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GameKit
0.0.1a
C++ gamedev tools
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This is the complete list of members for gk::Tileset, including all inherited members.
| bind(const Texture *texture) | gk::Texture | static |
| filename() const | gk::Texture | inline |
| getTile(u16 id) const | gk::Tileset | inline |
| height() const | gk::Texture | inline |
| info() const | gk::Tileset | inline |
| load(const std::string &filename, const std::string &configFile) | gk::Tileset | |
| loadFromFile(const std::string &filename) | gk::Texture | |
| loadFromSurface(SDL_Surface *surface) | gk::Texture | |
| m_info | gk::Tileset | private |
| m_tileHeight | gk::Tileset | private |
| m_tiles | gk::Tileset | private |
| m_tileWidth | gk::Tileset | private |
| NonCopyable()=default | gk::NonCopyable | protected |
| NonCopyable(const NonCopyable &)=delete | gk::NonCopyable | protected |
| operator=(Texture &&texture) | gk::Texture | |
| gk::NonCopyable::operator=(const NonCopyable &)=delete | gk::NonCopyable | protected |
| setTile(u16 id, Tile &tile) | gk::Tileset | inline |
| Texture()=default | gk::Texture | |
| Texture(const std::string &filename) | gk::Texture | |
| Texture(SDL_Surface *surface) | gk::Texture | |
| Texture(Texture &&texture) | gk::Texture | |
| tileCount() const | gk::Tileset | inline |
| tileHeight() const | gk::Tileset | inline |
| Tileset()=default | gk::Tileset | |
| Tileset(const Tileset &)=delete | gk::Tileset | |
| Tileset(Tileset &&tileset)=default | gk::Tileset | |
| Tileset(const std::string &filename, const std::string &configFile) | gk::Tileset | |
| tileWidth() const | gk::Tileset | inline |
| width() const | gk::Texture | inline |
| ~Texture() noexcept | gk::Texture |
1.8.12