GameKit
0.0.1a
C++ gamedev tools
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This is the complete list of members for gk::VertexBuffer, including all inherited members.
bind(const VertexBuffer *vertexBuffer) | gk::VertexBuffer | static |
m_id | gk::VertexBuffer | private |
NonCopyable()=default | gk::NonCopyable | protected |
NonCopyable(const NonCopyable &)=delete | gk::NonCopyable | protected |
operator=(VertexBuffer &&)=default | gk::VertexBuffer | |
gk::NonCopyable::operator=(const NonCopyable &)=delete | gk::NonCopyable | protected |
setAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer) const | gk::VertexBuffer | |
setData(GLsizeiptr size, const GLvoid *data, GLenum usage) const | gk::VertexBuffer | |
updateData(GLintptr offset, GLsizeiptr size, const GLvoid *data) const | gk::VertexBuffer | |
VertexBuffer() | gk::VertexBuffer | |
VertexBuffer(VertexBuffer &&) | gk::VertexBuffer | |
~VertexBuffer() noexcept | gk::VertexBuffer |