_getCreator(void) const | Ogre::MovableObject | inlineprivate |
_getLightList() | Ogre::MovableObject | inlineprivate |
_getManager(void) const | Ogre::MovableObject | inlineprivate |
_getMaterialLodIndex() const | Ogre::Renderable | inlineprivate |
_getParentNodeFullTransform(void) const | Ogre::MovableObject | privatevirtual |
_notifyAttached(Node *parent, bool isTagPoint=false) | Ogre::MovableObject | privatevirtual |
_notifyCreator(MovableObjectFactory *fact) | Ogre::MovableObject | inlineprivatevirtual |
_notifyCurrentCamera(Camera *cam) | Ogre::MovableObject | privatevirtual |
_notifyManager(SceneManager *man) | Ogre::MovableObject | inlineprivatevirtual |
_notifyMoved(void) | Ogre::MovableObject | privatevirtual |
_releaseManualHardwareResources() | Ogre::MovableObject | inlineprivatevirtual |
_restoreManualHardwareResources() | Ogre::MovableObject | inlineprivatevirtual |
_updateCustomGpuParameter(const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const | Ogre::Renderable | privatevirtual |
addQueryFlags(uint32 flags) | Ogre::MovableObject | inlineprivate |
addVisibilityFlags(uint32 flags) | Ogre::MovableObject | inlineprivate |
AnimableObject() | Ogre::AnimableObject | inlineprivate |
assignVertexData(uint16 treeDepthStart, uint16 treeDepthEnd, uint16 resolution, uint sz) | Ogre::TerrainQuadTreeNode | |
calculateCurrentLod(const Camera *cam, Real cFactor) | Ogre::TerrainQuadTreeNode | |
clearShadowRenderableList(ShadowRenderableList &shadowRenderables) | Ogre::ShadowCaster | privatestatic |
createAnimableValue(const String &valueName) | Ogre::AnimableObject | inlineprivatevirtual |
DEFAULT_PRIORITY enum value | Ogre::Renderable | private |
DELTA_BUFFER | Ogre::TerrainQuadTreeNode | static |
detachFromParent(void) | Ogre::MovableObject | private |
extrudeVertices(const HardwareVertexBufferSharedPtr &vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) | Ogre::ShadowCaster | privatestatic |
finaliseDeltaValues(const Rect &rect) | Ogre::TerrainQuadTreeNode | |
getAnimableValueNames(void) const | Ogre::AnimableObject | inlineprivatevirtual |
getBaseLod() const | Ogre::TerrainQuadTreeNode | inline |
getBoundingBox(void) const override | Ogre::TerrainQuadTreeNode | inlinevirtual |
getBoundingRadius() const override | Ogre::TerrainQuadTreeNode | virtual |
getBoundingRadiusScaled() const | Ogre::MovableObject | private |
getChild(unsigned short child) const | Ogre::TerrainQuadTreeNode | |
getCurrentLod() const | Ogre::TerrainQuadTreeNode | inline |
getCustomParameter(size_t index) const | Ogre::Renderable | private |
getDarkCapBounds(const Light &light, Real dirLightExtrusionDist) const | Ogre::ShadowCaster | private |
getDefaultQueryFlags() | Ogre::MovableObject | inlineprivatestatic |
getDefaultVisibilityFlags() | Ogre::MovableObject | inlineprivatestatic |
getEdgeList(void) | Ogre::ShadowCaster | inlineprivatevirtual |
getLightCapBounds(void) const | Ogre::ShadowCaster | inlineprivate |
getLightMask() const | Ogre::MovableObject | inlineprivate |
getListener(void) const | Ogre::MovableObject | inlineprivate |
getLocalCentre() const | Ogre::TerrainQuadTreeNode | inline |
getLodCount() const | Ogre::TerrainQuadTreeNode | |
getLodLevel(uint16 lod) | Ogre::TerrainQuadTreeNode | |
getLodTransition() const | Ogre::TerrainQuadTreeNode | inline |
getMaxHeight() const | Ogre::TerrainQuadTreeNode | |
getMinHeight() const | Ogre::TerrainQuadTreeNode | |
getName(void) const | Ogre::MovableObject | inlineprivate |
getNumWorldTransforms(void) const | Ogre::Renderable | inlineprivatevirtual |
getParent() const | Ogre::TerrainQuadTreeNode | |
getParentNode(void) const | Ogre::MovableObject | inlineprivate |
getParentSceneNode(void) const | Ogre::MovableObject | private |
getPointExtrusionDistance(const Light *l) const override | Ogre::MovableObject | privatevirtual |
getPolygonModeOverrideable(void) const | Ogre::Renderable | inlineprivate |
getQueryFlags(void) const | Ogre::MovableObject | inlineprivatevirtual |
getReceivesShadows() | Ogre::MovableObject | private |
getRenderingDistance(void) const | Ogre::MovableObject | inlineprivate |
getRenderingMinPixelSize() const | Ogre::MovableObject | inlineprivate |
getRenderQueueGroup(void) const | Ogre::MovableObject | inlineprivate |
getShadowVolumeRenderableList(const Light *light, const HardwareIndexBufferPtr &indexBuffer, size_t &indexBufferUsedSize, float extrusionDistance, int flags=0) | Ogre::ShadowCaster | privatevirtual |
getTerrain() const | Ogre::TerrainQuadTreeNode | |
getTypeFlags(void) const | Ogre::MovableObject | privatevirtual |
getUseIdentityProjection(void) const | Ogre::Renderable | inlineprivate |
getUseIdentityView(void) const | Ogre::Renderable | inlineprivate |
Ogre::getUserAny(void) const | Ogre::Renderable | inlineprivate |
Ogre::MovableObject::getUserAny(void) const | Ogre::MovableObject | inlineprivate |
Ogre::getUserObjectBindings() | Ogre::Renderable | inlineprivate |
Ogre::getUserObjectBindings() const | Ogre::Renderable | inlineprivate |
Ogre::MovableObject::getUserObjectBindings() | Ogre::MovableObject | inlineprivate |
Ogre::MovableObject::getUserObjectBindings() const | Ogre::MovableObject | inlineprivate |
getVisibilityFlags(void) const | Ogre::MovableObject | inlineprivatevirtual |
getVisible(void) const | Ogre::MovableObject | inlineprivate |
getWorldBoundingBox(bool derive=false) const override | Ogre::MovableObject | privatevirtual |
getWorldBoundingSphere(bool derive=false) const | Ogre::MovableObject | privatevirtual |
getXOffset() const | Ogre::TerrainQuadTreeNode | inline |
getYOffset() const | Ogre::TerrainQuadTreeNode | inline |
hasCustomParameter(size_t index) const | Ogre::Renderable | private |
hasEdgeList() | Ogre::ShadowCaster | inlineprivate |
isAttached(void) const | Ogre::MovableObject | inlineprivate |
isDebugDisplayEnabled(void) const | Ogre::MovableObject | inlineprivate |
isInScene(void) const | Ogre::MovableObject | privatevirtual |
isLeaf() const | Ogre::TerrainQuadTreeNode | |
isParentTagPoint() const | Ogre::MovableObject | inlineprivate |
isRenderedAtCurrentLod() const | Ogre::TerrainQuadTreeNode | |
isSelfOrChildRenderedAtCurrentLod() const | Ogre::TerrainQuadTreeNode | |
load() | Ogre::TerrainQuadTreeNode | |
load(uint16 depthStart, uint16 depthEnd) | Ogre::TerrainQuadTreeNode | |
loadSelf() | Ogre::TerrainQuadTreeNode | |
LodLevelList typedef | Ogre::TerrainQuadTreeNode | |
mergeIntoBounds(long x, long y, const Vector3 &pos) | Ogre::TerrainQuadTreeNode | |
MovableObject() | Ogre::MovableObject | private |
MovableObject(const String &name) | Ogre::MovableObject | private |
notifyDelta(uint16 x, uint16 y, uint16 lod, Real delta) | Ogre::TerrainQuadTreeNode | |
pointIntersectsNode(long x, long y) | Ogre::TerrainQuadTreeNode | |
POSITION_BUFFER | Ogre::TerrainQuadTreeNode | static |
postDeltaCalculation(const Rect &rect) | Ogre::TerrainQuadTreeNode | |
postRender(SceneManager *sm, RenderSystem *rsys) | Ogre::Renderable | inlineprivatevirtual |
preDeltaCalculation(const Rect &rect) | Ogre::TerrainQuadTreeNode | |
prepare() | Ogre::TerrainQuadTreeNode | |
prepare(StreamSerialiser &stream) | Ogre::TerrainQuadTreeNode | |
preRender(SceneManager *sm, RenderSystem *rsys) | Ogre::Renderable | inlineprivatevirtual |
queryLights(void) const | Ogre::MovableObject | private |
rectContainsNode(const Rect &rect) | Ogre::TerrainQuadTreeNode | |
rectIntersectsNode(const Rect &rect) | Ogre::TerrainQuadTreeNode | |
removeCustomParameter(size_t index) | Ogre::Renderable | private |
removeQueryFlags(uint32 flags) | Ogre::MovableObject | inlineprivate |
removeVisibilityFlags(uint32 flags) | Ogre::MovableObject | inlineprivate |
Renderable() | Ogre::Renderable | inlineprivate |
resetBounds(const Rect &rect) | Ogre::TerrainQuadTreeNode | |
save(StreamSerialiser &stream) | Ogre::TerrainQuadTreeNode | |
setCastShadows(bool enabled) | Ogre::MovableObject | inlineprivate |
setCurrentLod(int lod) | Ogre::TerrainQuadTreeNode | |
setCustomParameter(size_t index, const Vector4f &value) | Ogre::Renderable | private |
setDebugDisplayEnabled(bool enabled) | Ogre::MovableObject | inlineprivate |
setDefaultQueryFlags(uint32 flags) | Ogre::MovableObject | inlineprivatestatic |
setDefaultVisibilityFlags(uint32 flags) | Ogre::MovableObject | inlineprivatestatic |
setLightMask(uint32 lightMask) | Ogre::MovableObject | private |
setListener(Listener *listener) | Ogre::MovableObject | inlineprivate |
setLodTransition(float t) | Ogre::TerrainQuadTreeNode | |
setPolygonModeOverrideable(bool override) | Ogre::Renderable | inlineprivate |
setQueryFlags(uint32 flags) | Ogre::MovableObject | inlineprivate |
setRenderingDistance(Real dist) | Ogre::MovableObject | inlineprivate |
setRenderingMinPixelSize(Real pixelSize) | Ogre::MovableObject | inlineprivate |
setRenderQueueGroup(uint8 queueID) | Ogre::MovableObject | privatevirtual |
setRenderQueueGroupAndPriority(uint8 queueID, ushort priority) | Ogre::MovableObject | privatevirtual |
setUseIdentityProjection(bool useIdentityProjection) | Ogre::Renderable | inlineprivate |
setUseIdentityView(bool useIdentityView) | Ogre::Renderable | inlineprivate |
Ogre::setUserAny(const Any &anything) | Ogre::Renderable | inlineprivate |
Ogre::MovableObject::setUserAny(const Any &anything) | Ogre::MovableObject | inlineprivate |
setVisibilityFlags(uint32 flags) | Ogre::MovableObject | inlineprivate |
setVisible(bool visible) | Ogre::MovableObject | inlineprivate |
ShadowRenderableList typedef | Ogre::ShadowCaster | private |
ShadowRenderableListIterator typedef | Ogre::ShadowCaster | private |
TerrainQuadTreeNode(Terrain *terrain, TerrainQuadTreeNode *parent, uint16 xoff, uint16 yoff, uint16 size, uint16 lod, uint16 depth) | Ogre::TerrainQuadTreeNode | |
unload() | Ogre::TerrainQuadTreeNode | |
unload(uint16 depthStart, uint16 depthEnd) | Ogre::TerrainQuadTreeNode | |
unprepare() | Ogre::TerrainQuadTreeNode | |
updateVertexData(bool positions, bool deltas, const Rect &rect, bool cpuData) | Ogre::TerrainQuadTreeNode | |
useAncestorVertexData(TerrainQuadTreeNode *owner, uint16 treeDepthEnd, uint16 resolution) | Ogre::TerrainQuadTreeNode | |
~AnimableObject() | Ogre::AnimableObject | inlineprivatevirtual |
~MovableObject() | Ogre::MovableObject | privatevirtual |
~Renderable() | Ogre::Renderable | inlineprivatevirtual |
~ShadowCaster() | Ogre::ShadowCaster | inlineprivatevirtual |
~TerrainQuadTreeNode() | Ogre::TerrainQuadTreeNode | virtual |