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GameKit
0.0.1a
C++ gamedev tools
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This is the complete list of members for gk::CoreApplication, including all inherited members.
| CoreApplication(int argc, char **argv) | gk::CoreApplication | |
| createWindow(u16 screenWidth, u16 screenHeight, const char *windowTitle) | gk::CoreApplication | protected |
| handleEvents() | gk::CoreApplication | protectedvirtual |
| init() | gk::CoreApplication | protectedvirtual |
| m_argumentParser | gk::CoreApplication | protected |
| m_clock | gk::CoreApplication | protected |
| m_loadSDL | gk::CoreApplication | protected |
| m_renderStates | gk::CoreApplication | protected |
| m_resourceHandler | gk::CoreApplication | protected |
| m_sdlLoader | gk::CoreApplication | protected |
| m_stateStack | gk::CoreApplication | protected |
| m_window | gk::CoreApplication | protected |
| mainLoop() | gk::CoreApplication | protectedvirtual |
| onEvent(const SDL_Event &event) | gk::CoreApplication | protectedvirtual |
| run(bool isProtected=true) | gk::CoreApplication |
1.8.12