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OpenMiner
0.0.1a
Voxel game engine
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This is the complete list of members for sol::stack_reference, including all inherited members.
| get_type() const noexcept | sol::stack_reference | inline |
| index | sol::stack_reference | private |
| lua_state() const noexcept | sol::stack_reference | inline |
| luastate | sol::stack_reference | private |
| operator=(stack_reference &&) noexcept=default | sol::stack_reference | |
| operator=(const stack_reference &) noexcept=default | sol::stack_reference | |
| pointer() const noexcept | sol::stack_reference | inline |
| pop() const noexcept | sol::stack_reference | inline |
| pop(lua_State *Ls, int n=1) const noexcept | sol::stack_reference | inline |
| push() const noexcept | sol::stack_reference | inline |
| push(lua_State *Ls) const noexcept | sol::stack_reference | inline |
| registry_index() const noexcept | sol::stack_reference | inlineprotected |
| stack_index() const noexcept | sol::stack_reference | inline |
| stack_reference() noexcept=default | sol::stack_reference | |
| stack_reference(lua_nil_t) noexcept | sol::stack_reference | inline |
| stack_reference(lua_State *L, lua_nil_t) noexcept | sol::stack_reference | inline |
| stack_reference(lua_State *L, int i) noexcept | sol::stack_reference | inline |
| stack_reference(lua_State *L, absolute_index i) noexcept | sol::stack_reference | inline |
| stack_reference(lua_State *L, raw_index i) noexcept | sol::stack_reference | inline |
| stack_reference(lua_State *L, ref_index i) noexcept=delete | sol::stack_reference | |
| stack_reference(lua_State *L, const reference &r) noexcept=delete | sol::stack_reference | |
| stack_reference(lua_State *L, const stack_reference &r) noexcept | sol::stack_reference | inline |
| stack_reference(stack_reference &&o) noexcept=default | sol::stack_reference | |
| stack_reference(const stack_reference &) noexcept=default | sol::stack_reference | |
| valid() const noexcept | sol::stack_reference | inline |
1.8.12