| activateGLTextureUnit(size_t unit) | Ogre::GL3PlusStateCacheManager | |
| bindGLBuffer(GLenum target, GLuint buffer) | Ogre::GL3PlusStateCacheManager | |
| bindGLFrameBuffer(GLenum target, GLuint buffer) | Ogre::GL3PlusStateCacheManager | |
| bindGLProgramPipeline(GLuint handle) | Ogre::GL3PlusStateCacheManager | |
| bindGLRenderBuffer(GLuint buffer) | Ogre::GL3PlusStateCacheManager | |
| bindGLTexture(GLenum target, GLuint texture) | Ogre::GL3PlusStateCacheManager | |
| bindGLVertexArray(GLuint vao) | Ogre::GL3PlusStateCacheManager | |
| clearCache() | Ogre::GL3PlusStateCacheManager | |
| deleteGLBuffer(GLenum target, GLuint buffer) | Ogre::GL3PlusStateCacheManager | |
| deleteGLFrameBuffer(GLenum target, GLuint buffer) | Ogre::GL3PlusStateCacheManager | |
| deleteGLRenderBuffer(GLuint buffer) | Ogre::GL3PlusStateCacheManager | |
| deleteGLVertexArray(GLuint vao) | Ogre::GL3PlusStateCacheManager | |
| getClearDepth(void) const | Ogre::GL3PlusStateCacheManager | inline |
| getColourMask() | Ogre::GLStateCacheManagerCommon | inline |
| getDepthFunc(void) const | Ogre::GL3PlusStateCacheManager | inline |
| getDepthMask() const | Ogre::GLStateCacheManagerCommon | inline |
| getStencilMask(void) const | Ogre::GLStateCacheManagerCommon | inline |
| GL3PlusStateCacheManager(void) | Ogre::GL3PlusStateCacheManager | |
| initializeCache() | Ogre::GL3PlusStateCacheManager | |
| invalidateStateForTexture(GLuint texture) | Ogre::GL3PlusStateCacheManager | |
| setBlendEquation(GLenum eqRGB, GLenum eqA) | Ogre::GL3PlusStateCacheManager | |
| setBlendFunc(GLenum source, GLenum dest, GLenum sourceA, GLenum destA) | Ogre::GL3PlusStateCacheManager | |
| setClearColour(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | Ogre::GL3PlusStateCacheManager | |
| setClearDepth(GLclampf depth) | Ogre::GL3PlusStateCacheManager | |
| setColourMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) | Ogre::GL3PlusStateCacheManager | |
| setCullFace(GLenum face) | Ogre::GL3PlusStateCacheManager | |
| setDepthFunc(GLenum func) | Ogre::GL3PlusStateCacheManager | |
| setDepthMask(GLboolean mask) | Ogre::GL3PlusStateCacheManager | |
| setEnabled(GLenum flag, bool enabled) | Ogre::GL3PlusStateCacheManager | |
| setPolygonMode(GLenum mode) | Ogre::GL3PlusStateCacheManager | |
| setStencilMask(GLuint mask) | Ogre::GL3PlusStateCacheManager | |
| setTexParameteri(GLenum target, GLenum pname, GLint param) | Ogre::GL3PlusStateCacheManager | |
| setViewport(const Rect &r) | Ogre::GL3PlusStateCacheManager | |
| ~GLStateCacheManagerCommon() | Ogre::GLStateCacheManagerCommon | inlinevirtual |