestures() | CWinSystemBase | inlinevirtual |
| Hide() override | CWinSystemGbm | virtual |
| InitialiseShaders() | CRenderSystemGL | protected |
| InitRenderSystem() override | CRenderSystemGL | virtual |
| InitWindowSystem() override | CWinSystemGbmGLContext | virtual |
| InitWindowSystemEGL(EGLint renderableType, EGLint apiType) | CWinSystemGbmEGLContext | protected |
| IsCreated() | CWinSystemBase | inlinevirtual |
| IsExtSupported(const char *extension) const override | CRenderSystemGL | virtual |
| IsFullScreen() | CWinSystemBase | inline |
| m_bBlankOtherDisplay | CWinSystemBase | protected |
| m_bFullScreen | CWinSystemBase | protected |
| m_bRenderCreated | CRenderSystemBase | protected |
| m_bVSync | CRenderSystemBase | protected |
| m_bVsyncInit | CRenderSystemGL | protected |
| m_bWindowCreated | CWinSystemBase | protected |
| m_delayDispReset | CWinSystemGbm | protected |
| m_dispResetTimer | CWinSystemGbm | protected |
| m_DRM | CWinSystemGbm | protected |
| m_eglContext | CWinSystemGbmEGLContext | protected |
| m_fRefreshRate | CWinSystemBase | protected |
| m_GBM | CWinSystemGbm | protected |
| m_gfxContext | CWinSystemBase | protected |
| m_glslMajor | CRenderSystemGL | protected |
| m_glslMinor | CRenderSystemGL | protected |
| m_height | CRenderSystemGL | protected |
| m_libinput | CWinSystemGbm | protected |
| m_limitedColorRange | CRenderSystemBase | protected |
| m_lirc | CWinSystemGbm | protected |
| m_maxTextureSize | CRenderSystemBase | protected |
| m_method | CRenderSystemGL | protected |
| m_minDXTPitch | CRenderSystemBase | protected |
| m_nHeight | CWinSystemBase | protected |
| m_nLeft | CWinSystemBase | protected |
| m_nTop | CWinSystemBase | protected |
| m_nWidth | CWinSystemBase | protected |
| m_pShader | CRenderSystemGL | protected |
| m_RenderExtensions | CRenderSystemGL | protected |
| m_renderLoopClients | CWinSystemBase | protected |
| m_renderLoopSection | CWinSystemBase | protected |
| m_RenderRenderer | CRenderSystemBase | protected |
| m_RenderVendor | CRenderSystemBase | protected |
| m_RenderVersion | CRenderSystemBase | protected |
| m_RenderVersionMajor | CRenderSystemBase | protected |
| m_RenderVersionMinor | CRenderSystemBase | protected |
| m_resources | CWinSystemGbm | protected |
| m_resourceSection | CWinSystemGbm | protected |
| m_screenSaverManager | CWinSystemBase | protected |
| m_splashImage | CRenderSystemBase | protected |
| m_splashMessageLayout | CRenderSystemBase | protected |
| m_stereoMode | CRenderSystemBase | protected |
| m_stereoView | CRenderSystemBase | protected |
| m_supportsNPOT | CRenderSystemGL | protected |
| m_vaapiProxy | CWinSystemGbmEGLContext | protected |
| m_vertexArray | CRenderSystemGL | protected |
| m_videoLayerBridge | CWinSystemGbm | protected |
| m_viewPort | CRenderSystemGL | protected |
| m_width | CRenderSystemGL | protected |
| m_winEvents | CWinSystemBase | protected |
| MessagePump() | CWinSystemBase | inlinevirtual |
| Minimize() | CWinSystemBase | inlinevirtual |
| MoveWindow(int topLeft, int topRight) | CWinSystemBase | inlinevirtual |
| NoOfBuffers() | CWinSystemBase | virtual |
| NotifyAppActiveChange(bool bActivated) | CWinSystemBase | inlinevirtual |
| NotifyAppFocusChange(bool bGaining) | CWinSystemBase | inlinevirtual |
| OnLostDevice() | CWinSystemGbm | protected |
| OnMove(int x, int y) | CWinSystemBase | inlinevirtual |
| PresentRender(bool rendered, bool videoLayer) override | CWinSystemGbmGLContext | virtual |
| PresentRenderImpl(bool rendered) override | CWinSystemGbmGLContext | inlineprotectedvirtual |
| Project(float &x, float &y, float &z) override | CRenderSystemGL | virtual |
| RefreshRates(int width, int height, uint32_t dwFlags) | CWinSystemBase | |
| Register(IDispResource *resource) | CWinSystemGbm | virtual |
| RegisterRenderLoop(IRenderLoop *client) | CWinSystemBase | |
| RegisterVideoLayerBridge(std::shared_ptr< CVideoLayerBridge > bridge) | CWinSystemGbm | inline |
| ReleaseShaders() | CRenderSystemGL | protected |
| ResetGLErrors() | CRenderSystemGL | |
| ResetRenderSystem(int width, int height) override | CRenderSystemGL | virtual |
| ResetScissors() override | CRenderSystemGL | virtual |
| ResetVSync() | CRenderSystemGL | inline |
| ResizeWindow(int newWidth, int newHeight, int newLeft, int newTop) override | CWinSystemGbm | virtual |
| Restore() | CWinSystemBase | inlinevirtual |
| RestoreViewPort() | CRenderSystemBase | inlinevirtual |
| ScissorsCanEffectClipping() override | CRenderSystemGL | virtual |
| ScreenResolutions(float refreshrate) | CWinSystemBase | |
| SetCameraPosition(const CPoint &camera, int screenWidth, int screenHeight, float stereoFactor=0.0f) override | CRenderSystemGL | virtual |
| SetFullScreen(bool fullScreen, RESOLUTION_INFO &res, bool blankOtherDisplays) override | CWinSystemGbmGLContext | virtual |
| SetScissors(const CRect &rect) override | CRenderSystemGL | virtual |
| SetStereoMode(RENDER_STEREO_MODE mode, RENDER_STEREO_VIEW view) override | CRenderSystemGL | virtual |
| SetViewPort(const CRect &viewPort) override | CRenderSystemGL | virtual |
| SetVSync(bool vsync) | CRenderSystemGL | |
| SetVSyncImpl(bool enable) override | CWinSystemGbmGLContext | inlineprotectedvirtual |
| SetWindowResolution(int width, int height) | CWinSystemBase | |
| ShaderGetCol() | CRenderSystemGL | |
| ShaderGetCoord0() | CRenderSystemGL | |
| ShaderGetCoord1() | CRenderSystemGL | |
| ShaderGetModel() | CRenderSystemGL | |
| ShaderGetPos() | CRenderSystemGL | |
| ShaderGetUniCol() | CRenderSystemGL | |
| Show(bool raise=true) override | CWinSystemGbm | virtual |
| ShowOSMouse(bool show) | CWinSystemBase | inlinevirtual |
| ShowSplash(const std::string &message) | CRenderSystemBase | virtual |
| SupportsNPOT(bool dxt) const override | CRenderSystemGL | virtual |
| SupportsStereo(RENDER_STEREO_MODE mode) const override | CRenderSystemGL | virtual |
| Unregister(IDispResource *resource) | CWinSystemGbm | virtual |
| UnregisterRenderLoop(IRenderLoop *client) | CWinSystemBase | |
| UpdateDesktopResolution(RESOLUTION_INFO &newRes, int width, int height, float refreshRate, uint32_t dwFlags) | CWinSystemBase | protected |
| UpdateResolutions() override | CWinSystemGbm | virtual |
| UseLimitedColor() override | CWinSystemGbm | virtual |
| ~CRenderSystemBase() | CRenderSystemBase | virtual |
| ~CRenderSystemGL() override | CRenderSystemGL | |
| ~CWinSystemBase() | CWinSystemBase | virtual |
| ~CWinSystemGbm()=default | CWinSystemGbm | virtual |
| ~CWinSystemGbmEGLContext()=default | CWinSystemGbmEGLContext | virtual |
| ~CWinSystemGbmGLContext()=default | CWinSystemGbmGLContext | virtual |