GameKit  0.0.1a
C++ gamedev tools
gk::VertexBuffer Member List

This is the complete list of members for gk::VertexBuffer, including all inherited members.

bind(const VertexBuffer *vertexBuffer)gk::VertexBufferstatic
m_idgk::VertexBufferprivate
NonCopyable()=defaultgk::NonCopyableprotected
NonCopyable(const NonCopyable &)=deletegk::NonCopyableprotected
operator=(VertexBuffer &&)=defaultgk::VertexBuffer
gk::NonCopyable::operator=(const NonCopyable &)=deletegk::NonCopyableprotected
setAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer) constgk::VertexBuffer
setData(GLsizeiptr size, const GLvoid *data, GLenum usage) constgk::VertexBuffer
updateData(GLintptr offset, GLsizeiptr size, const GLvoid *data) constgk::VertexBuffer
VertexBuffer()gk::VertexBuffer
VertexBuffer(VertexBuffer &&)gk::VertexBuffer
~VertexBuffer() noexceptgk::VertexBuffer