OGRE  master
Object-Oriented Graphics Rendering Engine
Ogre::D3D11StereoDriverNVIDIA Class Reference

Interface of the NVIDIA stereo driver. More...

#include <OgreD3D11StereoDriverNVIDIA.h>

+ Inheritance diagram for Ogre::D3D11StereoDriverNVIDIA:

Public Member Functions

 D3D11StereoDriverNVIDIA ()
 
virtual ~D3D11StereoDriverNVIDIA ()
 
virtual bool addRenderWindow (D3D11RenderWindowBase *renderWindow)
 
virtual bool isStereoEnabled (const String &renderWindowName)
 
virtual bool removeRenderWindow (const String &renderWindowName)
 
virtual bool setDrawBuffer (ColourBufferType colourBuffer)
 
- Public Member Functions inherited from Ogre::D3D11StereoDriverImpl
 D3D11StereoDriverImpl ()
 
virtual ~D3D11StereoDriverImpl ()
 

Detailed Description

Interface of the NVIDIA stereo driver.

Constructor & Destructor Documentation

◆ D3D11StereoDriverNVIDIA()

Ogre::D3D11StereoDriverNVIDIA::D3D11StereoDriverNVIDIA ( )

◆ ~D3D11StereoDriverNVIDIA()

virtual Ogre::D3D11StereoDriverNVIDIA::~D3D11StereoDriverNVIDIA ( )
virtual

Member Function Documentation

◆ addRenderWindow()

virtual bool Ogre::D3D11StereoDriverNVIDIA::addRenderWindow ( D3D11RenderWindowBase renderWindow)
virtual

◆ removeRenderWindow()

virtual bool Ogre::D3D11StereoDriverNVIDIA::removeRenderWindow ( const String renderWindowName)
virtual

◆ isStereoEnabled()

virtual bool Ogre::D3D11StereoDriverNVIDIA::isStereoEnabled ( const String renderWindowName)
virtual

◆ setDrawBuffer()

virtual bool Ogre::D3D11StereoDriverNVIDIA::setDrawBuffer ( ColourBufferType  colourBuffer)
virtual

The documentation for this class was generated from the following file: