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GameKit
0.0.1a
C++ gamedev tools
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This is the complete list of members for gk::VertexBuffer, including all inherited members.
| bind(const VertexBuffer *vertexBuffer) | gk::VertexBuffer | static |
| m_id | gk::VertexBuffer | private |
| NonCopyable()=default | gk::NonCopyable | protected |
| NonCopyable(const NonCopyable &)=delete | gk::NonCopyable | protected |
| operator=(VertexBuffer &&)=default | gk::VertexBuffer | |
| gk::NonCopyable::operator=(const NonCopyable &)=delete | gk::NonCopyable | protected |
| setAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer) const | gk::VertexBuffer | |
| setData(GLsizeiptr size, const GLvoid *data, GLenum usage) const | gk::VertexBuffer | |
| updateData(GLintptr offset, GLsizeiptr size, const GLvoid *data) const | gk::VertexBuffer | |
| VertexBuffer() | gk::VertexBuffer | |
| VertexBuffer(VertexBuffer &&) | gk::VertexBuffer | |
| ~VertexBuffer() noexcept | gk::VertexBuffer |
1.8.12