GameKit
0.0.1a
C++ gamedev tools
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This is the complete list of members for gk::CoreApplication, including all inherited members.
CoreApplication(int argc, char **argv) | gk::CoreApplication | |
createWindow(u16 screenWidth, u16 screenHeight, const char *windowTitle) | gk::CoreApplication | protected |
handleEvents() | gk::CoreApplication | protectedvirtual |
init() | gk::CoreApplication | protectedvirtual |
m_argumentParser | gk::CoreApplication | protected |
m_clock | gk::CoreApplication | protected |
m_loadSDL | gk::CoreApplication | protected |
m_renderStates | gk::CoreApplication | protected |
m_resourceHandler | gk::CoreApplication | protected |
m_sdlLoader | gk::CoreApplication | protected |
m_stateStack | gk::CoreApplication | protected |
m_window | gk::CoreApplication | protected |
mainLoop() | gk::CoreApplication | protectedvirtual |
onEvent(const SDL_Event &event) | gk::CoreApplication | protectedvirtual |
run(bool isProtected=true) | gk::CoreApplication |