MxEngine
AudioBuffer.h
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28 
29 #pragma once
30 
31 #include "Utilities/Audio/SupportedAudioTypes.h"
32 #include "Utilities/STL/MxString.h"
33 
34 namespace MxEngine
35 {
37  {
38  using BindableId = unsigned int;
39 
40  MxString filepath;
41  BindableId id = 0;
42  uint8_t channels = 0;
43  AudioType type = AudioType::WAV;
44  size_t frequency = 0;
45  size_t sampleCount = 0;
46  size_t nativeFormat = 0;
47  public:
48  AudioBuffer();
49  ~AudioBuffer();
50  AudioBuffer(const AudioBuffer&) = delete;
51  AudioBuffer(AudioBuffer&&) noexcept;
52  AudioBuffer& operator=(const AudioBuffer&) = delete;
53  AudioBuffer& operator=(AudioBuffer&&) noexcept;
54 
55  void Load(const MxString& path);
56  BindableId GetNativeHandle() const;
57  size_t GetChannelCount() const;
58  size_t GetFrequency() const;
59  size_t GetNativeFormat() const;
60  size_t GetSampleCount() const;
61  AudioType GetAudioType() const;
62  const MxString& GetFilePath() const;
63  };
64 }
Definition: AudioBuffer.h:36
Definition: Application.cpp:49