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Object-Oriented Graphics Rendering Engine
Ogre::PCZSceneManager Member List

This is the complete list of members for Ogre::PCZSceneManager, including all inherited members.

_addDirtyInstanceManager(InstanceManager *dirtyManager)Ogre::SceneManager
_applySceneAnimations(void)Ogre::SceneManager
_calcZonesAffectedByLights(Camera *cam)Ogre::PCZSceneManager
_clearAllZonesPortalUpdateFlag(void)Ogre::PCZSceneManager
_dirtyNodeByMovingPortals(void)Ogre::PCZSceneManager
_findVisibleObjects(Camera *cam, VisibleObjectsBoundsInfo *visibleBounds, bool onlyShadowCasters) overrideOgre::PCZSceneManagervirtual
_getActiveCompositorChain() constOgre::SceneManagerinline
_getAutoParamDataSource()Ogre::SceneManagerinline
_getCombinedVisibilityMask(void) constOgre::SceneManager
_getCurrentRenderStage()Ogre::SceneManagerinline
_getLightsAffectingFrustum(void) constOgre::SceneManager
_getLightsDirtyCounter(void) constOgre::SceneManagerinline
_handleLodEvents()Ogre::SceneManager
_injectRenderWithPass(Pass *pass, Renderable *rend, bool shadowDerivation=true, bool doLightIteration=false, const LightList *manualLightList=0)Ogre::SceneManager
_issueRenderOp(Renderable *rend, const Pass *pass)Ogre::SceneManager
_markGpuParamsDirty(uint16 mask)Ogre::SceneManager
_notifyAutotrackingSceneNode(SceneNode *node, bool autoTrack)Ogre::SceneManager
_notifyEntityMaterialLodChanged(EntityMaterialLodChangedEvent &evt)Ogre::SceneManager
_notifyEntityMeshLodChanged(EntityMeshLodChangedEvent &evt)Ogre::SceneManager
_notifyLightsDirty(void)Ogre::SceneManager
_notifyMovableObjectLodChanged(MovableObjectLodChangedEvent &evt)Ogre::SceneManager
_pauseRendering()Ogre::SceneManager
_populateLightList(const Vector3 &position, Real radius, LightList &destList, uint32 lightMask=0xFFFFFFFF)Ogre::SceneManager
_populateLightList(const SceneNode *sn, Real radius, LightList &destList, uint32 lightMask=0xFFFFFFFF)Ogre::SceneManagerinline
_releaseManualHardwareResources()Ogre::SceneManager
_renderQueueGroupObjects(RenderQueueGroup *group, QueuedRenderableCollection::OrganisationMode om)Ogre::SceneManager
_renderScene(Camera *cam, Viewport *vp, bool includeOverlays) overrideOgre::PCZSceneManagervirtual
_renderVisibleObjects(void)Ogre::SceneManagerinline
_restoreManualHardwareResources()Ogre::SceneManager
_resumeRendering(RenderContext *context)Ogre::SceneManager
_setActiveCompositorChain(CompositorChain *chain)Ogre::SceneManagerinline
_setDestinationRenderSystem(RenderSystem *sys)Ogre::SceneManager
_setPass(const Pass *pass, bool shadowDerivation=true)Ogre::SceneManager
_setSkyBox(bool enable, const String &materialName, Real distance=5000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)Ogre::SceneManager
_setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)Ogre::SceneManager
_setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, uint8 renderQueue=RENDER_QUEUE_SKIES_EARLY, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)Ogre::SceneManager
_updateHomeZone(PCZSceneNode *, bool)Ogre::PCZSceneManager
_updatePCZSceneNode(PCZSceneNode *)Ogre::PCZSceneManager
_updatePCZSceneNodes(void)Ogre::PCZSceneManager
_updatePortalZoneData(void)Ogre::PCZSceneManager
_updateSceneGraph(Camera *cam) overrideOgre::PCZSceneManagervirtual
addListener(Listener *s)Ogre::SceneManager
addLodListener(LodListener *listener)Ogre::SceneManager
addPCZSceneNode(PCZSceneNode *sn, PCZone *zone)Ogre::PCZSceneManager
addRenderObjectListener(RenderObjectListener *newListener)Ogre::SceneManager
addRenderQueueListener(RenderQueueListener *newListener)Ogre::SceneManager
addShadowTextureListener(ShadowTextureListener *s)Ogre::SceneManager
addSpecialCaseRenderQueue(uint8 qid)Ogre::SceneManager
AnimationIterator typedefOgre::SceneManager
AnimationList typedefOgre::SceneManager
CameraIterator typedefOgre::SceneManager
CameraList typedefOgre::SceneManager
clearScene(void) overrideOgre::PCZSceneManagervirtual
clearSpecialCaseRenderQueues(void)Ogre::SceneManager
connectPortalsToTargetZonesByLocation(void)Ogre::PCZSceneManager
createAABBQuery(const AxisAlignedBox &box, uint32 mask=0xFFFFFFFF) overrideOgre::PCZSceneManagervirtual
createAnimation(const String &name, Real length)Ogre::SceneManager
createAnimationState(const String &animName)Ogre::SceneManager
createAntiPortal(const String &name, PortalBase::PORTAL_TYPE type=PortalBase::PORTAL_TYPE_QUAD)Ogre::PCZSceneManager
createBillboardChain(const String &name)Ogre::SceneManager
createBillboardChain()Ogre::SceneManager
createBillboardSet(unsigned int poolSize=20)Ogre::SceneManager
createBillboardSet(const String &name, unsigned int poolSize=20)Ogre::SceneManager
createCamera(const String &name) overrideOgre::PCZSceneManagervirtual
createEntity(const String &entityName, const String &meshName, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)Ogre::SceneManager
createEntity(const String &entityName, const MeshPtr &pMesh)Ogre::SceneManager
createEntity(const String &meshName)Ogre::SceneManager
createEntity(const MeshPtr &pMesh)Ogre::SceneManager
createInstancedEntity(const String &materialName, const String &managerName)Ogre::SceneManager
createInstanceManager(const String &customName, const String &meshName, const String &groupName, InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0)Ogre::SceneManager
createIntersectionQuery(uint32 mask=0xFFFFFFFF) overrideOgre::PCZSceneManagervirtual
createLight(const String &name) overrideOgre::PCZSceneManagervirtual
Ogre::SceneManager::createLight(const String &name, Light::LightTypes type)Ogre::SceneManagerinline
Ogre::SceneManager::createLight()Ogre::SceneManagervirtual
Ogre::SceneManager::createLight(Light::LightTypes type)Ogre::SceneManagerinline
createManualObject(const String &name)Ogre::SceneManager
createManualObject()Ogre::SceneManager
createMovableObject(const String &name, const String &typeName, const NameValuePairList *params=0)Ogre::SceneManager
createMovableObject(const String &typeName, const NameValuePairList *params=0)Ogre::SceneManager
createParticleSystem(const String &name, const String &templateName)Ogre::SceneManager
createParticleSystem(const String &name, size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::SceneManager
createParticleSystem(size_t quota=500, const String &resourceGroup=ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)Ogre::SceneManager
createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList &volumes, uint32 mask=0xFFFFFFFF) overrideOgre::PCZSceneManagervirtual
createPortal(const String &name, PortalBase::PORTAL_TYPE type=PortalBase::PORTAL_TYPE_QUAD)Ogre::PCZSceneManager
createRayQuery(const Ray &ray, uint32 mask=0xFFFFFFFF) overrideOgre::PCZSceneManagervirtual
createRibbonTrail(const String &name)Ogre::SceneManager
createRibbonTrail()Ogre::SceneManager
createSceneNode(void)Ogre::SceneManager
createSceneNode(const String &name)Ogre::SceneManager
createSceneNodeImpl(void) overrideOgre::PCZSceneManagervirtual
createSceneNodeImpl(const String &name) overrideOgre::PCZSceneManagervirtual
createScreenSpaceRect(const String &name, bool includeTextureCoords=false)Ogre::SceneManager
createScreenSpaceRect(bool includeTextureCoords=false)Ogre::SceneManager
createSphereQuery(const Sphere &sphere, uint32 mask=0xFFFFFFFF) overrideOgre::PCZSceneManagervirtual
createStaticGeometry(const String &name)Ogre::SceneManager
createZone(const String &zoneType, const String &instanceName)Ogre::PCZSceneManager
createZoneFromFile(const String &zoneTypeName, const String &zoneName, PCZSceneNode *parentNode, const String &filename)Ogre::PCZSceneManager
createZoneSpecificNodeData(PCZSceneNode *)Ogre::PCZSceneManager
createZoneSpecificNodeData(PCZone *)Ogre::PCZSceneManager
destroyAllAnimations(void)Ogre::SceneManager
destroyAllAnimationStates(void)Ogre::SceneManager
destroyAllBillboardChains(void)Ogre::SceneManagerinline
destroyAllBillboardSets(void)Ogre::SceneManagerinline
destroyAllCameras(void)Ogre::SceneManager
destroyAllEntities(void)Ogre::SceneManagerinline
destroyAllInstanceManagers(void)Ogre::SceneManager
destroyAllLights(void) overrideOgre::PCZSceneManagervirtual
destroyAllManualObjects(void)Ogre::SceneManagerinline
destroyAllMovableObjects(void)Ogre::SceneManager
destroyAllMovableObjectsByType(const String &typeName)Ogre::SceneManager
destroyAllParticleSystems(void)Ogre::SceneManagerinline
destroyAllRibbonTrails(void)Ogre::SceneManagerinline
destroyAllStaticGeometry(void)Ogre::SceneManager
destroyAnimation(const String &name)Ogre::SceneManager
destroyAnimationState(const String &name)Ogre::SceneManager
destroyAntiPortal(AntiPortal *p)Ogre::PCZSceneManager
destroyAntiPortal(const String &portalName)Ogre::PCZSceneManager
destroyBillboardChain(MovableObject *obj)Ogre::SceneManagerinline
destroyBillboardChain(const String &name)Ogre::SceneManagerinline
destroyBillboardSet(MovableObject *set)Ogre::SceneManagerinline
destroyBillboardSet(const String &name)Ogre::SceneManagerinline
destroyCamera(Camera *cam)Ogre::SceneManager
destroyCamera(const String &name)Ogre::SceneManager
destroyEntity(MovableObject *ent)Ogre::SceneManagerinline
destroyEntity(const String &name)Ogre::SceneManagerinline
destroyInstancedEntity(InstancedEntity *instancedEntity)Ogre::SceneManager
destroyInstanceManager(const String &name)Ogre::SceneManager
destroyInstanceManager(InstanceManager *instanceManager)Ogre::SceneManager
destroyLight(const String &name) overrideOgre::PCZSceneManagervirtual
Ogre::SceneManager::destroyLight(Light *light)Ogre::SceneManagerinline
destroyManualObject(MovableObject *obj)Ogre::SceneManagerinline
destroyManualObject(const String &name)Ogre::SceneManagerinline
destroyMovableObject(const String &name, const String &typeName)Ogre::SceneManager
destroyMovableObject(MovableObject *m)Ogre::SceneManager
destroyParticleSystem(MovableObject *obj)Ogre::SceneManagerinline
destroyParticleSystem(const String &name)Ogre::SceneManagerinline
destroyPortal(Portal *p)Ogre::PCZSceneManager
destroyPortal(const String &portalName)Ogre::PCZSceneManager
destroyQuery(SceneQuery *query)Ogre::SceneManager
destroyRibbonTrail(MovableObject *obj)Ogre::SceneManagerinline
destroyRibbonTrail(const String &name)Ogre::SceneManagerinline
destroySceneNode(const String &name) overrideOgre::PCZSceneManagervirtual
destroySceneNode(SceneNode *sn) overrideOgre::PCZSceneManagervirtual
destroyStaticGeometry(StaticGeometry *geom)Ogre::SceneManager
destroyStaticGeometry(const String &name)Ogre::SceneManager
destroyZone(PCZone *zone, bool destroySceneNodes)Ogre::PCZSceneManager
enableSky(bool)Ogre::PCZSceneManager
ENTITY_TYPE_MASK enum valueOgre::SceneManager
estimateWorldGeometry(const String &filename)Ogre::SceneManagerinlinevirtual
estimateWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING)Ogre::SceneManagerinlinevirtual
extractAllMovableObjectsByType(const String &typeName)Ogre::SceneManager
extractMovableObject(const String &name, const String &typeName)Ogre::SceneManager
extractMovableObject(MovableObject *m)Ogre::SceneManager
findNodesIn(const AxisAlignedBox &box, PCZSceneNodeList &list, PCZone *startZone, PCZSceneNode *exclude=0)Ogre::PCZSceneManager
findNodesIn(const Sphere &sphere, PCZSceneNodeList &list, PCZone *startZone, PCZSceneNode *start=0)Ogre::PCZSceneManager
findNodesIn(const PlaneBoundedVolume &volume, PCZSceneNodeList &list, PCZone *startZone, PCZSceneNode *start=0)Ogre::PCZSceneManager
findNodesIn(const Ray &ray, PCZSceneNodeList &list, PCZone *startZone, PCZSceneNode *start=0)Ogre::PCZSceneManager
findZoneForPoint(Vector3 &point)Ogre::PCZSceneManager
FRUSTUM_TYPE_MASK enum valueOgre::SceneManager
FX_TYPE_MASK enum valueOgre::SceneManager
getAmbientLight(void) constOgre::SceneManager
getAnimation(const String &name) constOgre::SceneManager
getAnimationIterator(void)Ogre::SceneManagerinline
getAnimations() constOgre::SceneManagerinline
getAnimationState(const String &animName) constOgre::SceneManager
getAnimationStateIterator(void)Ogre::SceneManagerinline
getAnimationStates()Ogre::SceneManagerinline
getBillboardChain(const String &name) constOgre::SceneManager
getBillboardSet(const String &name) constOgre::SceneManager
getCamera(const String &name) constOgre::SceneManager
getCameraIterator(void)Ogre::SceneManagerinline
getCameraRelativeRendering() constOgre::SceneManagerinline
getCameras() constOgre::SceneManagerinline
getCurrentViewport(void) constOgre::SceneManagerinline
getDebugDrawer() constOgre::SceneManagerinline
getDefaultZone(void)Ogre::PCZSceneManagerinline
getDestinationRenderSystem()Ogre::SceneManager
getDisplaySceneNodes(void) constOgre::SceneManagerinline
getEntity(const String &name) constOgre::SceneManager
getFindVisibleObjects(void)Ogre::SceneManagerinline
getFlipCullingOnNegativeScale() constOgre::SceneManagerinline
getFogColour(void) constOgre::SceneManager
getFogDensity(void) constOgre::SceneManager
getFogEnd(void) constOgre::SceneManager
getFogMode(void) constOgre::SceneManager
getFogStart(void) constOgre::SceneManager
getInstanceManager(const String &managerName) constOgre::SceneManager
getLight(const String &name) const overrideOgre::PCZSceneManagervirtual
getLightClippingPlanes(Light *l)Ogre::SceneManager
getLightScissorRect(Light *l, const Camera *cam)Ogre::SceneManager
getManualObject(const String &name) constOgre::SceneManager
getMovableObject(const String &name, const String &typeName) constOgre::SceneManager
getMovableObjectIterator(const String &typeName)Ogre::SceneManager
getMovableObjects(const String &typeName)Ogre::SceneManager
getName(void) constOgre::SceneManagerinline
getNumInstancesPerBatch(const String &meshName, const String &groupName, const String &materialName, InstanceManager::InstancingTechnique technique, size_t numInstancesPerBatch, uint16 flags=0, unsigned short subMeshIdx=0)Ogre::SceneManager
getOption(const String &, void *) overrideOgre::PCZSceneManagervirtual
getOptionKeys(StringVector &refKeys) overrideOgre::PCZSceneManagervirtual
getOptionValues(const String &key, StringVector &refValueList) overrideOgre::PCZSceneManagervirtual
getParticleSystem(const String &name) constOgre::SceneManager
getQueuedRenderableVisitor(void) constOgre::SceneManagerinline
getRenderQueue(void)Ogre::SceneManager
getRibbonTrail(const String &name) constOgre::SceneManager
getRootSceneNode(void)Ogre::SceneManager
getSceneNode(const String &name, bool throwExceptionIfNotFound=true) constOgre::SceneManager
getScreenSpaceRect(const String &name) constOgre::SceneManager
getShadowCameraSetup() constOgre::SceneManager
getShadowCasterBoundsInfo(const Light *light, size_t iteration=0) constOgre::SceneManager
getShadowCasterRenderBackFaces() constOgre::SceneManagerinline
getShadowColour(void) constOgre::SceneManager
getShadowDirectionalLightExtrusionDistance(void) constOgre::SceneManager
getShadowDirLightTextureOffset(void) constOgre::SceneManagerinline
getShadowFarDistance(void) constOgre::SceneManagerinline
getShadowFarDistanceSquared(void) constOgre::SceneManagerinline
getShadowIndexBufferSize(void) constOgre::SceneManagerinline
getShadowTechnique(void) constOgre::SceneManagerinline
getShadowTexture(size_t shadowIndex)Ogre::SceneManagerinline
getShadowTextureConfigIterator() constOgre::SceneManager
getShadowTextureConfigList() constOgre::SceneManagerinline
getShadowTextureCount(void) constOgre::SceneManagerinline
getShadowTextureCountPerLightType(Light::LightTypes type) constOgre::SceneManagerinline
getShadowTextureSelfShadow(void) constOgre::SceneManagerinline
getShadowUseLightClipPlanes() constOgre::SceneManagerinline
getShowBoundingBoxes() constOgre::SceneManager
getShowDebugShadows(void) constOgre::SceneManagerinline
getSkyBoxGenParameters(void) constOgre::SceneManagerinline
getSkyBoxNode(void) constOgre::SceneManagerinline
getSkyDomeGenParameters(void) constOgre::SceneManagerinline
getSkyDomeNode(void) constOgre::SceneManagerinline
getSkyPlaneGenParameters(void) constOgre::SceneManagerinline
getSkyPlaneNode(void) constOgre::SceneManagerinline
getSpecialCaseRenderQueueMode(void)Ogre::SceneManager
getStaticGeometry(const String &name) constOgre::SceneManager
getStaticGeometryCollection() constOgre::SceneManager
getSuggestedViewpoint(bool random=false)Ogre::SceneManagervirtual
getTypeName(void) const overrideOgre::PCZSceneManagervirtual
getVisibilityMask(void)Ogre::SceneManagerinline
getVisibleObjectsBoundsInfo(const Camera *cam) constOgre::SceneManager
getWorldGeometryRenderQueue()Ogre::SceneManagerinline
getZoneByName(const String &zoneName)Ogre::PCZSceneManager
getZoneIterator(void)Ogre::PCZSceneManagerinline
hasAnimation(const String &name) constOgre::SceneManager
hasAnimationState(const String &name) constOgre::SceneManager
hasBillboardChain(const String &name) constOgre::SceneManagerinline
hasBillboardSet(const String &name) constOgre::SceneManagerinline
hasCamera(const String &name) constOgre::SceneManager
hasEntity(const String &name) constOgre::SceneManagerinline
hasInstanceManager(const String &managerName) constOgre::SceneManager
hasLight(const String &name) const overrideOgre::PCZSceneManagervirtual
hasManualObject(const String &name) constOgre::SceneManagerinline
hasMovableObject(const String &name, const String &typeName) constOgre::SceneManager
hasOption(const String &strKey) constOgre::SceneManagerinlinevirtual
hasParticleSystem(const String &name) constOgre::SceneManagerinline
hasRibbonTrail(const String &name) constOgre::SceneManagerinline
hasSceneNode(const String &name) constOgre::SceneManagerinline
hasScreenSpaceRect(const String &name) constOgre::SceneManagerinline
hasStaticGeometry(const String &name) constOgre::SceneManager
IlluminationRenderStage enum nameOgre::SceneManager
init(const String &defaultZoneTypeName, const String &filename="none")Ogre::PCZSceneManager
injectMovableObject(MovableObject *m)Ogre::SceneManager
invalidatePerFrameScissorRectCache()Ogre::SceneManagervirtual
IRS_NONE enum valueOgre::SceneManager
IRS_RENDER_RECEIVER_PASS enum valueOgre::SceneManager
IRS_RENDER_TO_TEXTURE enum valueOgre::SceneManager
isLateMaterialResolving() constOgre::SceneManagerinline
isRenderQueueToBeProcessed(uint8 qid)Ogre::SceneManager
isShadowTechniqueAdditive(void) constOgre::SceneManagerinline
isShadowTechniqueIntegrated(void) constOgre::SceneManagerinline
isShadowTechniqueInUse(void) constOgre::SceneManagerinline
isShadowTechniqueModulative(void) constOgre::SceneManagerinline
isShadowTechniqueStencilBased(void) constOgre::SceneManagerinline
isShadowTechniqueTextureBased(void) constOgre::SceneManagerinline
isSkyBoxEnabled(void) constOgre::SceneManagerinline
isSkyDomeEnabled(void) constOgre::SceneManagerinline
isSkyPlaneEnabled(void) constOgre::SceneManagerinline
LIGHT_TYPE_MASK enum valueOgre::SceneManager
manualRender(RenderOperation *rend, Pass *pass, Viewport *vp, const Affine3 &worldMatrix, const Affine3 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false)Ogre::SceneManager
manualRender(Renderable *rend, const Pass *pass, Viewport *vp, const Affine3 &viewMatrix, const Matrix4 &projMatrix, bool doBeginEndFrame=false, bool lightScissoringClipping=true, bool doLightIteration=true, const LightList *manualLightList=0)Ogre::SceneManager
MovableObjectIterator typedefOgre::SceneManager
MovableObjectMap typedefOgre::SceneManager
OGRE_MUTEX(sceneGraphMutex)Ogre::SceneManager
PCZSceneManager(const String &name)Ogre::PCZSceneManager
prepareShadowTextures(Camera *cam, Viewport *vp, const LightList *lightList=0) overrideOgre::PCZSceneManagervirtual
PT_CUBEOgre::SceneManagerstatic
PT_PLANEOgre::SceneManagerstatic
PT_SPHEREOgre::SceneManagerstatic
QueryTypeMask enum nameOgre::SceneManager
removeListener(Listener *s)Ogre::SceneManager
removeLodListener(LodListener *listener)Ogre::SceneManager
removeRenderObjectListener(RenderObjectListener *delListener)Ogre::SceneManager
removeRenderQueueListener(RenderQueueListener *delListener)Ogre::SceneManager
removeSceneNode(SceneNode *)Ogre::PCZSceneManager
removeShadowTextureListener(ShadowTextureListener *s)Ogre::SceneManager
removeSpecialCaseRenderQueue(uint8 qid)Ogre::SceneManager
SceneManager(const String &instanceName)Ogre::SceneManager
SCRQM_EXCLUDE enum valueOgre::SceneManager
SCRQM_INCLUDE enum valueOgre::SceneManager
setAmbientLight(const ColourValue &colour)Ogre::SceneManager
setCameraRelativeRendering(bool rel)Ogre::SceneManagerinline
setDisplaySceneNodes(bool display)Ogre::SceneManager
setFindVisibleObjects(bool find)Ogre::SceneManagerinline
setFlipCullingOnNegativeScale(bool n)Ogre::SceneManagerinline
setFog(FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001f, Real linearStart=0.0f, Real linearEnd=1.0f)Ogre::SceneManager
setLateMaterialResolving(bool isLate)Ogre::SceneManagerinline
setNodeHomeZone(SceneNode *, PCZone *)Ogre::PCZSceneManager
setOption(const String &, const void *) overrideOgre::PCZSceneManagervirtual
setQueuedRenderableVisitor(SceneMgrQueuedRenderableVisitor *visitor)Ogre::SceneManager
setShadowCameraSetup(const ShadowCameraSetupPtr &shadowSetup)Ogre::SceneManager
setShadowCasterRenderBackFaces(bool bf)Ogre::SceneManagerinline
setShadowColour(const ColourValue &colour)Ogre::SceneManagerinline
setShadowDirectionalLightExtrusionDistance(Real dist)Ogre::SceneManager
setShadowDirLightTextureOffset(Real offset)Ogre::SceneManagerinline
setShadowFarDistance(Real distance)Ogre::SceneManager
setShadowIndexBufferSize(size_t size)Ogre::SceneManager
setShadowTechnique(ShadowTechnique technique)Ogre::SceneManager
setShadowTextureCasterMaterial(const MaterialPtr &mat)Ogre::SceneManagerinline
setShadowTextureConfig(size_t shadowIndex, uint16 width, uint16 height, PixelFormat format, uint16 fsaa=0, uint16 depthBufferPoolId=1)Ogre::SceneManagerinline
setShadowTextureConfig(size_t shadowIndex, const ShadowTextureConfig &config)Ogre::SceneManagerinline
setShadowTextureCount(size_t count)Ogre::SceneManagerinline
setShadowTextureCountPerLightType(Light::LightTypes type, size_t count)Ogre::SceneManagerinline
setShadowTextureFadeEnd(Real fadeEnd)Ogre::SceneManagerinline
setShadowTextureFadeStart(Real fadeStart)Ogre::SceneManagerinline
setShadowTextureFSAA(unsigned short fsaa)Ogre::SceneManagerinline
setShadowTexturePixelFormat(PixelFormat fmt)Ogre::SceneManagerinline
setShadowTextureReceiverMaterial(const MaterialPtr &mat)Ogre::SceneManagerinline
setShadowTextureSelfShadow(bool selfShadow)Ogre::SceneManager
setShadowTextureSettings(uint16 size, uint16 count, PixelFormat fmt=PF_BYTE_RGBA, uint16 fsaa=0, uint16 depthBufferPoolId=1)Ogre::SceneManagerinline
setShadowTextureSize(unsigned short size)Ogre::SceneManagerinline
setShadowUseInfiniteFarPlane(bool enable)Ogre::SceneManagerinline
setShadowUseLightClipPlanes(bool enabled)Ogre::SceneManagerinline
setShowDebugShadows(bool debug)Ogre::SceneManagerinline
setShowPortals(bool b)Ogre::PCZSceneManagerinline
setSkyBox(bool enable, const String &materialName, Real distance=5000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)Ogre::SceneManager
setSkyBoxEnabled(bool enable)Ogre::SceneManagerinline
setSkyDome(bool enable, const String &materialName, Real curvature=10, Real tiling=8, Real distance=4000, bool drawFirst=true, const Quaternion &orientation=Quaternion::IDENTITY, int xsegments=16, int ysegments=16, int ysegments_keep=-1, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)Ogre::SceneManager
setSkyDomeEnabled(bool enable)Ogre::SceneManagerinline
setSkyPlane(bool enable, const Plane &plane, const String &materialName, Real scale=1000, Real tiling=10, bool drawFirst=true, Real bow=0, int xsegments=1, int ysegments=1, const String &groupName=ResourceGroupManager::AUTODETECT_RESOURCE_GROUP_NAME)Ogre::SceneManager
setSkyPlaneEnabled(bool enable)Ogre::SceneManagerinline
setSkyZone(PCZone *zone)Ogre::PCZSceneManager
setSpecialCaseRenderQueueMode(SpecialCaseRenderQueueMode mode)Ogre::SceneManager
setVisibilityMask(uint32 vmask)Ogre::SceneManagerinline
setWorldGeometry(const String &filename)Ogre::SceneManagervirtual
setWorldGeometry(DataStreamPtr &stream, const String &typeName=BLANKSTRING)Ogre::SceneManagervirtual
setWorldGeometryRenderQueue(uint8 qid)Ogre::PCZSceneManager
setZoneGeometry(const String &zoneName, PCZSceneNode *parentNode, const String &filename)Ogre::PCZSceneManagervirtual
ShadowTextureListener()Ogre::ShadowTextureListenerinline
shadowTextureReceiverPreViewProj(Light *light, Frustum *frustum)Ogre::ShadowTextureListenerinlinevirtual
shadowTexturesUpdated(size_t numberOfShadowTextures)Ogre::ShadowTextureListenerinlinevirtual
showBoundingBoxes(bool bShow)Ogre::SceneManager
sortLightsAffectingFrustum(LightList &lightList)Ogre::ShadowTextureListenerinlinevirtual
SpecialCaseRenderQueueMode enum nameOgre::SceneManager
STATICGEOMETRY_TYPE_MASK enum valueOgre::SceneManager
StaticGeometryMap typedefOgre::SceneManager
USER_TYPE_MASK_LIMIT enum valueOgre::SceneManager
WORLD_GEOMETRY_TYPE_MASK enum valueOgre::SceneManager
ZoneIterator typedefOgre::PCZSceneManager
~PCZSceneManager()Ogre::PCZSceneManager
~SceneManager()Ogre::SceneManagervirtual
~ShadowTextureListener()Ogre::ShadowTextureListenerinlinevirtual