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MxEngine
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This is the complete list of members for MxEngine::RenderController, including all inherited members.
| AttachDefaultFrameBuffer() (defined in MxEngine::RenderController) | MxEngine::RenderController | |
| AttachFrameBuffer(const GResource< FrameBuffer > &framebuffer) (defined in MxEngine::RenderController) | MxEngine::RenderController | |
| Clear() const (defined in MxEngine::RenderController) | MxEngine::RenderController | |
| GetEnvironment() (defined in MxEngine::RenderController) | MxEngine::RenderController | |
| GetEnvironment() const (defined in MxEngine::RenderController) | MxEngine::RenderController | |
| GetRenderEngine() const (defined in MxEngine::RenderController) | MxEngine::RenderController | |
| GetRenderEngine() (defined in MxEngine::RenderController) | MxEngine::RenderController | |
| Render() const (defined in MxEngine::RenderController) | MxEngine::RenderController | |
| RenderToFrameBuffer(const GResource< FrameBuffer > &framebuffer, const Shader &shader) (defined in MxEngine::RenderController) | MxEngine::RenderController | |
| RenderToTexture(const GResource< Texture > &texture, const Shader &shader, Attachment attachment=Attachment::COLOR_ATTACHMENT0) (defined in MxEngine::RenderController) | MxEngine::RenderController | |
| ResetPipeline() (defined in MxEngine::RenderController) | MxEngine::RenderController | |
| SetAnisotropicFiltering(float value) (defined in MxEngine::RenderController) | MxEngine::RenderController | |
| SetViewport(int x, int y, int width, int height) (defined in MxEngine::RenderController) | MxEngine::RenderController | |
| StartPipeline() (defined in MxEngine::RenderController) | MxEngine::RenderController | |
| SubmitCamera(const CameraController &controller, const Transform &parentTransform, const Skybox &skybox) (defined in MxEngine::RenderController) | MxEngine::RenderController | |
| SubmitFinalImage(const GResource< Texture > &texture) (defined in MxEngine::RenderController) | MxEngine::RenderController | |
| SubmitLightSource(const DirectionalLight &light, const Transform &parentTransform) (defined in MxEngine::RenderController) | MxEngine::RenderController | |
| SubmitLightSource(const PointLight &light, const Transform &parentTransform) (defined in MxEngine::RenderController) | MxEngine::RenderController | |
| SubmitLightSource(const SpotLight &light, const Transform &parentTransform) (defined in MxEngine::RenderController) | MxEngine::RenderController | |
| SubmitPrimitive(const SubMesh &object, const Material &material, const Transform &parentTransform, size_t instanceCount) (defined in MxEngine::RenderController) | MxEngine::RenderController | |
| ToggleDepthOnlyMode(bool value) (defined in MxEngine::RenderController) | MxEngine::RenderController | |
| ToggleFaceCulling(bool value, bool counterClockWise=true, bool cullBack=true) (defined in MxEngine::RenderController) | MxEngine::RenderController | |
| ToggleReversedDepth(bool value) (defined in MxEngine::RenderController) | MxEngine::RenderController |
1.8.12