31 #include "CameraController.h" 42 void UpdateEyes(CameraController::Handle& leftCamera, CameraController::Handle& rightCamera);
45 CameraController::Handle LeftEye;
46 CameraController::Handle RightEye;
47 float EyeDistance = 0.1f;
48 float FocusDistance = 10.0f;
Definition: AbstractFactory.h:61
Definition: VRCameraController.h:35
Definition: Application.cpp:49