WorldSim
inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
CompileCount.hpp
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/* THIS CODE IS AUTOMATICALLY GENERATED BY COMPILECOUNT. */
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#pragma once
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#ifndef WILDCAT_COMPILE_COUNT_HPP
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#define WILDCAT_COMPILE_COUNT_HPP
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/* CompileCount.hpp
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CompileCount
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This program dynamically generates a header file with a string which counts compilations. This can help with versioning. In future we might also store compilation date and time, although G++ already has this feature with __TIME__ and __DATE__.
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*/
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#include <string>
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const
std::string
COMPILE_COUNT
=
"13165"
;
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#endif
COMPILE_COUNT
const std::string COMPILE_COUNT
Definition:
CompileCount.hpp:12
Generated by
1.8.13