31 #include "AudioBuffer.h" 37 using BindableId =
unsigned int;
47 void SetLooping(
bool value);
48 void SetRelative(
bool value);
49 void SetVolume(
float volume);
50 void SetOuterAngleVolume(
float volume);
51 void SetOuterAngle(
float angle);
52 void SetInnerAngle(
float angle);
53 void SetVelocity(
float x,
float y,
float z);
54 void SetPosition(
float x,
float y,
float z);
55 void SetDirection(
float x,
float y,
float z);
56 void SetSpeed(
float speed);
57 void SetRollofFactor(
float factor);
58 void SetReferenceDistance(
float distance);
59 BindableId GetNativeHandle()
const;
Definition: AudioBuffer.h:36
Definition: AudioPlayer.h:35
Definition: Application.cpp:49