WorldSim
inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
Item Member List
This is the complete list of members for
Item
, including all inherited members.
addToRecipeManager
()
Item
virtual
ammunitionType
Item
attachInformation
(Item_Information *_information)
Item
inline
virtual
attributes
Item
blocksMovement
WorldObject
blocksView
WorldObject
bluntDamage
Item
bulk
WorldObject
canCook
WorldObject
canHarvest
WorldObject
canUseInRecipe
(Recipe *_recipe)
Item
inline
virtual
chopAmount
WorldObject
chopTreeCost
Item
consumeTime
Item
count
Item
Craftable
()
Craftable
currentTexture
()
Item
virtual
distanceFrom
(WorldObject *)
WorldObject
distanceTo
(WorldObject *)
WorldObject
distanceTo
(int, int)
WorldObject
fishingCost
Item
fullX
WorldObject
fullY
WorldObject
getBaseData
()
WorldObject
getColumn
(std::string _column)
Item
getColumnType
(std::string _column)
Item
getExtendedInfo
()
Item
virtual
getInteractName
(WorldObject *_w)
Item
inline
virtual
getInteractName
(LocalTile *_w)
Item
inline
virtual
getInteractNames
(WorldObject *_w)
Item
inline
virtual
getInteractNames
(Item *_w)
Item
inline
virtual
getInteractNames
(Character *_w)
Item
inline
virtual
getInteractNames
(Creature *_w)
Item
inline
virtual
getInteractNames
(LocalTile *_w)
Item
inline
virtual
getInteractNames
(Static *_w)
Item
inline
virtual
getName
()
Item
virtual
getQuality
()
Item
virtual
getSaveData
()
Item
getStockpileRequirement
()
Item
inline
static
hungerRestore
Item
information
Item
interact
(WorldObject *obj, int interactionType=0)
Item
inline
virtual
interact
(LocalTile *obj, int interactionType=0)
Item
inline
virtual
interact
(Item *obj, int interactionType=0)
Item
inline
virtual
interact
(Character *obj, int interactionType=0)
Item
inline
virtual
interact
(Creature *obj, int interactionType=0)
Item
inline
virtual
interactTime
(WorldObject *_w)
Item
inline
virtual
interactTime
(LocalTile *_w)
Item
inline
virtual
isUnderground
WorldObject
Item
()
Item
loadData
(std::string)
Item
mAction
Item
meleeDamage
Item
owner
Item
pierceDamage
Item
produce
()
Craftable
reach
Item
requiresLocation
Craftable
sameType
(WorldObject _obj)
Item
inline
sameType
(Item *_item)
Item
inline
slashDamage
Item
stackable
WorldObject
throwDamage
Item
throwMultiplier
Item
type
Item
wander
()
WorldObject
virtual
weight
WorldObject
WorldObject
()
WorldObject
worldX
WorldObject
worldY
WorldObject
x
WorldObject
y
WorldObject
~Item
()
Item
virtual
~WorldObject
()
WorldObject
inline
virtual
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