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D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS Struct Reference
Public Attributes
BOOL
ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x
The documentation for this struct was generated from the following file:
Atom/Atom/Ext/DX/Include/
D3D11.h
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1.8.12