GameKit
0.0.1a
C++ gamedev tools
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This is the complete list of members for gk::Tileset, including all inherited members.
bind(const Texture *texture) | gk::Texture | static |
filename() const | gk::Texture | inline |
getTile(u16 id) const | gk::Tileset | inline |
height() const | gk::Texture | inline |
info() const | gk::Tileset | inline |
load(const std::string &filename, const std::string &configFile) | gk::Tileset | |
loadFromFile(const std::string &filename) | gk::Texture | |
loadFromSurface(SDL_Surface *surface) | gk::Texture | |
m_info | gk::Tileset | private |
m_tileHeight | gk::Tileset | private |
m_tiles | gk::Tileset | private |
m_tileWidth | gk::Tileset | private |
NonCopyable()=default | gk::NonCopyable | protected |
NonCopyable(const NonCopyable &)=delete | gk::NonCopyable | protected |
operator=(Texture &&texture) | gk::Texture | |
gk::NonCopyable::operator=(const NonCopyable &)=delete | gk::NonCopyable | protected |
setTile(u16 id, Tile &tile) | gk::Tileset | inline |
Texture()=default | gk::Texture | |
Texture(const std::string &filename) | gk::Texture | |
Texture(SDL_Surface *surface) | gk::Texture | |
Texture(Texture &&texture) | gk::Texture | |
tileCount() const | gk::Tileset | inline |
tileHeight() const | gk::Tileset | inline |
Tileset()=default | gk::Tileset | |
Tileset(const Tileset &)=delete | gk::Tileset | |
Tileset(Tileset &&tileset)=default | gk::Tileset | |
Tileset(const std::string &filename, const std::string &configFile) | gk::Tileset | |
tileWidth() const | gk::Tileset | inline |
width() const | gk::Texture | inline |
~Texture() noexcept | gk::Texture |