| _getImpl() | Ogre::HardwareBuffer | inline |
| _updateFromShadow(void) override | Ogre::D3D11HardwareBuffer | virtual |
| BufferType enum name | Ogre::D3D11HardwareBuffer | |
| CONSTANT_BUFFER enum value | Ogre::D3D11HardwareBuffer | |
| copyData(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) override | Ogre::D3D11HardwareBuffer | virtual |
| Ogre::HardwareBuffer::copyData(HardwareBuffer &srcBuffer) | Ogre::HardwareBuffer | inline |
| copyDataImpl(HardwareBuffer &srcBuffer, size_t srcOffset, size_t dstOffset, size_t length, bool discardWholeBuffer=false) | Ogre::D3D11HardwareBuffer | |
| D3D11HardwareBuffer(BufferType btype, size_t sizeBytes, HardwareBuffer::Usage usage, D3D11Device &device, bool useShadowBuffer, bool streamOut) | Ogre::D3D11HardwareBuffer | |
| getD3DBuffer(void) const | Ogre::D3D11HardwareBuffer | inline |
| getSizeInBytes(void) const | Ogre::HardwareBuffer | inline |
| getUsage(void) const | Ogre::HardwareBuffer | inline |
| HardwareBuffer(Usage usage, bool useShadowBuffer) | Ogre::HardwareBuffer | inline |
| hasShadowBuffer(void) const | Ogre::HardwareBuffer | inline |
| HBL_DISCARD enum value | Ogre::HardwareBuffer | |
| HBL_NO_OVERWRITE enum value | Ogre::HardwareBuffer | |
| HBL_NORMAL enum value | Ogre::HardwareBuffer | |
| HBL_READ_ONLY enum value | Ogre::HardwareBuffer | |
| HBL_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
| HBU_DISCARDABLE enum value | Ogre::HardwareBuffer | |
| HBU_DYNAMIC enum value | Ogre::HardwareBuffer | |
| HBU_DYNAMIC_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
| HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE enum value | Ogre::HardwareBuffer | |
| HBU_STATIC enum value | Ogre::HardwareBuffer | |
| HBU_STATIC_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
| HBU_WRITE_ONLY enum value | Ogre::HardwareBuffer | |
| INDEX_BUFFER enum value | Ogre::D3D11HardwareBuffer | |
| isLocked(void) const | Ogre::HardwareBuffer | inline |
| isSystemMemory(void) const | Ogre::HardwareBuffer | inlinevirtual |
| lock(size_t offset, size_t length, LockOptions options) | Ogre::HardwareBuffer | inlinevirtual |
| lock(LockOptions options) | Ogre::HardwareBuffer | inline |
| LockOptions enum name | Ogre::HardwareBuffer | |
| readData(size_t offset, size_t length, void *pDest) override | Ogre::D3D11HardwareBuffer | virtual |
| suppressHardwareUpdate(bool suppress) | Ogre::HardwareBuffer | inline |
| unlock(void) | Ogre::HardwareBuffer | inline |
| Usage typedef | Ogre::HardwareBuffer | |
| UsageEnum enum name | Ogre::HardwareBuffer | |
| VERTEX_BUFFER enum value | Ogre::D3D11HardwareBuffer | |
| writeData(size_t offset, size_t length, const void *pSource, bool discardWholeBuffer=false) override | Ogre::D3D11HardwareBuffer | virtual |
| ~D3D11HardwareBuffer() | Ogre::D3D11HardwareBuffer | |
| ~HardwareBuffer() | Ogre::HardwareBuffer | inlinevirtual |