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GameKit
0.0.1a
C++ gamedev tools
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This is the complete list of members for gk::ApplicationStateStack, including all inherited members.
| clear() | gk::ApplicationStateStack | inline |
| clearDeletedStates() | gk::ApplicationStateStack | |
| empty() const | gk::ApplicationStateStack | inline |
| getInstance() | gk::ApplicationStateStack | inlinestatic |
| m_states | gk::ApplicationStateStack | private |
| m_trash | gk::ApplicationStateStack | private |
| pop() | gk::ApplicationStateStack | |
| push(Args &&...args) -> typename std::enable_if< std::is_base_of< ApplicationState, T >::value, T &>::type | gk::ApplicationStateStack | inline |
| s_instance | gk::ApplicationStateStack | privatestatic |
| setInstance(ApplicationStateStack &instance) | gk::ApplicationStateStack | inlinestatic |
| size() const | gk::ApplicationStateStack | inline |
| top() const | gk::ApplicationStateStack | inline |
1.8.12