MxEngine
VertexBuffer.h
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28 
29 #pragma once
30 
31 namespace MxEngine
32 {
33  enum class UsageType
34  {
35  STREAM_DRAW,
36  STREAM_READ,
37  STREAM_COPY,
38  STATIC_DRAW,
39  STATIC_READ,
40  STATIC_COPY,
41  DYNAMIC_DRAW,
42  DYNAMIC_READ,
43  DYNAMIC_COPY,
44  };
45 
47  {
48  using BindableId = unsigned int;
49  using BufferData = const float*;
50 
51  BindableId id = 0;
52  size_t size;
53  public:
54  explicit VertexBuffer();
55  explicit VertexBuffer(BufferData data, size_t sizeInFloats, UsageType type);
56  ~VertexBuffer();
57  VertexBuffer(const VertexBuffer&) = delete;
58  VertexBuffer(VertexBuffer&& vbo) noexcept;
59  VertexBuffer& operator=(const VertexBuffer&) = delete;
60  VertexBuffer& operator=(VertexBuffer&&) noexcept;
61 
62  BindableId GetNativeHandle() const;
63  void Bind() const;
64  void Unbind() const;
65  void Load(BufferData data, size_t sizeInFloats, UsageType type);
66  void BufferSubData(BufferData data, size_t sizeInFloats, size_t offsetInFloats = 0);
67  void BufferDataWithResize(BufferData data, size_t sizeInFloats);
68  size_t GetSize() const;
69  };
70 }
Definition: VertexBuffer.h:46
Definition: Application.cpp:49