GameKit
0.0.1a
C++ gamedev tools
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This is the complete list of members for gk::ApplicationStateStack, including all inherited members.
clear() | gk::ApplicationStateStack | inline |
clearDeletedStates() | gk::ApplicationStateStack | |
empty() const | gk::ApplicationStateStack | inline |
getInstance() | gk::ApplicationStateStack | inlinestatic |
m_states | gk::ApplicationStateStack | private |
m_trash | gk::ApplicationStateStack | private |
pop() | gk::ApplicationStateStack | |
push(Args &&...args) -> typename std::enable_if< std::is_base_of< ApplicationState, T >::value, T &>::type | gk::ApplicationStateStack | inline |
s_instance | gk::ApplicationStateStack | privatestatic |
setInstance(ApplicationStateStack &instance) | gk::ApplicationStateStack | inlinestatic |
size() const | gk::ApplicationStateStack | inline |
top() const | gk::ApplicationStateStack | inline |