GameKit
0.0.1a
C++ gamedev tools
|
#include <stdexcept>
#include <utility>
#include "gk/core/IntTypes.hpp"
#include "gk/core/Vector2.hpp"
Go to the source code of this file.
Classes | |
class | gk::Vector3< T > |
struct | std::hash< gk::Vector3< T > > |
Namespaces | |
gk | |
std | |
Typedefs | |
using | gk::Vector3i = Vector3< int > |
using | gk::Vector3u = Vector3< unsigned int > |
using | gk::Vector3f = Vector3< float > |
using | gk::Vector3d = Vector3< double > |
Functions | |
template<typename T > | |
Vector3< T > | gk::operator* (T n, Vector3< T > &vector3) |