WorldSim  inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
Creature_Footprint Member List

This is the complete list of members for Creature_Footprint, including all inherited members.

ageCreature_Footprint
blocksMovementWorldObject
blocksViewWorldObject
bulkWorldObject
canCookWorldObject
canHarvestWorldObject
chopAmountWorldObject
currentTexture() overrideCreature_Footprintvirtual
directionCreature_Footprint
distanceFrom(WorldObject *)WorldObject
distanceTo(WorldObject *)WorldObject
distanceTo(int, int)WorldObject
fullXWorldObject
fullYWorldObject
getBaseData()WorldObject
getExtendedInfo()WorldObjectinlinevirtual
getName()WorldObjectvirtual
getSaveData()WorldObject
isUndergroundWorldObject
loadData(std::string)WorldObject
ownerCreature_Footprint
stackableWorldObject
wander()WorldObjectvirtual
weightWorldObject
WorldObject()WorldObject
worldXWorldObject
worldYWorldObject
xWorldObject
yWorldObject
~WorldObject()WorldObjectinlinevirtual