WorldSim
inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
Character Member List
This is the complete list of members for
Character
, including all inherited members.
abstractResearchMonth
()
Character
abstractSocial
(Character *)
Character
actionPoints
Character
addMoney
(int _money)
HasMoney
inline
virtual
age
Character
aiManager
()
Character
attack
(Character *)
Character
baseSkill
Character
birthLocation
Character
blocksMovement
WorldObject
blocksView
WorldObject
bulk
WorldObject
canCook
WorldObject
canHarvest
WorldObject
canMarry
(Character *)
Character
causeOfDeath
Character
Character
()
Character
chopAmount
WorldObject
civ
Character
consume
(Item *_item)
Character
currentTexture
()
Character
virtual
dateOfBirth
Character
dateOfDeath
Character
dateOfMarriage
Character
daysCounter
Character
deathLocation
Character
die
(enumCauseOfDeath=UNKNOWN)
Character
distanceFrom
(WorldObject *)
WorldObject
distanceTo
(WorldObject *)
WorldObject
distanceTo
(int, int)
WorldObject
epithet
Character
father
Character
firstName
Character
fullX
WorldObject
fullY
WorldObject
getAllKnownCharacters
()
Character
getAttacked
(Creature *, Creature_Attack *)
Character
getBaseData
()
WorldObject
getBaseSkill
(AttributeManager::TYPE skill)
Character
getBestFarmingEquipment
()
Character
getBestItemFor
(Job job)
Character
getBestItemFor
(Job *job)
Character
getBestSkills
()
Character
getBiography
()
Character
getCharisma
()
Character
getColumn
(std::string _column)
Character
getColumnType
(std::string _column)
Character
getDescendants
(Vector< Character *> *vDescendants)
Character
getExtendedInfo
()
WorldObject
inline
virtual
getFullName
() const
Character
getIntelligence
()
Character
getLocation
()
Character
getMoney
()
HasMoney
inline
virtual
getName
()
Character
virtual
getRelatives
()
Character
getSaveData
()
WorldObject
getStrength
()
Character
giveBirth
()
Character
giveIdea
(Idea idea)
Character
giveItem
(Item *_item)
Character
giveMoney
(int _money)
HasMoney
inline
virtual
hasIdea
(Idea idea)
Character
hasItemType
(ItemType)
Character
HasMoney
()
HasMoney
inline
hasSeen
(World_Local *, int, int, bool isSubterranean=false)
Character
health
Character
hunger
Character
id
Character
idleCounter
Character
incrementTicks
(int=1)
Character
init
(int _sex=0)
Character
initialiseKnowledge
()
Character
isAlive
Character
isFavourite
Character
isMale
Character
isMarried
Character
isOnMap
(int, int)
Character
isPregnant
Character
isSneaking
Character
isUnderground
WorldObject
knowledge
Character
lastName
Character
levelUpMetalsmithing
(unsigned char)
Character
loadData
(std::string)
WorldObject
location
Character
map
Character
marry
(Character *)
Character
maxHealth
Character
mother
Character
moveToLocationType
(enumLocation location)
Character
nMeat
Character
nPelt
Character
pregnantCounter
Character
recieveRequestedItem
(Item *item)
Character
virtual
removeFromInventoryGrid
(Item *_item)
Character
revealMap
(unsigned int _range)
Character
setBaseSkill
(AttributeManager::TYPE skill, char value)
Character
setCharisma
(char amount)
Character
setIntelligence
(char amount)
Character
setStrength
(char amount)
Character
settlement
Character
shareIdeas
(Character *c)
Character
skillFarming
Character
skillFishing
Character
skillMarksmanship
Character
skillMetalsmithing
Character
skillMining
Character
skillUpFarming
()
Character
skillUpMarksmanship
()
Character
skillUpMining
()
Character
social
Character
spouse
Character
stackable
WorldObject
starve
()
Character
takeItem
(Item *_item)
Character
takeMoney
(int _amount)
HasMoney
inline
virtual
takeMoneyUpTo
(int _amount)
HasMoney
inline
virtual
thirst
Character
tickCounter
Character
tribe
Character
updateKnowledge
()
Character
updateKnowledgeIdle
()
Character
updateSocial
()
Character
useItem
(Item *item)
Character
inline
vChildren
Character
vEvent
Character
vIdea
Character
vInventory
Character
vKills
Character
vMovesToProcess
Character
vMovesToProcessSneak
Character
vOriginalIdea
Character
vOriginalSpecialIdea
Character
vSiblings
Character
wander
()
Character
virtual
weight
WorldObject
WorldObject
()
WorldObject
worldX
WorldObject
worldY
WorldObject
x
WorldObject
y
WorldObject
~WorldObject
()
WorldObject
inline
virtual
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1.8.13